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Maintenence Update - 1.0.2
[ 2025-02-28 23:50:39 CET ] [ Original post ]
1.0.2 (build 207.44)
- Changed Make Camp so that only campfires you made are considered when checking for existing campfires.
- Psychic hunters now ambush you less often in [redacted].
- The pool of brain brine effects no longer includes adding skills or skill points if you already have every skill.
- Distracting holograms now have a higher render layer.
- Increased the render layer of lit campfires.
- Fixed the circle of light in the chord of Rermadon not displaying its resistance boosts.
- Fixed a bug that caused the golem to sometimes remain in a semi-piloted state after being destroyed, preventing player control.
- Fixed a bug that caused Rodanis Y to not receive power from Grit Gate's broadcast power station.
- Fixed a bug that caused social coprocessors to not be accounted for in some water ritual contexts.
- Fixed a bug that caused Spinnerets to not deactivate on the world map.
- Fixed a bug that caused your cryo clones to sometimes prevent the game from saving.
- Fixed a bug that allowed you to repeatedly gain the reward for completing "A Call to Arms" from Otho by mentioning the slynth.
- Fixed a bug that caused dreadroots to be unable to travel on the world map.
- Fixed a bug that caused salt krakens to leave trails on the world map.
- Fixed a bug that prevented companions from satisfying the objective of spreading Klanq to their original faction.
- Fixed a bug that caused the cooldown reduction from Willpower to be uncapped when applied to Ultra Fire.
- Fixed a bug that caused items cloned via cryotubes to conflict in unpredictable ways when equipped together with the original item.
- Fixed a bug that caused Blinking Tic to teleport you outside vehicle interiors, inflicting large amounts of fall damage.
- Fixed a bug that caused conflicts between complex parties to not propagate opinions between the leaders, leading some members to remain neutral.
- Fixed a bug with hotkey inputs from the ability menu not being properly consumed when activating an ability.
- Fixed a bug with hotkey inputs from the ability menu that rarely caused an ability mapped to 'a' to be immediately used when entering the screen.
- Fixed an exception during missile weapon fire when a cell was fully drained during a multi-shot action.
- Fixed an exception thrown during explosive projectile impacts.
- Fixed a typo in the tutorial.
- Added some names to the credits. [modding] Fixed an exception in FromWebColor when passing in a color code starting with #. [debug] Added party leader and inherited feeling towards the player to the attitude menu.
[ 2025-02-28 23:50:39 CET ] [ Original post ]
Caves of Qud
Freehold Games
Developer
Freehold Games
Publisher
2015-07-15
Release
Game News Posts:
442
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(9197 reviews)
The Game includes VR Support
Public Linux Depots:
- Caves of Qud - Linux [214.01 M]
Available DLCs:
- Caves of Qud - Pet Pack 1
Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations. Decide: is it a dying earth, or is it on the verge of rebirth?
You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.
You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."
Who are you?
Play the role of a mutant indigenous to the salt-spangled dunes and jungles of Qud, or play a pure-strain descendant from one of the few remaining eco-domes—the toxic arboreta of Ekuemekiyye, the Holy City; the ice-sheathed arcology of Ibul; or the crustal mortars of Yawningmoon.You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.
You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."
What can you do?
Anything and everything. Caves of Qud is a deeply simulated, biologically diverse, richly cultured world.- Assemble your character from over 70 mutations and defects and 24 castes and kits—outfit yourself with wings, two heads, quills, four arms, flaming hands, or the power to clone yourself—it's all the character diversity you could want.
- Explore procedurally-generated regions with some familiar locations—each world is nearly 1 million maps large.
- Dig through everything—don't like the wall blocking your way? Dig through it with a pickaxe, or eat through it with your corrosive gas mutation, or melt it to lava. Yes, every wall has a melting point.
- Hack the limbs off monsters—every monster and NPC is as fully simulated as the player. That means they have levels, skills, equipment, faction allegiances, and body parts. So if you have a mutation that lets you, say, psionically dominate a spider, you can traipse through the world as a spider, laying webs and eating things.
- Pursue allegiances with over 60 factions—apes, crabs, robots, and highly entropic beings—just to name a few.
- Follow the plot to Barathrum the Old, a sentient cave bear who leads a sect of tinkers intent on restoring technological splendor to Qud.
- Learn the lore—there's a story in every nook, from legendary items with storied pasts to in-game history books written by plant historians.
- Die—Caves of Qud is brutally difficult and deaths are permanent. Don't worry, though—you can always roll a new character.
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: 1GHz or faster. SSE2 instruction set support.Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics card: OpenGL 3.2+. Vulkan capable
- Storage: 2 GB available space
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