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Feature Spring Cleaning
It has been a while since the last update, but a lot of things happened! Feature and code cleanup, rework of some of the older game systems and other un-sexy stuff. You wont really notice much difference just looking at the game, but things are much more stable and fluid now. There are some things though which are quite visible, such as an overhaul of the case stories:
We really wanted the cases to feel more like the episode of a TV show having a better arc. This is why most cases are now divided into three chapters, each with individual challenges. While the first chapter of a case might focus on identifying the victim and the cause of death, the second chapter might focus on how to find and kill a specific monster, and so on. There have also been a lot of improvements to the case solving UI itself: There are now new highlights on the drag and drop slots, more UI feedback, new tooltips, etc. All this makes it a bit easier to keep an overview of the case story.
As you can see in the above screenshot, a case story now has three chapters, each new one unlocked when the previous one has been solved. This allows us to craft better stories without overloading the player right away.
Localization is a big topic for us since we want to translate the game to as many languages as we can, and having a robust localization system is quite important. Wayward Shadows is very text heavy, and we are trying to manage text in such a way that we can easily update and maintain everything. We worked a lot on the localization code in the last couple weeks and now have a good system in place to set up and localize game strings. Not much to see or show though, since it all happens in the code.
And last but not least, the Steam page has gotten a little face lift with new gameplay screenshots, updated text, etc. There is still no proper gameplay trailer at the moment, but I am hoping well have that ready soon. Stay tuned! 2024 is going to have a lot of great progress and much more cool stuff to show.
[ 2024-02-11 19:04:00 CET ] [ Original post ]
Feature Spring Cleaning
It has been a while since the last update, but a lot of things happened! Feature and code cleanup, rework of some of the older game systems and other un-sexy stuff. You wont really notice much difference just looking at the game, but things are much more stable and fluid now. There are some things though which are quite visible, such as an overhaul of the case stories:
Case Stories
We really wanted the cases to feel more like the episode of a TV show having a better arc. This is why most cases are now divided into three chapters, each with individual challenges. While the first chapter of a case might focus on identifying the victim and the cause of death, the second chapter might focus on how to find and kill a specific monster, and so on. There have also been a lot of improvements to the case solving UI itself: There are now new highlights on the drag and drop slots, more UI feedback, new tooltips, etc. All this makes it a bit easier to keep an overview of the case story.
As you can see in the above screenshot, a case story now has three chapters, each new one unlocked when the previous one has been solved. This allows us to craft better stories without overloading the player right away.
Localization
Localization is a big topic for us since we want to translate the game to as many languages as we can, and having a robust localization system is quite important. Wayward Shadows is very text heavy, and we are trying to manage text in such a way that we can easily update and maintain everything. We worked a lot on the localization code in the last couple weeks and now have a good system in place to set up and localize game strings. Not much to see or show though, since it all happens in the code.
Steam Page Face Lift
And last but not least, the Steam page has gotten a little face lift with new gameplay screenshots, updated text, etc. There is still no proper gameplay trailer at the moment, but I am hoping well have that ready soon. Stay tuned! 2024 is going to have a lot of great progress and much more cool stuff to show.
[ 2024-02-11 19:04:00 CET ] [ Original post ]
Wayward Shadows
Turbulent Minds
Developer
Turbulent Minds
Publisher
2023
Release
Game News Posts:
10
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
No user reviews
(0 reviews)
Travel through the rural United States of the 1980s and help people rid their small towns of the monsters that infest them. Every case you solve will grant your hunters experience, skills and equipment. But don’t take too long - something bad is coming, and you have to be ready to face it.
Every mysterious murder you solve will help your hunters gather experience, skills and equipment. Level up and build your hunters into efficient monster killers.
Endless combinations will make every run different and challenging. But death is not the end. Your legacy will live on and you earn legacy points to distribute which permanently improve your stats in all future runs.
Survive turn-based battles against deadly, supernatural creatures using your skill and knowledge. Chose the right weapons, damage types and tactics for each monster. Do you know how to kill a Wraith or a Werewolf? Use your monster hunting journal to track which monster is vulnerable to what elements and weapons. Each battle could be your last, so better show up prepared!
Pick two hunters and a vehicle and build your very own monster hunting team. Find the best combination of skills and equipment to survive as long as possible. Each hunter can have up to tow unique skills and carry different weapons and armor. Level up and improve your hunter's stats and efficiency. Along the way you will find hidden hunter bazaars and pawn shops to equip your hunters with deadly weapons.
Every mysterious murder you solve will help your hunters gather experience, skills and equipment. Level up and build your hunters into efficient monster killers.
Endless combinations will make every run different and challenging. But death is not the end. Your legacy will live on and you earn legacy points to distribute which permanently improve your stats in all future runs.
Features
- Rogue-lite strategy gameplay: Embark on a highly replayable monster hunting journey
- The tough difficulty level will test your skills
- Travel the country and solve procedurally generated mysteries
Survive turn-based battles against deadly, supernatural creatures using your skill and knowledge. Chose the right weapons, damage types and tactics for each monster. Do you know how to kill a Wraith or a Werewolf? Use your monster hunting journal to track which monster is vulnerable to what elements and weapons. Each battle could be your last, so better show up prepared!
Features
- Survive challenging turn based battles
- Fight unique monsters with different strengths and weaknesses
- Prepare the right skills, equipment and tactics
Pick two hunters and a vehicle and build your very own monster hunting team. Find the best combination of skills and equipment to survive as long as possible. Each hunter can have up to tow unique skills and carry different weapons and armor. Level up and improve your hunter's stats and efficiency. Along the way you will find hidden hunter bazaars and pawn shops to equip your hunters with deadly weapons.
Features
- Pick from many unique hunters and vehicles
- Collect weapons and optimize your equipment
- Min-Max your team of hunters
- Manage your cash and don't go broke!
MINIMAL SETUP
- OS: Ubuntu 18.04 64-bit
- Processor: 2.0GHz Intel Core i5 or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD 4600 (AMD or NVIDIA equivalent)
- Storage: 350 MB available space
- OS: Ubuntu 18.04 64-bit
- Processor: 2.5GHz Intel Core i5 or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 4600 (AMD or NVIDIA equivalent)
- Storage: 350 MB available space
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