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Gelatine is a 2D sandbox game with a heavy emphasis on combat and moment-to-moment gameplay.
Build a colony, protect it from invaders, defeat sophisticated bosses, and experience a wide range of game-breaking bugs that you would expect from an Early Access title.
  • Dive right into action without wasting time on mundane activities.
  • Forget about tedious inventory management with a village-wide storage and a skill system that doesn't take up inventory space.
  • Experiment with unique, carefully crafted abilities, where no two skills are the same!
  • Grow a colony of NPCs and protect it from invading armies.
  • Defeat challenging bosses, then defeat them again with extra modifiers.
  • Free content updates, including brand new bugs and balancing issues!
Gelatine
Tactical Air HorseDeveloper
Tactical Air HorsePublisher
1970-01-01Release
🎹🖱️ Keyboard + Mouse
Positive (22 reviews)
Public Linux Depots:
  • DunGen VR Depot [220.06 M]
Updated quest log & new way to upgrade the village

A short video demonstrating the new stuff:


https://www.youtube.com/watch?v=MenPzc2NrnA

Full change log:


Updated quest log
  • The raccoon will now offer up to 7 quests at a time, to make the questing experience feel less linear and more "sandbox-y".
  • The quest log now looks nicer and clearly indicates the type of each quest (boss fight / exploration / etc.)
  • The questline has been slightly changed and a couple more quests have been added.

Removal of the "threat level" system
  • In my opinion, the "village threat level" mechanic was adding nothing of value to the gameplay and made upgrading your village feel unnecessarily punishing. Correct me if I'm wrong.
  • Threat-reducing buildings can no longer be built, but might be re-added in the future with other functionality. Existing buildings will still exist, but you won't be able to build them again after demolishing.

Expanding the village through defeating invasions
  • The village will start out with only two building slots available.
  • The number of slots can be increased by securing additional parts of the forest - which involves defeating a small invasion, each being progressively more difficult.

Slime punch changes
  • Slime punch now accumulates combo points when hitting enemies.
  • The punch itself is slightly larger and has a slightly longer reach.
  • Will now only harvest trees if the cursor is hovering over the tree.

[ 2022-10-20 21:50:16 CET ] [Original Post]
GAMEBILLET

[ 6471 ]

8.39$ (16%)
12.42$ (17%)
8.85$ (11%)
41.47$ (17%)
49.77$ (17%)
16.79$ (16%)
2.00$ (90%)
26.65$ (11%)
17.75$ (11%)
4.19$ (16%)
4.19$ (16%)
16.57$ (17%)
4.95$ (17%)
53.35$ (11%)
8.27$ (17%)
24.87$ (17%)
20.72$ (17%)
2.76$ (86%)
13.30$ (11%)
24.87$ (17%)
34.59$ (42%)
49.77$ (17%)
4.95$ (17%)
13.34$ (11%)
24.87$ (17%)
16.96$ (15%)
16.79$ (16%)
17.75$ (11%)
39.95$ (11%)
24.87$ (17%)
GAMERSGATE

[ 1696 ]

3.4$ (66%)
0.68$ (91%)
0.9$ (91%)
16.0$ (60%)
0.9$ (91%)
7.0$ (65%)
8.49$ (58%)
8.5$ (66%)
10.0$ (75%)
8.91$ (70%)
20.0$ (50%)
3.4$ (91%)
1.28$ (91%)
2.7$ (91%)
0.56$ (81%)
8.0$ (80%)
8.8$ (78%)
0.3$ (85%)
10.2$ (66%)
5.0$ (75%)
3.83$ (87%)
0.94$ (81%)
17.5$ (50%)
1.0$ (90%)
0.68$ (91%)
4.25$ (57%)
1.19$ (83%)
3.3$ (78%)
8.8$ (78%)
1.8$ (90%)
MacGamestore

[ 1977 ]

3.39$ (92%)
1.09$ (84%)
27.49$ (8%)
1.49$ (94%)
4.99$ (88%)
1.99$ (80%)
13.99$ (7%)
9.49$ (5%)
1.99$ (80%)
1.10$ (84%)
1.19$ (88%)
2.49$ (75%)
18.99$ (24%)
1.19$ (88%)
8.99$ (10%)
1.19$ (76%)
1.99$ (90%)
0.99$ (75%)
1.19$ (94%)
17.49$ (20%)
1.19$ (76%)
21.99$ (12%)
2.48$ (83%)
1.99$ (89%)
2.49$ (88%)
1.39$ (90%)
42.49$ (15%)
1.19$ (88%)
17.49$ (13%)
3.99$ (69%)

FANATICAL BUNDLES

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356192 days, 13 hours, 46 minutes


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356192 days, 13 hours, 46 minutes


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HUMBLE BUNDLES

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4 days, 14 hours, 46 minutes


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6 days, 14 hours, 46 minutes


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13 days, 14 hours, 46 minutes


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17 days, 14 hours, 46 minutes


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20 days, 14 hours, 46 minutes

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