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Gelatine is a 2D sandbox game with a heavy emphasis on combat and moment-to-moment gameplay.
Build a colony, protect it from invaders, defeat sophisticated bosses, and experience a wide range of game-breaking bugs that you would expect from an Early Access title.
  • Dive right into action without wasting time on mundane activities.
  • Forget about tedious inventory management with a village-wide storage and a skill system that doesn't take up inventory space.
  • Experiment with unique, carefully crafted abilities, where no two skills are the same!
  • Grow a colony of NPCs and protect it from invading armies.
  • Defeat challenging bosses, then defeat them again with extra modifiers.
  • Free content updates, including brand new bugs and balancing issues!
Gelatine
Tactical Air HorseDeveloper
Tactical Air HorsePublisher
1970-01-01Release
🎹🖱️ Keyboard + Mouse
Positive (22 reviews)
Public Linux Depots:
  • DunGen VR Depot [220.06 M]
Updated quest log & new way to upgrade the village

A short video demonstrating the new stuff:


https://www.youtube.com/watch?v=MenPzc2NrnA

Full change log:


Updated quest log
  • The raccoon will now offer up to 7 quests at a time, to make the questing experience feel less linear and more "sandbox-y".
  • The quest log now looks nicer and clearly indicates the type of each quest (boss fight / exploration / etc.)
  • The questline has been slightly changed and a couple more quests have been added.

Removal of the "threat level" system
  • In my opinion, the "village threat level" mechanic was adding nothing of value to the gameplay and made upgrading your village feel unnecessarily punishing. Correct me if I'm wrong.
  • Threat-reducing buildings can no longer be built, but might be re-added in the future with other functionality. Existing buildings will still exist, but you won't be able to build them again after demolishing.

Expanding the village through defeating invasions
  • The village will start out with only two building slots available.
  • The number of slots can be increased by securing additional parts of the forest - which involves defeating a small invasion, each being progressively more difficult.

Slime punch changes
  • Slime punch now accumulates combo points when hitting enemies.
  • The punch itself is slightly larger and has a slightly longer reach.
  • Will now only harvest trees if the cursor is hovering over the tree.

[ 2022-10-20 21:50:16 CET ] [Original Post]
GAMEBILLET

[ 6455 ]

8.78$ (12%)
2.69$ (96%)
8.19$ (18%)
7.54$ (16%)
41.47$ (17%)
26.65$ (11%)
41.47$ (17%)
7.44$ (17%)
8.39$ (16%)
16.57$ (17%)
5.39$ (82%)
17.75$ (11%)
16.57$ (17%)
24.87$ (17%)
4.95$ (17%)
12.42$ (17%)
17.75$ (11%)
49.77$ (17%)
7.44$ (17%)
8.39$ (16%)
24.87$ (17%)
40.26$ (19%)
17.75$ (11%)
10.90$ (27%)
8.39$ (16%)
6.61$ (17%)
16.57$ (17%)
3.78$ (81%)
24.87$ (17%)
26.65$ (11%)
GAMERSGATE

[ 1556 ]

1.91$ (87%)
23.99$ (40%)
19.49$ (35%)
9.0$ (77%)
0.42$ (79%)
5.0$ (80%)
8.8$ (78%)
2.0$ (80%)
12.0$ (70%)
10.13$ (77%)
3.0$ (90%)
7.5$ (75%)
6.0$ (80%)
1.8$ (82%)
11.24$ (55%)
9.99$ (50%)
3.48$ (83%)
3.32$ (74%)
2.64$ (82%)
2.25$ (89%)
6.96$ (83%)
8.0$ (60%)
29.99$ (25%)
0.9$ (55%)
6.53$ (78%)
0.79$ (60%)
2.61$ (83%)
2.61$ (83%)
3.48$ (83%)
1.13$ (96%)
MacGamestore

[ 4239 ]

7.48$ (75%)
1.19$ (76%)
1.09$ (95%)
3.39$ (92%)
21.99$ (12%)
37.89$ (5%)
13.99$ (7%)
27.49$ (8%)
8.99$ (10%)
4.99$ (88%)
9.49$ (5%)
4.98$ (75%)
13.49$ (10%)
1.49$ (94%)
1.69$ (72%)
1.24$ (75%)
1.29$ (91%)
1.49$ (85%)
1.99$ (80%)
13.89$ (54%)
1.29$ (84%)
3.49$ (65%)
1.19$ (76%)
13.99$ (7%)
1.24$ (75%)
1.99$ (80%)
15.89$ (21%)
1.10$ (93%)
2.48$ (83%)
1.99$ (92%)

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