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Gelatine is a 2D sandbox game with a heavy emphasis on combat and moment-to-moment gameplay.
Build a colony, protect it from invaders, defeat sophisticated bosses, and experience a wide range of game-breaking bugs that you would expect from an Early Access title.
  • Dive right into action without wasting time on mundane activities.
  • Forget about tedious inventory management with a village-wide storage and a skill system that doesn't take up inventory space.
  • Experiment with unique, carefully crafted abilities, where no two skills are the same!
  • Grow a colony of NPCs and protect it from invading armies.
  • Defeat challenging bosses, then defeat them again with extra modifiers.
  • Free content updates, including brand new bugs and balancing issues!
Gelatine
Tactical Air HorseDeveloper
Tactical Air HorsePublisher
1970-01-01Release
🎹🖱️ Keyboard + Mouse
Positive (22 reviews)
Public Linux Depots:
  • DunGen VR Depot [220.06 M]
Updated quest log & new way to upgrade the village

A short video demonstrating the new stuff:


https://www.youtube.com/watch?v=MenPzc2NrnA

Full change log:


Updated quest log
  • The raccoon will now offer up to 7 quests at a time, to make the questing experience feel less linear and more "sandbox-y".
  • The quest log now looks nicer and clearly indicates the type of each quest (boss fight / exploration / etc.)
  • The questline has been slightly changed and a couple more quests have been added.

Removal of the "threat level" system
  • In my opinion, the "village threat level" mechanic was adding nothing of value to the gameplay and made upgrading your village feel unnecessarily punishing. Correct me if I'm wrong.
  • Threat-reducing buildings can no longer be built, but might be re-added in the future with other functionality. Existing buildings will still exist, but you won't be able to build them again after demolishing.

Expanding the village through defeating invasions
  • The village will start out with only two building slots available.
  • The number of slots can be increased by securing additional parts of the forest - which involves defeating a small invasion, each being progressively more difficult.

Slime punch changes
  • Slime punch now accumulates combo points when hitting enemies.
  • The punch itself is slightly larger and has a slightly longer reach.
  • Will now only harvest trees if the cursor is hovering over the tree.

[ 2022-10-20 21:50:16 CET ] [Original Post]
GAMEBILLET

[ 6404 ]

8.27$ (17%)
15.11$ (24%)
44.45$ (11%)
17.75$ (11%)
20.72$ (17%)
33.17$ (17%)
8.39$ (16%)
31.10$ (11%)
41.47$ (17%)
17.75$ (11%)
12.42$ (17%)
16.57$ (17%)
26.65$ (11%)
24.87$ (17%)
49.77$ (17%)
13.34$ (11%)
7.54$ (16%)
5.78$ (17%)
17.99$ (55%)
24.87$ (17%)
3.93$ (21%)
7.44$ (17%)
17.59$ (12%)
8.78$ (12%)
6.61$ (17%)
16.79$ (16%)
8.85$ (11%)
16.97$ (15%)
8.39$ (16%)
12.42$ (17%)
GAMERSGATE

[ 1928 ]

3.38$ (89%)
7.2$ (64%)
0.85$ (91%)
0.9$ (91%)
1.84$ (91%)
12.0$ (60%)
3.4$ (66%)
0.43$ (91%)
0.68$ (91%)
2.13$ (79%)
1.19$ (40%)
5.95$ (70%)
10.62$ (58%)
16.0$ (60%)
1.45$ (91%)
0.85$ (91%)
9.2$ (77%)
0.9$ (91%)
1.7$ (91%)
10.63$ (79%)
12.74$ (58%)
1.7$ (83%)
0.68$ (91%)
1.79$ (74%)
0.85$ (83%)
0.9$ (91%)
8.49$ (58%)
4.25$ (57%)
3.19$ (87%)
5.1$ (87%)
MacGamestore

[ 4310 ]

7.99$ (84%)
8.99$ (10%)
37.89$ (5%)
4.98$ (88%)
52.99$ (12%)
1.99$ (87%)
9.49$ (5%)
1.24$ (75%)
16.99$ (15%)
1.19$ (94%)
2.99$ (75%)
1.04$ (85%)
1.19$ (88%)
4.89$ (84%)
3.99$ (73%)
1.19$ (76%)
1.49$ (94%)
1.19$ (88%)
2.99$ (85%)
17.49$ (13%)
42.49$ (15%)
0.99$ (90%)
1.19$ (88%)
1.49$ (85%)
1.19$ (85%)
1.28$ (87%)
1.19$ (60%)
1.99$ (80%)
1.69$ (83%)
1.49$ (85%)

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