Greetings Pioneers! I'm asking for your support to nominate my passion project for the Steam Awards 2022. I think the new category BEST GAME ON THE GO is super fitting for Paragon Pioneers as a lot of you are playing on mobile as well, so I thought I'll give it a try. The competition is fierce, but even a nomination would be already awesome, so I would love if you could give the Pioneers a chance with your vote! Thank you so much and happy building, Tobias
[ 2022-11-22 18:01:41 CET ] [ Original post ]
Greetings Pioneers! I just made the latest patch available for everyone and focused this time on improvements directly requested by the community. Moreover I could get rid of some bugs (even some long lasting like the annoying water border one). Here is the full changelist: Added option to show ranges of buildings of same type in build preview Added assign max button to battle preparation Added trade route option to unassign ships when they finish the route Garrison, route and ship view now show show idle (+busy) units Improved battle preparation screen layout Moved Zzz of palace ui to not hide remaining time Starting an instant battle now opens directly the result screen Bugfix discovery option glitch on low frame rates Bugfix layout with empty ship name Bugfix barracks weapon not collectable Bugfix barracks show wrong hint on full garrison Bugfix map generator ignored water border Bugfix treasurer kontor redeemed if not placed after discovery Slightly increased ship list performance If you're interested in more insights about the development, have questions about the game or just want to hang out with other pioneers, you're always welcome on my Discord :) Happy building! - Tobias
[ 2022-10-27 11:48:45 CET ] [ Original post ]
Greetings Pioneers! After the marketing work around the Steam release was settling a bit, I was able to work on the next patch. And therefore I'm happy to announce that there is now a French translation, thanks to Julien from http://bonnetraduction.ca/! If you Steam client is set to French it should be work out of the box, otherwise you need to adjust the language in the game properties. Moreover I could implement some QoL improvements from my consideration list and added some frequently request features to the game. Here is the full changelist: Added French translation Trade routes can now be reordered Added battle retreat Added info and abort for running discoveries Destination of waypoints can now be changed Waypoints now have options to repeat until fully loaded/unloaded Improved performance of scroll bars Improved initial loading speed Fixed satisfaction percentage calculation Fixed random fertilities and deposits were revealed before arriving in ship list Improved custodian achievement unlock trigger If you're interested in more insights about the development, have questions about the game or just want to hang out with other pioneers, you're always welcome on my Discord :) Happy building! - Tobias
[ 2022-10-16 21:43:07 CET ] [ Original post ]
Warning: Undefined variable $htmlo2 in /var/www/html/base_dbid.php on line 110
Deprecated: str_replace(): Passing null to parameter #3 ($subject) of type array|string is deprecated in /var/www/html/base_dbid.php on line 110
- Survivor Content [145.96 M]
- OS: Ubuntu 12.04 / Fedora 21 / Debian 8Graphics: Hardware Accelerated GraphicsStorage: 150 MB available space
- Graphics: Hardware Accelerated Graphics
- Storage: 150 MB available space
[ 6132 ]
[ 2625 ]