Howdy everyone! Early Access version 0.6.0 is out now! 3-ish months in the making, this update includes a lot of polish on existing stuff and adds some new stuff too. With some much improved art and a better designed overworld the game is feeling much more like an actual video game! From what I have planned this is the 3rd of 5 releases (The 5th being the full release!) Now that the game's foundation is better figured out, future releases should have even bigger content updates. I also figured out how to do language support. The foundation has been implemented, but I'm gonna wait until the full release to for-real finish it. I've found a font that supports a really good amount of languages. So far I've tested English, French, German, Italian, Portuguese, Russian, Spanish, Swedish, Japanese, Chinese, and Korean and they all worked! I have no idea the process to get official translations, but at worst the game will support fan-translations. Older saves will still cross over, but I've rearranged the levels a bit, so the overworld will have some broken looking paths. The game will still function just fine! All existing stuff has been at least changed a little bit, so maybe consider starting a new save? I'm not good at keeping track of all the changes but here ya go (some minor spoilers): New Stuff: - Overhauled art - Overhauled overworld - Two new worlds - 13 new levels - New SFX - New music Adjustments: - Buffed/ improved Badges - Adjusted/ tightened player movement a bit - Adjusted levels and bosses (earlier levels are a little easier) - Got rid of bad levels (I think it was 6) - Better fitting colors from Paintbrush friend - Improved drawing minigame Performance: - Songs are now loaded based off a loadlist per level instead of just loading them all at the start (this cut the RAM usage by 75% lol) - Tilemaps are loaded at boot now, which should eliminate load times and stuttering on older machines. Options: - New option: HP Display - New option: VSync (Vsync was on by default before, you can turn it off now if that brings you joy) - Better fullscreen behavior (should be faster) - Game will fullscreen at boot, if you last played in fullscreen QOL: - Better 2 player device select (you now have to hold for a moment, also there's a warning for sharing a controller) - Added the ability to cancel to several menus Bugs: - I fixed so many bugs, I don't remember Thanks for playin!
[ 2023-01-06 16:25:07 CET ] [ Original post ]
🎮 Full Controller Support
- [290.8 M]
Run, Jump, and Spit your way through trouble in a silly place called Freedomland! You (and a friend) will adventure through this silly world and spit on evil in the name of making the world a better place! Meet lots of cool people and not so cool people while finding lots of secrets too!
Features
- Spit on enemies as your main weapon!
- Local Co-Op! Play through the whole game with a friend!
- Navigate bullet hell inspired levels and defeat challenging bosses!
- Make lots of friends! Some friends may even be able to return the favor!
- Collect badges that give you new abilities!
- Made by one person! Wow!
- Supports Keyboard and many different controllers including: Xbox, PlayStation, Nintendo Switch, and GameCube! (with matching button prompts of course!)
- Enjoy a silly world with a quirky and retro inspired art style with lots of original music!
- Accessibility options to make the game as easy (or hard) as you want! Including Game Speed, Health, and Power sliders!
- Lots of different enemies and scenic places to adventure through!
- Lots of secrets!
- Memory: 4 GB RAMStorage: 500 MB available space
- Storage: 500 MB available space
- OS: Ubuntu 12.04+ or Kernel 3.x+ based distributions
- Processor: 2.0 GHz Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 2.0 compatible
- Storage: 300 MB available space
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