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Speedrun Mode & Bug Fixes (0.7.5_348)
[ 2024-02-12 16:15:43 CET ] [ Original post ]
I'm pretty close to getting into work on 1.0, but not before I add some speedrunning quality of life features! These changes aren't just for hardcore speedrunners, I think people who want to do subsequent playthroughs will appreciate these as well. I think the dialogue adds a lot of character to the game, but if you're a speedrunner playing through the same segments over and over I get it if you just wanna focus on the core of the game. See the change list below for more info! CHANGES
- There is now a toggle in the Options Menu for "Faster Cutscenes." With this enabled many cutscenes are shorter, faster, or non existant.
- Bosses say less or nothing when encountered.
- Friends say less or nothing when liberated.
- After you beat a level, you can move while the path is revealing itself.
- Building Badges and Customizations is instant
- Any text crawling will crawl twice as fast.
- Any fade out/ fade ins will animate twice as fast.
- You don't have to jump out of the bed in the start
- There is now a toggle in the Extra Menu for "Impatient Mode." With this enabled there are various menu options relating to Speedrunning enabled.
- When making a new file instead of the cute questionnaire, you'll get a purely utilitarion menu. In addition to Name, Character, and enable Tweaks there are new menu options for Faster Cutscenes, Show Timer, Set Tweaks, and Start with All Badges.
- You'll also find the "Reset" button on the Pause menu and File Select menu. This will delete your file and create a new one with the same settings that you set when you started it. Worn cosmetics will be kept as well.
- The cutscene for finding a collectible is now faster once you've built something with the corresponding collectible type. Not just when Faster Cutscenes is enabled.
- Fixed a softlock for the boss of world 3 if you did "Retry Room" after defeating them
- Toast messages no longer overlap each other if they have different heights
[ 2024-02-12 16:15:43 CET ] [ Original post ]
Garbanzo Quest
Zachary Gardner
Developer
Zachary Gardner
Publisher
2023-01-02
Release
Game News Posts:
20
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(174 reviews)
Public Linux Depots:
- [290.8 M]
Welcome to Garbanzo Quest!
Run, Jump, and Spit your way through trouble in a silly place called Freedomland! You (and a friend) will adventure through this silly world and spit on evil in the name of making the world a better place! Meet lots of cool people and not so cool people while finding lots of secrets too!
Run, Jump, and Spit your way through trouble in a silly place called Freedomland! You (and a friend) will adventure through this silly world and spit on evil in the name of making the world a better place! Meet lots of cool people and not so cool people while finding lots of secrets too!
Features
- Spit on enemies as your main weapon!
- Local Co-Op! Play through the whole game with a friend!
- Navigate bullet hell inspired levels and defeat challenging bosses!
- Make lots of friends! Some friends may even be able to return the favor!
- Collect badges that give you new abilities!
- Made by one person! Wow!
- Supports Keyboard and many different controllers including: Xbox, PlayStation, Nintendo Switch, and GameCube! (with matching button prompts of course!)
- Enjoy a silly world with a quirky and retro inspired art style with lots of original music!
- Accessibility options to make the game as easy (or hard) as you want! Including Game Speed, Health, and Power sliders!
- Lots of different enemies and scenic places to adventure through!
- Lots of secrets!
MINIMAL SETUP
- Memory: 4 GB RAMStorage: 500 MB available space
- Storage: 500 MB available space
- OS: Ubuntu 12.04+ or Kernel 3.x+ based distributions
- Processor: 2.0 GHz Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 2.0 compatible
- Storage: 300 MB available space
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