Campaign Event in Verdun and Tannenberg
From today until next Friday 24th, the Second Battle of the Aisne Campaign will be running in Verdun and Tannenberg. Will the Entente or the Central Powers emerge victorious in this epic battle of attrition?
For those who havent fought before, our campaign events are special multi-front battles in Verdun and Tannenberg, where every kill is tallied up, and the side which manages to lose the least troops wins. You can earn a medal for participating in the campaign, with a shinier medal for fighting on multiple fronts. The Second Battle of the Aisne Campaign will run from Friday May 17 and end on Friday May 24.
French General Nivelle planned the Second Battle of the Aisne as a breakthrough offensive for early 1917, following the major battles of Verdun and the Somme in 1916. He expected the German Army to be exhausted. His vision was for a decisive victory in 48 hours, and he put his reputation on the line by threatening to resign if the offensive wasn't approved. It involved a massive coordination of troops, starting with British attacks towards Arras, then French forces beginning their assault further south in the direction of the Aisne river. Ultimately the battle was not a clear defeat for the French, but Nivelle's grandiose claims about achieving a decisive victory made it feel like that for the soldiers suffering massive casualties in the battle. Morale fell throughout the French Army, with units starting to mutiny - often taking the form of holding a defensive position but refusing any orders to attack. Desertions also increased. Nivelle was fired and replaced with General Ptain, who moved quickly to stamp out mutinous sentiment with a combination of carrot and stick - though mostly carrot. A small number of soldiers were shot for mutiny, but he mostly put effort into improving food, providing better equipment, increasing pay, and allowing for more leave. This worked, and the morale crisis was defused.
Interestingly, there is some debate as to when the Second Battle of the Aisne officially ended. While mid-May is commonly taken as the end point for it (along with the wider Nivelle Offensive itself), some historians have argued that the Battle of La Malmaison in October 1917 should be considered part of the battle as well, since it built on ground captured during the action in April-May. That would matter because the Battle of La Malmaison was actually a clear victory for the French - credit for which should partially go to Nivelle, if considered part of the Nivelle Offensive.
Under pressure from France, Italy would launch a new offensive in mid-May to try and build pressure on the Central Powers. Italian Chief of Staff Luigi Cadorna obliged with... the Tenth Battle of the Isonzo. In fairness, this was not entirely Cadorna's choice, with the idea of an offensive along the river suggested by the French. He attempted to change tactics, aiming for an advance across a broader 40km front in contrast to the smaller, shorter actions planned with the previous three Battles of the Isonzo.
Artwork portraying battle between Italian and Austro-Hungarian soldiers in an earlier battle. Where the Second Battle of the Aisne was a mixed bag in terms of results, the Tenth Battle of the Isonzo was a clear Austro-Hungarian victory. Key objectives were not achieved, and an Austro-Hungarian counter-offensive (launched even before the Italians had ceased their own attacks) would recapture almost all the lost territory. The whole operation was a devastating blow to Italian morale. Cadorna knew something needed to be done. His solution: the Eleventh Battle of the Isonzo, to be launched a few months later, with the greatest concentration of force yet seen. You can probably imagine roughly how that went.
In the East, the Russians were no longer fighting under a Tsar - the February revolution had dethroned Tsar Nicholas II, and since March 2 the country was governed by the Russian Provisional Government. There would be no grand Russian offensive until the Kerensky Offensive in June, intended to knock Austria-Hungary out of the war. Instead it would effectively break the back of the Russian Army. But that's a story for another time. However, it wasn't all revolution and disaster in the East. The Romanians successfully fought off a major German - Austro-Hungarian offensive from July to September, halting the Central Powers advance and inflicting heavy casualties.
We hope your Officers are better leaders than Cadorna...
[ 2024-05-17 11:04:28 CET ] [ Original post ]
We're hard at work on the second Offensive map for the White War expansion, and we hope to have something to share with you all soon! In the meantime, just this Wednesday we released a small update with the following features:
- Snow goggles are back!
- Fixed player getting out of bounds errors while in the playable area
- Fixed players sometimes being invisible to other players while using a mortar or field gun
- Fixed gore models hovering in player view
- Fixed some cases where it was possible to bypass weapon limitations
- Fixed showing wrong profile picture when clicking on a player in the scoreboard
- Stability and crashing fixes
- Performance improvements
New Campaign Event in Verdun & Tannenberg
From today until next Friday 24th, the Second Battle of the Aisne Campaign will be running in Verdun and Tannenberg. Will the Entente or the Central Powers emerge victorious in this epic battle of attrition?
What is a campaign event?
For those who havent fought before, our campaign events are special multi-front battles in Verdun and Tannenberg, where every kill is tallied up, and the side which manages to lose the least troops wins. You can earn a medal for participating in the campaign, with a shinier medal for fighting on multiple fronts. The Second Battle of the Aisne Campaign will run from Friday May 17 and end on Friday May 24.
The Second Battle of the Aisne
French General Nivelle planned the Second Battle of the Aisne as a breakthrough offensive for early 1917, following the major battles of Verdun and the Somme in 1916. He expected the German Army to be exhausted. His vision was for a decisive victory in 48 hours, and he put his reputation on the line by threatening to resign if the offensive wasn't approved. It involved a massive coordination of troops, starting with British attacks towards Arras, then French forces beginning their assault further south in the direction of the Aisne river. Ultimately the battle was not a clear defeat for the French, but Nivelle's grandiose claims about achieving a decisive victory made it feel like that for the soldiers suffering massive casualties in the battle. Morale fell throughout the French Army, with units starting to mutiny - often taking the form of holding a defensive position but refusing any orders to attack. Desertions also increased. Nivelle was fired and replaced with General Ptain, who moved quickly to stamp out mutinous sentiment with a combination of carrot and stick - though mostly carrot. A small number of soldiers were shot for mutiny, but he mostly put effort into improving food, providing better equipment, increasing pay, and allowing for more leave. This worked, and the morale crisis was defused.
Interestingly, there is some debate as to when the Second Battle of the Aisne officially ended. While mid-May is commonly taken as the end point for it (along with the wider Nivelle Offensive itself), some historians have argued that the Battle of La Malmaison in October 1917 should be considered part of the battle as well, since it built on ground captured during the action in April-May. That would matter because the Battle of La Malmaison was actually a clear victory for the French - credit for which should partially go to Nivelle, if considered part of the Nivelle Offensive.
Another Battle of the Isonzo
Under pressure from France, Italy would launch a new offensive in mid-May to try and build pressure on the Central Powers. Italian Chief of Staff Luigi Cadorna obliged with... the Tenth Battle of the Isonzo. In fairness, this was not entirely Cadorna's choice, with the idea of an offensive along the river suggested by the French. He attempted to change tactics, aiming for an advance across a broader 40km front in contrast to the smaller, shorter actions planned with the previous three Battles of the Isonzo.
Artwork portraying battle between Italian and Austro-Hungarian soldiers in an earlier battle. Where the Second Battle of the Aisne was a mixed bag in terms of results, the Tenth Battle of the Isonzo was a clear Austro-Hungarian victory. Key objectives were not achieved, and an Austro-Hungarian counter-offensive (launched even before the Italians had ceased their own attacks) would recapture almost all the lost territory. The whole operation was a devastating blow to Italian morale. Cadorna knew something needed to be done. His solution: the Eleventh Battle of the Isonzo, to be launched a few months later, with the greatest concentration of force yet seen. You can probably imagine roughly how that went.
Quiet on the Eastern Front
In the East, the Russians were no longer fighting under a Tsar - the February revolution had dethroned Tsar Nicholas II, and since March 2 the country was governed by the Russian Provisional Government. There would be no grand Russian offensive until the Kerensky Offensive in June, intended to knock Austria-Hungary out of the war. Instead it would effectively break the back of the Russian Army. But that's a story for another time. However, it wasn't all revolution and disaster in the East. The Romanians successfully fought off a major German - Austro-Hungarian offensive from July to September, halting the Central Powers advance and inflicting heavy casualties.
If you want to join the campaign, just hop into Verdun or Tannenberg and play some Frontlines or Maneuver battles.
Good luck out there soldiers!
We hope your Officers are better leaders than Cadorna...
Isonzo
M2H
M2H
2022-09-13
Indie Strategy Simulation MMO Singleplayer Multiplayer
Game News Posts 161
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(10705 reviews)
https://www.ww1gameseries.com/isonzo/
https://store.steampowered.com/app/1556790 
K Station Windows Content [17.84 G]
World War One expands to the mountains of the Italian Front - beautiful but deadly in equal measure. Inspired by the two year struggle for control of the Isonzo river valley and the Alps during World War One, Isonzo elevates the WW1 Games Series, figuratively and literally.
From the makers of Verdun and Tannenberg …
The new Offensive game mode puts you right in the middle of key historical offensives on the Italian Front. Lead the charge across stunning Italian landscapes as you choose your path to victory - cut paths through barbed wire, flank your enemies by following mountain trails, or man a mortar to blast a way through. Shape a dynamic battlefield by laying sandbags and wire, placing ammo crates, deploying trench periscopes or sniper shields, and more.
Take part in historical offensives from the Sixth Battle of the Isonzo to the Strafexpedition. Reflecting the course of the actual battles, as the attackers advance the fighting will shift through vastly different landscapes within a single offensive: from hillside fortresses to mountain trenches and fierce urban combat on city streets. Everything is recreated based on research and field trips, from sound effects and uniforms down to the houses, vineyards and trenches you’ll be fighting over.
Call in support with a unique historically accurate flare system: flare guns can mark targets for artillery or biplane flybys, or different colored flares can be used to guide your team. Once the big guns have softened up the enemy, finish the job at close quarters with an Arditi dagger or mountaineer’s pickaxe. Man heavy machine guns, mortars and even mountain guns for more direct fire support.
Choose from six classes based on historical combat roles and build your loadout from a selection of weapons, equipment and perks linked to that class, giving flexibility and variety while staying grounded in what real soldiers might have carried. You’ll be operating wire cutters, bandaging yourself and wounded teammates, and blowing the whistle to start an assault. One shot can kill and even lighter injuries can lead to quickly bleeding out.
Being an effective soldier in Isonzo is not just about being a good marksman. Mastering the terrain is also key - the mountain can be a friend or foe. Learn how to navigate well to maintain cover and surprise your enemies or support your allies.
Finally… watch out for the dreaded poison gas. You’ve never experienced WW1 action quite like this!
Isonzo key features include:
More Games in the Authentic WW1 Game Series
Immerse yourself in more WW1 action with our other standalone titles Tannenberg and Verdun. Experience trench warfare on the Western Front in Verdun, or maneuver for control of key sectors in Tannenberg on the Eastern Front. These authentic WW1 shooters let players choose from a range of squads from across the war, as they fight for control of the ever-changing frontlines.
From the makers of Verdun and Tannenberg …
The new Offensive game mode puts you right in the middle of key historical offensives on the Italian Front. Lead the charge across stunning Italian landscapes as you choose your path to victory - cut paths through barbed wire, flank your enemies by following mountain trails, or man a mortar to blast a way through. Shape a dynamic battlefield by laying sandbags and wire, placing ammo crates, deploying trench periscopes or sniper shields, and more.
Take part in historical offensives from the Sixth Battle of the Isonzo to the Strafexpedition. Reflecting the course of the actual battles, as the attackers advance the fighting will shift through vastly different landscapes within a single offensive: from hillside fortresses to mountain trenches and fierce urban combat on city streets. Everything is recreated based on research and field trips, from sound effects and uniforms down to the houses, vineyards and trenches you’ll be fighting over.
Call in support with a unique historically accurate flare system: flare guns can mark targets for artillery or biplane flybys, or different colored flares can be used to guide your team. Once the big guns have softened up the enemy, finish the job at close quarters with an Arditi dagger or mountaineer’s pickaxe. Man heavy machine guns, mortars and even mountain guns for more direct fire support.
Choose from six classes based on historical combat roles and build your loadout from a selection of weapons, equipment and perks linked to that class, giving flexibility and variety while staying grounded in what real soldiers might have carried. You’ll be operating wire cutters, bandaging yourself and wounded teammates, and blowing the whistle to start an assault. One shot can kill and even lighter injuries can lead to quickly bleeding out.
Being an effective soldier in Isonzo is not just about being a good marksman. Mastering the terrain is also key - the mountain can be a friend or foe. Learn how to navigate well to maintain cover and surprise your enemies or support your allies.
Finally… watch out for the dreaded poison gas. You’ve never experienced WW1 action quite like this!
Isonzo key features include:
- Mountain warfare: Assaulting mountain fortifications, battling through ruined towns, and fording rivers are just a few of the challenges you’ll face as you fight your way through numerous enemy positions
- Tactical multiplayer FPS: Choose your role and loadout carefully to survive this high altitude combat - play a sniper to pick off the enemy engineers before they can cut your wire, use rifle grenades to clear enemy machine guns, and much more
- World War One Gameplay: Historical Offensive game mode based on real battles and focused on the unique challenges of Alpine warfare. Fight with 30+ WW1 weapons, poisonous gas attacks, and intense artillery barrages
- Build for victory: Place your own wire, sandbags, trench periscopes, and more! Whether you’re digging in or on the attack, shaping the battlefield to your advantage will be key to victory
- Faces of war: Make every class your own by picking from a variety of historically class-appropriate uniforms, accessories and headgear. As a finishing touch, you can even pick your mustache from several famous period-accurate styles!
- Authentic WW1 atmosphere: Accuracy in everything from maps and weaponry to music and the uniforms – fight for the Kingdom of Italy or the Austro-Hungarian Dual Monarchy
More Games in the Authentic WW1 Game Series
Immerse yourself in more WW1 action with our other standalone titles Tannenberg and Verdun. Experience trench warfare on the Western Front in Verdun, or maneuver for control of key sectors in Tannenberg on the Eastern Front. These authentic WW1 shooters let players choose from a range of squads from across the war, as they fight for control of the ever-changing frontlines.
MINIMAL SETUP
- OS: Requires a 64-bit processor and operating system
- Processor: Intel Core 2 Quad Q9550Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GT 640
- Storage: 20 GB available space
- OS: Requires a 64-bit processor and operating system
- Processor: Intel i7-4770Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1050
- Storage: 20 GB available space
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