From the makers of Verdun and Tannenberg …
The new Offensive game mode puts you right in the middle of key historical offensives on the Italian Front. Lead the charge across stunning Italian landscapes as you choose your path to victory - cut paths through barbed wire, flank your enemies by following mountain trails, or man a mortar to blast a way through. Shape a dynamic battlefield by laying sandbags and wire, placing ammo crates, deploying trench periscopes or sniper shields, and more.

Take part in historical offensives from the Sixth Battle of the Isonzo to the Strafexpedition. Reflecting the course of the actual battles, as the attackers advance the fighting will shift through vastly different landscapes within a single offensive: from hillside fortresses to mountain trenches and fierce urban combat on city streets. Everything is recreated based on research and field trips, from sound effects and uniforms down to the houses, vineyards and trenches you’ll be fighting over.

Call in support with a unique historically accurate flare system: flare guns can mark targets for artillery or biplane flybys, or different colored flares can be used to guide your team. Once the big guns have softened up the enemy, finish the job at close quarters with an Arditi dagger or mountaineer’s pickaxe. Man heavy machine guns, mortars and even mountain guns for more direct fire support.

Choose from six classes based on historical combat roles and build your loadout from a selection of weapons, equipment and perks linked to that class, giving flexibility and variety while staying grounded in what real soldiers might have carried. You’ll be operating wire cutters, bandaging yourself and wounded teammates, and blowing the whistle to start an assault. One shot can kill and even lighter injuries can lead to quickly bleeding out.
Being an effective soldier in Isonzo is not just about being a good marksman. Mastering the terrain is also key - the mountain can be a friend or foe. Learn how to navigate well to maintain cover and surprise your enemies or support your allies.
Finally… watch out for the dreaded poison gas. You’ve never experienced WW1 action quite like this!
Isonzo key features include:
- Mountain warfare: Assaulting mountain fortifications, battling through ruined towns, and fording rivers are just a few of the challenges you’ll face as you fight your way through numerous enemy positions
- Tactical multiplayer FPS: Choose your role and loadout carefully to survive this high altitude combat - play a sniper to pick off the enemy engineers before they can cut your wire, use rifle grenades to clear enemy machine guns, and much more
- World War One Gameplay: Historical Offensive game mode based on real battles and focused on the unique challenges of Alpine warfare. Fight with 30+ WW1 weapons, poisonous gas attacks, and intense artillery barrages
- Build for victory: Place your own wire, sandbags, trench periscopes, and more! Whether you’re digging in or on the attack, shaping the battlefield to your advantage will be key to victory
- Faces of war: Make every class your own by picking from a variety of historically class-appropriate uniforms, accessories and headgear. As a finishing touch, you can even pick your mustache from several famous period-accurate styles!
- Authentic WW1 atmosphere: Accuracy in everything from maps and weaponry to music and the uniforms – fight for the Kingdom of Italy or the Austro-Hungarian Dual Monarchy

More Games in the Authentic WW1 Game Series
Immerse yourself in more WW1 action with our other standalone titles Tannenberg and Verdun. Experience trench warfare on the Western Front in Verdun, or maneuver for control of key sectors in Tannenberg on the Eastern Front. These authentic WW1 shooters let players choose from a range of squads from across the war, as they fight for control of the ever-changing frontlines.
Hello everyone!
Now that you have an idea [u]how the Expedition game mode works [/u], its time to explore one of the maps of Gallipoli: Ctesiphon! Well also be taking a look at two of your standard rifle options. But first, lets dive into the Battle of Ctesiphon!
Battle of Ctesiphon
British forces landed in Mesopotamia in November 1914 to capture the valuable port of Basra and secure ongoing access to the oil fields. The following year, having been reinforced, Major-General Charles Townshend commanding the 6th (Poona) Indian Division resolved to march inland, following the River Tigris. Having captured the city of Kut Al Amra in September 1915, Baghdad now seemed to lay within reach. However, Townshends supply lines were becoming stretched and his single division was a long way into Ottoman territory.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45744994/d343a1bc8f1314679b2182bfbee25b8699cbb090.jpg\"][/img]
National Portrait Gallery, London, NPG x81092,
https://www.npg.org.uk/collections/search/use-this-image.php?mkey=mw73623
Despite this, Townshend was determined to push on. It was whilst moving towards Baghdad that his forces encountered a well-prepared Ottoman defensive position in the ruins of the ancient city of Ctesiphon on 21st November 1915. A strong defensive redoubt, known as the Vital Point secured one flank of the Ottoman line. Capturing this became Townshends prime objective and he ordered a dawn attack to begin on the 22nd November. However, although attacking forces heavily composed of Indian and Gurkha soldiers were able to seize part of the front line, they could not break through. Furthermore, the battlefield was proving to be deceptive the Ottomans were able to flood various hidden irrigation ditches to make reaching the trenches much more difficult.
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[u]Source [/u]
Casualties at the end of the first day were heavy and after trading attacks and counter-attacks on the 23rd, both the British and Ottoman forces were nearly at breaking point. The Ottoman general in command Nureddin Pasha decided to withdraw his forces rather than risk them being overrun. However, upon realising that the British were also retreating, he changed his mind and took up the pursuit. The remnants of Townshends forces retreated back to the city of Kut where they were soon besieged.
Ctesiphon in Gallipoli
Ctesiphon is an open map set on the ruins of the ancient city of its namesake. The Arch of Ctesiphon, or Tq Kasr, is most of what remains to this day, close to the current course of the river Tigris. It has three sectors to control, with a Headquarters each and an Optional Objective for the first two. Be sure to check out the [u]Game Mode blog [/u] if you havent already!
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The first sector features a small section of the wall that once protected the ancient city of Ctesiphon. It doesnt stand as tall as it once did, but still provides great cover to whoevers dug in here. The other objective is the Vital Point and allows you to spot anyone who dares go over the top.
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Sector 2 has you battle under the Arch of Ctesiphon itself. It provides great cover to those who control the objective and funnels the engagement into a few chokepoints. The other side of the sector sits on top of the Gurkha Mound, providing a view over most of Ctesiphon.
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The third sector sits right by the banks of the Tigris. Sand makes way for more fertile soil and crops as we close in on the final Headquarters objective. This large HQ is a series of supply and artillery pits, split in two by an offshoot of the river.
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As the battle progresses, a sandstorm rolls in and changes the battlefield completely. Not only does the sand get everywhere, it also decreases your vision to just a couple meters ahead of you.
Its not all bad news though, as limited vision also brings new opportunities. No mans land is now a lot less dangerous than before, so a lot more engagements will take place on and around the objectives. Maybe ditch your sniper rifle for something with a little less magnification.
The Arsenal
Now, if youre heading to the front, youre going to need something to fight with. Lets take a look at two staples of the British and Ottoman armies!
Short Magazine Lee-Enfield Mk.III
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Commonly known as the SMLE Mk.III, or Smelly, this is the quintessential Lee-Enfield rifle used by forces of the British Empire on the Ottoman Front. Over 5 million SMLE Mk.III rifles and variants thereof were produced during WW1.
The SMLE Mk.III has a 10-round box magazine to be loaded with two 5-round charger clips. It comes equipped with a rear sight arrangement, fixed charger guide, a magazine cut-off system and a handy field cleaning kit stored in the buttstock. Got to keep it in mint condition!
Mauser 1903
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The Mauser 1903, or Ottoman Mauser, is a Gewehr 98 modified for use by the Ottoman Army, produced in Germany. The bolt arm had been curved to block the stripper clip when inserting rounds, the receiver, cocking cam and firing pin were made larger and longer and the rifle could be fitted with older Ottoman bayonets, to name a few of the changes made.
Around 200,000 rifles were received by the Ottomans by 1905 and distributed across the empire, remaining in Turkish service until the 60s.
[hr][/hr]Thats it for today! Hope you like this first (proper) look at Ctesiphon and two of the weapons coming to Gallipoli. Stay tuned for more information coming soon, and please double check if Gallipoli is on your wishlist!
Minimum Setup
- OS: Requires a 64-bit processor and operating system
- Processor: Intel Core 2 Quad Q9550Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GT 640
- Storage: 20 GB available space
Recommended Setup
- OS: Requires a 64-bit processor and operating system
- Processor: Intel i7-4770Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1050
- Storage: 20 GB available space
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