Somnipathy
Tearcell Game Studio Developer
Tearcell Game Studio Publisher
Coming Soon Release
🎹🖱️Keyboard + Mouse
Positive
(15 reviews)
Demo 0.6.0 released!As we push through for our fall release, and finish up submission and content for the summer festival season, we have another update to share that affects our demo! Remember you can play our demo from steam or itch.io
0.6.0
Pax Rising 2 release
Capped FPS at 90 to avoid a runaway GPU bug on some systems
Hit Detection.
Fixed hitboxes based on feedback from the community
Generally reduced and moved Aggys primary hit box
Corrected hit box size of 'tail strike zone' in Sleep Paralysis demon fight
Adjusted trap hit boxes
New Loading system
Changed the system for loading and reloading rooms. Rooms you've been to are now cached, so it should be faster overall now. Cache is cleared on level change
Added a loading an animated 'pulse' icon while things load
Added a counter for objects being loaded
Increased run speed of bump in the dark enemy
Changed light in rooms 1-8
Adjusted light occluder on Creeper
Health Bar Changes.
Changed 'Stress' to 'Resolve' It is otherwise identical
Changed the color of Resolve from Blue to Red to match player expectations
Changed the color of Stamina from Red to Yellow to match player expectations
Changed HUD life bar elements, to better support growth upgrades
Added Stamina and Resolve upgrades to the first dungeon and some quests
Path finding
Replaced pathing system with a new system to support dynamic obstacles
Dynamic obstacles now exist. If Aggy is already moving, she will try to go around them automatically, but it will be much faster if you readjust her yourself
Misc Changes
Fixed some broken animations
Added new 'vignette' effect during combat
Added door opening animations
Fixed many small graphical glitches in intro area
Added dialog to Sleep Paralysis Demons room if you try to use quest items too early
Some objects are now only revealed when a light exposes it
Added hint lines to east door of trap room 1-7a. Increased respawn time of mobs in this room as well
Improved the 'hint lines' for object relationships
As always thanks for your support! Hopefully there won't be too many other major updates that affect the demo level. Also be aware we will be putting up a completely new demo in August for Steams Visual Novel fest, to show off our social systems properly. The classic dungeon demo will NOT be available during that time! So if you want to try all of level 1, do so before August!
[ 2023-06-17 14:45:10 CET ] [ Original post ] “Stand still for too long and I will reach you. Move as fast as you can and I will still reach you. I am outside of your door and beyond every horizon. You will remember who I am and you will come to me.”Each night point-and-click Aggy through Somnipathy - a creepy and surreal dungeon crawling thriller -while utilizing each day to prepare. If you fail, there’s always tomorrow… right?
When I’m at work and when I’m at rest, it watches my every move. I need your help to survive this. They. Are. Everywhere…
- Use every day to prepare for the night. Go to your job, talk to people, buy gear, and explore the world you take for granted
- Every night the enemy returns - avoid monsters, solve puzzles, and go a little further than the night before

I feel like I could collapse at any moment…do I have what it takes to be relentless? By day, I must prepare. Guide me to solve these doubts that bind me.
- Outsmart your pursuer - tireless and relentless, you'll need every trick in the book to defeat them
- Tackle strange and vicious bosses, whose forms defy reality

I know I can’t be the only one yearning to do more with life. Though I feel invisible at work and uncertain of tomorrow, who else is out there? Help me gain strength to endure these obstacles.
- Make connections with those around you, no matter how monstrous they seem
- Play Score attack mode. How long can you withstand sleeplessness? Be the very best... In. The. World!
- Dive into the twisted world of Somnipathy

MINIMAL SETUP- OS: Ubuntu 18.04+
- Processor: 1.3 GHz CPUMemory: 1 MB RAM
- Memory: 1 MB RAM
- Graphics: Graphics card: DX9 (shader model 2.0) capabilities
- Storage: 500 MB available space
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