I've released a new puzzle game called BOND. It's about a cute blue cube that want's to connect with green heart-blocks in order to form different shapes. It's a bit less janky than Skala, but still pretty interesting :D
I've released a new puzzle game called BOND, steam-page. It's about a cute blue cube that want's to connect with green heart-blocks in order to form different shapes.
Hello, keys now function properly :D.
Previously the player would drop a key if it moved fast enough, which made it possible to throw keys and led to the level "Force". This mechanic was however also very confusing, frustrating and didn't really have any logical reason for existing. The player has therefore now been given much stronger hands and can hold on to keys moving at any speed.
This change will hopefully make the game more focused, and some levels now also require new interesting solutions.
Skala is a game about changing the physical scale of things. You can make yourself large enough to step over a giant cliff, or make a key small enough to be passed through a solid wall. The game explores the consequences of this rescaling mechanic through simple yet difficult puzzles.
A level where you have to stretch yourself in order to reach a star.
Skala takes place in a graphically simple world with a big house and a star filled sky to explore. The world is covered by a relaxing soundtrack which let's you take in all of the games mechanics.
There are over 90 puzzle levels to play through. Every level is unique and has some purpose, whether it's introducing a new idea/mechanic, or developing on the concepts of previous levels.