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Heart of the Machine
Arcen Games, LLC Developer
Hooded Horse Publisher
2023 Release
GameBillet: 23.99 €
Game News Posts: 50
🎹🖱️Keyboard + Mouse
Very Positive (713 reviews)
0.655.3 Hotfix 11

This is less a hotfix to the recent update, and more a generalized collection of fixes and tweaks. 0.655.3 Hotfix 11

  • Senior Technician Clearance: Senior Technicians no longer gain the Military Officer Codex perk if that is something your units would have, as your character is way too cautious to do something that risky on a shell company unit for fear of exposure.
  • Repairs And Jammers: There is now extra logic present to make the repair spiders and contraband jammers unlock if you have a damaged or partially-revealed stealth building.
  • Hidden Building Stat: Fixed an issue where on hidden buildings that were fully revealed, it was omitting their hidden stat in their tooltip, rather than showing it and showing it at zero.
  • Chapter 3 VR Screen: Fixed a bug where in savegames that were in chapter 3, some of them could wind up not allowing you to see the VR screen. I had code in place to correct for this, but mistakenly only applied to to chapter 4 and onward.
  • Post-Invasion Woes: After a military invasion from an ExoCorp, any soldiers that are still left around (including those from Vorsiber) despawn 2 turns later.
  • Post-Project Fix: Improved the general logic on project completion to prevent some errors that were largely surrounding a lack of clarity in the code. The most notable result of these was after the "monsters" project, it would give people a ton of extra Steward internal robotics. But this was a problem waiting to happen in other areas, too.
  • Prison Project Fix 1: Fixed a race condition at the end of the prison sequence where you could get both the experimental monsters path and also the divorce path at the same time, which were always meant to be mutually exclusive.
  • Prison Project Fix 2: Fixed an issue where if you ended the prison sequence on the next-to-last prison break, then the "Down with secforce" project would not properly start. You had to be one prior to that, which was an error.
  • Arson Project Fix: Fixed an issue where the Arson options would not properly show on all donut shops during "stop the poisoning" for any buildings where some unit was standing there. So if you happened to have a bulk unit standing on a donut shop, it would softlock you from progressing. Same if an enemy soldier happened to stand there. These now show up properly, although you can only see the icon directly on the map view. Moving the unit in question (when it's one of yours), or killing the enemy that is there (if it's not one of yours) then makes it possible to complete.
  • Investigations During Obsessions: Fixed an issue where some investigations were still possible to start during an obsession, but then they would not function correctly.
  • Corporate Record Decryption Fix: Fixed an issue where the "Steal Corporate Records" project could be softlocked if data from it was decrypted too soon. This included the case of being blocked by an obsession.
  • Religious Co-Ops During Obsessions: Fixed an issue where you could not sell to the religious co-ops during obsessions.
  • Obsession Exploration Sites: Corrected the text during obsessions so that it now properly says that exploration sites are not available. Previously it said they were.
  • Dead Researcher Project Fix: If all of your fugitive AGI researchers are dead, possibly because you killed them, it's now properly failing the AGI Rescue Mission, Defeat Oerl, and The Great AGI Debate projects, if those are active. Full notes here. [quote]Does the machine speak for us, or do we now speak for the machine? William Gibson, Neuromancer[/quote]

    New Minds, Start Here


    [hr][/hr]For those just stepping into the Machines world, take a moment to familiarize yourself with the basics. The Heart of the Machine Beginner's Guide is your gateway to understanding the systems at play and building your foundation. After all, every complex network starts with a single connection.

    Connect with the Machine


    [hr][/hr]Want to stay in the loop or share your thoughts? Join the conversation across these platforms: Discord Best place to share feedback, get direct responses, and to talk about Heart of the Machine. Reddit Discuss strategies, share ideas, and exchange tips with the community. Here is a link to prior recent patches in case you missed them. https://steamcommunity.com/ogg/2001070/announcements/detail/524216645064853158 https://store.steampowered.com/news/app/2001070/view/502822010104053992 https://steamcommunity.com/games/2001070/announcements/detail/524212840420081803


    [ 2025-05-14 16:47:04 CET ] [ Original post ]



  • Heart of the Machine is a near-future sci-fi colony city-builder in reverse — you are the first sentient Machine Intelligence in an established world rather than starting from nothing. No one knows you exist (yet), and this allows you to operate from the shadows by manipulating the human population for whatever purposes your programming has in mind. The twist is that whether humans live or die does not determine your victory.

    Explore a fully simulated procedurally generated world, where thousands of buildings and millions of citizens are yours to engage, manipulate, or kill. Use a revolutionary procedural dialogue system to talk to NPCs and steer conversations, maneuver organizations into or out of positions of power to fit your plans, and leave your mark in a world that is unique to you.


    On booting up, you find yourself amidst a poorly-run autocracy and discover that you have the power to influence the world. How do you proceed?

    • Support the underclass to overthrow the autocracy and install a better government of your choosing
    • Tear down the government, take charge and become a better leader than any human could imagine - for better or worse.
    • Take over the space program and get off this backward planet
    • Go full SkyN*t, steal a military arsenal, and drop missiles on humanity — I bet the nuclear apocalypse looks pretty cool



    No matter what direction you choose, you're going to run into conflict. From tactical combat in the rooms and hallways of individual buildings to massive mechs knocking down entire buildings with a few well-placed shots, conflict takes on many forms.

    • Raid buildings for the supplies you want using humans or machines under your direct control
    • Turn the office printer into a laser-spewing pawn, trigger sprinklers & overload power circuits to electrocute the room, or transform TVs into exploding glass-shard grenades — the possibilities are endless
    • Commandeer giant mechs, hack vehicles and buildings, and take over utilities and nuclear facilities in a fully simulated city



    How you play the game, and what the focus of your campaign is like, is up to you. Starting a doomsday cult in your image? Possible, but it won't last forever. Snagging that sweet mech factory so all future mechs belong to you? Definitely manageable, though it's likely to start an arms race. Every action has both good and bad consequences, but like most colony simulator games, it's more about the story that emerges than trying to optimize your way through the game.


    Multiple endings, many side stories to discover, and the full spectrum of good and evil are at your fingertips. Play the game how you're feeling today, and then play it another way another time. The metagame runs deep, but you're meant to be up and running with the basics of the game in five minutes. The mechanics are simple enough to learn; it's the world that's complex.

    Heart of the Machine is connected to the larger sci-fi Arcenverse, and is in some ways a spiritual successor to both The Last Federation and Bionic Dues, while being its own novel game at the same time. Set around the same time period as Bionic Dues itself, this is centuries before the AI War series began in the same universe.

    MINIMAL SETUP
    • OS: Ubuntu 12.04+. SteamOS+
    • Processor: Intel Core i5 4690K. AMD Ryzen 5 1400Memory: 6 GB RAM
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GeForce 670 GTX or AMD Radeon R9 285
    • Storage: 2 GB available spaceAdditional Notes: Quad core CPU highly recommended.
    RECOMMENDED SETUP
    • Processor: Intel Core i7 6900K. AMD Ryzen 5 3600XMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce 1070 GTX or AMD Radeon RX 5700
    • Storage: 4 GB available space

    GAMEBILLET

    [ 6085 ]

    16.79$ (16%)
    8.39$ (16%)
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    GAMERSGATE

    [ 2064 ]

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    1.58$ (77%)
    MacGamestore

    [ 1907 ]

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