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Heart of the Machine
Arcen Games, LLC Developer
Hooded Horse Publisher
2023 Release
GameBillet: 24.87 €
Game News Posts: 58
🎹🖱️Keyboard + Mouse
Very Positive (762 reviews)
Update 17: Hacking Androids, Draining Morale, and Revising Deals

Update 17 carries a particular weightnot from any single headline, but from how the pieces fit together. Hacked androids, anti-morale weapons, propaganda circuits, sprinting units that cover twenty times their range, and revisions to a variety of the Deals you can make around the city. The systems are getting denser. More reactive. Deals now carry proper thematic force, not just stat boosts. Android types receive long-overdue recognition in the upgrade matrix. Even minor StreetSense events lead to unusual loadouts and strange discoveries, if youre paying attention. You'll also find a rocket launcher designed by the community, sprinting distance upgrades, and multiple deal reworks that tie flavor more closely to function. And scattered throughout: minor tweaks, major augments, and a reminder that the Machine is always learning. [quote]"We are each our own devil, and we make this world our hell." Oscar Wilde, quoted in I Have No Mouth, and I Must Scream by Harlan Ellison[/quote]

Steam Reviews


[hr][/hr]If you've been playing and feel like sharing thoughts, Steam reviews are always appreciated. It's part of how these patches are formed and it also brings more attention to Heart of the Machine on Steam. [expand type=details expanded=false]

Major Additions


  • Hacking Enemy Androids: Players can now hack enemy androids and convert them to their side. This feature has been frequently requested since before launch.
  • AS-201 Rebellion Launcher: A new anti-armor rocket launcher, unlocked at Intelligence Class 6. Designed and balanced with input from community member Pingcode.
  • Sprint Range Expansion: Units can now sprint up to 20x their movement range (increased from 10x). Especially helpful on newer map types.

New Anti-Morale Weapons and Augments


  • Book of Rhetoric: Gained via the Religious Study minor StreetSense event in Chapter 1. A new fear-based secondary weapon.
  • Spooky Nonsense Generator: Gained via the Occult Participation minor StreetSense event in Chapter 1. A fear-based secondary weapon that reduces Intelligence.
  • Propaganda Circuit: Gained via the Political Rally minor StreetSense event in Chapter 1. An augment that boosts both fear and argument attack power.
  • Morale Weapon Buff: The Oath of Pacifism is now twice as effective.
  • Morale Weapon Effectiveness Upgrade: Available via the Martial Expansion upgrade group. Affects all morale-based weapons and augments, including the Oath.

Unit and Classification Updates


  • Souldroid Classification for Technicians: Technicians now qualify as Souldroids, unlocking several upgrades previously limited to Ravens, Mindrunners, and Harbingers.

Deal Reworks and Thematic Adjustments


  • Greens For The Underclass: Now benefits Souldroids instead of Technicians.
  • Meat For The Underclass: Now grants a small HP bonus for all combat androids, replacing the former Oxdroid-specific argument bonus.
  • Canned Protein For The Underclass: Now grants a larger intimidation bonus.
  • Meals For Fugitives: Now provides triple the attack boost. No longer applies once you're in the post-apocalypse.
  • Donut Deals: Now provide strength bonuses to Oxdroids, replacing their previous engineering bonuses.

Other Changes


  • Vorsiber DRM Clarification: Vorsibers midsize microbuilder fab now explicitly notes its DRM restrictions, clarifying that it cant be reverse-engineered or upgraded. Players suggested this thematic explanation, based on observed mechanics, and I thought it was hilarious.

Bugfixes


  • Firing While Over Android Cap: Fixed a longstanding issue where if you were over android cap, you could still give them attack orders, even though you couldn't otherwise make them move.
  • Issue During First Hack Of Mech: Fixed a regression added in the recent hotfixes, which was preventing you from progressing through the tutorial hacking session, but only about 50% of the time. And only if you did the full hack, not the quick-hack.
[/expand]

Connect with the Machine


[hr][/hr]Want to stay in the loop or share your thoughts? Join the conversation across these platforms: Discord Best place to share feedback, get direct responses, and to talk about Heart of the Machine. Reddit Discuss strategies, share ideas, and exchange tips with the community.


[ 2025-06-06 20:42:46 CET ] [ Original post ]



Heart of the Machine is a near-future sci-fi colony city-builder in reverse — you are the first sentient Machine Intelligence in an established world rather than starting from nothing. No one knows you exist (yet), and this allows you to operate from the shadows by manipulating the human population for whatever purposes your programming has in mind. The twist is that whether humans live or die does not determine your victory.

Explore a fully simulated procedurally generated world, where thousands of buildings and millions of citizens are yours to engage, manipulate, or kill. Use a revolutionary procedural dialogue system to talk to NPCs and steer conversations, maneuver organizations into or out of positions of power to fit your plans, and leave your mark in a world that is unique to you.


On booting up, you find yourself amidst a poorly-run autocracy and discover that you have the power to influence the world. How do you proceed?

  • Support the underclass to overthrow the autocracy and install a better government of your choosing
  • Tear down the government, take charge and become a better leader than any human could imagine - for better or worse.
  • Take over the space program and get off this backward planet
  • Go full SkyN*t, steal a military arsenal, and drop missiles on humanity — I bet the nuclear apocalypse looks pretty cool



No matter what direction you choose, you're going to run into conflict. From tactical combat in the rooms and hallways of individual buildings to massive mechs knocking down entire buildings with a few well-placed shots, conflict takes on many forms.

  • Raid buildings for the supplies you want using humans or machines under your direct control
  • Turn the office printer into a laser-spewing pawn, trigger sprinklers & overload power circuits to electrocute the room, or transform TVs into exploding glass-shard grenades — the possibilities are endless
  • Commandeer giant mechs, hack vehicles and buildings, and take over utilities and nuclear facilities in a fully simulated city



How you play the game, and what the focus of your campaign is like, is up to you. Starting a doomsday cult in your image? Possible, but it won't last forever. Snagging that sweet mech factory so all future mechs belong to you? Definitely manageable, though it's likely to start an arms race. Every action has both good and bad consequences, but like most colony simulator games, it's more about the story that emerges than trying to optimize your way through the game.


Multiple endings, many side stories to discover, and the full spectrum of good and evil are at your fingertips. Play the game how you're feeling today, and then play it another way another time. The metagame runs deep, but you're meant to be up and running with the basics of the game in five minutes. The mechanics are simple enough to learn; it's the world that's complex.

Heart of the Machine is connected to the larger sci-fi Arcenverse, and is in some ways a spiritual successor to both The Last Federation and Bionic Dues, while being its own novel game at the same time. Set around the same time period as Bionic Dues itself, this is centuries before the AI War series began in the same universe.

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+
  • Processor: Intel Core i5 4690K. AMD Ryzen 5 1400Memory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce 670 GTX or AMD Radeon R9 285
  • Storage: 2 GB available spaceAdditional Notes: Quad core CPU highly recommended.
RECOMMENDED SETUP
  • Processor: Intel Core i7 6900K. AMD Ryzen 5 3600XMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce 1070 GTX or AMD Radeon RX 5700
  • Storage: 4 GB available space

GAMEBILLET

[ 6277 ]

7.54$ (16%)
17.75$ (11%)
16.79$ (16%)
12.42$ (17%)
8.38$ (16%)
25.47$ (15%)
8.27$ (17%)
8.27$ (17%)
4.95$ (17%)
8.27$ (17%)
12.42$ (17%)
1.00$ (90%)
49.77$ (17%)
13.34$ (11%)
8.39$ (16%)
24.87$ (17%)
16.57$ (17%)
17.59$ (12%)
24.87$ (17%)
25.19$ (16%)
2.50$ (90%)
20.72$ (17%)
16.57$ (17%)
9.62$ (70%)
49.77$ (17%)
24.87$ (17%)
8.27$ (17%)
8.27$ (17%)
0.90$ (90%)
13.25$ (12%)
GAMERSGATE

[ 2274 ]

2.25$ (89%)
1.5$ (70%)
0.89$ (87%)
1.91$ (87%)
7.65$ (62%)
5.4$ (82%)
0.64$ (91%)
1.28$ (87%)
3.0$ (70%)
17.0$ (66%)
0.43$ (91%)
2.55$ (79%)
1.7$ (91%)
2.55$ (91%)
0.68$ (91%)
1.91$ (87%)
10.0$ (60%)
4.67$ (53%)
0.26$ (91%)
3.19$ (87%)
3.0$ (90%)
8.5$ (83%)
0.85$ (91%)
0.75$ (81%)
10.19$ (49%)
8.0$ (60%)
16.0$ (60%)
0.6$ (91%)
0.43$ (91%)
3.83$ (62%)
MacGamestore

[ 1932 ]

1.99$ (80%)
1.19$ (88%)
2.49$ (83%)
1.99$ (60%)
0.99$ (80%)
15.99$ (20%)
13.99$ (22%)
2.98$ (80%)
15.89$ (21%)
8.99$ (10%)
1.09$ (93%)
1.49$ (85%)
2.99$ (70%)
1.09$ (95%)
1.99$ (60%)
1.49$ (85%)
1.69$ (83%)
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38.99$ (13%)
1.19$ (76%)
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1.29$ (91%)
37.89$ (5%)
1.71$ (91%)
17.49$ (20%)
2.48$ (75%)
1.99$ (85%)
1.19$ (60%)

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