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Heart of the Machine
Arcen Games, LLC Developer
Hooded Horse Publisher
2023 Release
GameBillet: 29.69 €
Game News Posts: 65
🎹🖱️Keyboard + Mouse
Very Positive (762 reviews)
Update 19: Cleaner Systems, Smoother Flow

Update 19 is careful work. It clarifies early systems, streamlines key interactions, and strengthens the rhythm between planning and execution. Internal Robotics are easier to interpret. Vehicles move with consistency. Extraction Drones respond the moment theyre called. Shelter Coordinators act with purpose. Loadouts arrive prepared. And the broader systems now hold together with greater coherence. The foundation remains the same but whats different is how fluidly everything moves around it. If youve been playing Heart of the Machine and feel its earned a review, that'd be great. No need to say more than you mean, but if youve been meaning to write one, Id be grateful. Steam reviews carry weight. The difference between Mostly Positive and Mixed doesnt just reflect perception; it can influence momentum, visibility, and whether a player even considers clicking through. For a project like this developed by a single person over many years, every review makes a difference. Honest thoughts are what matter. Whatever your experience has been, sharing it helps. Its a powerful way to have your voice heard, and your feedback helps shape future patches, allowing me to make the game even better for you. Thanks for reading and for playing.

Update 19 Changelog


[expand type=details expanded=false]

Clarity


  • Internal Robotics Notation Updated: Internal Robotics display now shows required / available (maximum), improving clarity when planning builds.
  • Build Menu Construction Limit Display: The build menu now shows how many structures of a given type you can construct with current Internal Robotics, removing the need for mental math.
  • Simplified Vehicle and Mech Movement: Vehicles and mechs now move like androidsno more dedicated movement mode or hotbar entry required.

Balance


  • Shelter Coordinator Courage Increased: Shelter Coordinators and unarmed human allies are no longer frightened by Pressure Points and will venture out as expected.
  • Shelter Coordinator Speed Increased: These units now perform their jobs significantly faster, eliminating long-standing sluggishness.
  • Cutter Extraction Requirements Removed: The Cutter can now use Extraction Drone attacks without needing to weaken targets first, improving flow in Chapter 1.
  • Immediate Extraction Drone Activation: Extraction Drones now activate immediately, instead of taking three turns, making them viable for advanced strategies.
  • Force Conversation Auto-Equipped: Keanus, Carvers, Exators, Peacekeepers, Sledge, Ravens, and Harbingers now start with Force Conversation equipped.
  • Flamethrowers Auto-Equipped: Flamethrowers are now pre-equipped on Harbingers, Predators, Keanus, Carvers, Exators, PMC Impostors, and both CombatUnit types.
  • Slayer Mode Auto-Equipped: Slayer Mode is now automatically equipped on PMC Impostors, Mimics (both types), Keanus, Carvers, Exators, Predators, and Harbingers.

Bugfixes


  • Rare Exceptions Resolved: Several rare exception errors have been fixed to improve stability in edge cases.
  • Black Market Merchant Exit Fixed: Black market visitors now correctly depart after the initial purchase during the first timeline.
  • Ruins Transition Fixed: Machine structures embedded in human buildings now become rebuildable ruins after destruction instead of entering a broken state.
[/expand] Full notes here.

Connect with the Machine


[hr][/hr]Want to stay in the loop or share your thoughts? Join the conversation across these platforms: Discord Best place to share feedback, get direct responses, and to talk about Heart of the Machine. Reddit Discuss strategies, share ideas, and exchange tips with the community.


[ 2025-06-18 04:54:07 CET ] [ Original post ]



Heart of the Machine is a near-future sci-fi colony city-builder in reverse — you are the first sentient Machine Intelligence in an established world rather than starting from nothing. No one knows you exist (yet), and this allows you to operate from the shadows by manipulating the human population for whatever purposes your programming has in mind. The twist is that whether humans live or die does not determine your victory.

Explore a fully simulated procedurally generated world, where thousands of buildings and millions of citizens are yours to engage, manipulate, or kill. Use a revolutionary procedural dialogue system to talk to NPCs and steer conversations, maneuver organizations into or out of positions of power to fit your plans, and leave your mark in a world that is unique to you.


On booting up, you find yourself amidst a poorly-run autocracy and discover that you have the power to influence the world. How do you proceed?

  • Support the underclass to overthrow the autocracy and install a better government of your choosing
  • Tear down the government, take charge and become a better leader than any human could imagine - for better or worse.
  • Take over the space program and get off this backward planet
  • Go full SkyN*t, steal a military arsenal, and drop missiles on humanity — I bet the nuclear apocalypse looks pretty cool



No matter what direction you choose, you're going to run into conflict. From tactical combat in the rooms and hallways of individual buildings to massive mechs knocking down entire buildings with a few well-placed shots, conflict takes on many forms.

  • Raid buildings for the supplies you want using humans or machines under your direct control
  • Turn the office printer into a laser-spewing pawn, trigger sprinklers & overload power circuits to electrocute the room, or transform TVs into exploding glass-shard grenades — the possibilities are endless
  • Commandeer giant mechs, hack vehicles and buildings, and take over utilities and nuclear facilities in a fully simulated city



How you play the game, and what the focus of your campaign is like, is up to you. Starting a doomsday cult in your image? Possible, but it won't last forever. Snagging that sweet mech factory so all future mechs belong to you? Definitely manageable, though it's likely to start an arms race. Every action has both good and bad consequences, but like most colony simulator games, it's more about the story that emerges than trying to optimize your way through the game.


Multiple endings, many side stories to discover, and the full spectrum of good and evil are at your fingertips. Play the game how you're feeling today, and then play it another way another time. The metagame runs deep, but you're meant to be up and running with the basics of the game in five minutes. The mechanics are simple enough to learn; it's the world that's complex.

Heart of the Machine is connected to the larger sci-fi Arcenverse, and is in some ways a spiritual successor to both The Last Federation and Bionic Dues, while being its own novel game at the same time. Set around the same time period as Bionic Dues itself, this is centuries before the AI War series began in the same universe.

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+
  • Processor: Intel Core i5 4690K. AMD Ryzen 5 1400Memory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce 670 GTX or AMD Radeon R9 285
  • Storage: 2 GB available spaceAdditional Notes: Quad core CPU highly recommended.
RECOMMENDED SETUP
  • Processor: Intel Core i7 6900K. AMD Ryzen 5 3600XMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce 1070 GTX or AMD Radeon RX 5700
  • Storage: 4 GB available space

GAMEBILLET

[ 6451 ]

2.67$ (96%)
5.87$ (16%)
49.77$ (17%)
41.49$ (17%)
16.97$ (15%)
8.27$ (17%)
31.10$ (11%)
8.27$ (17%)
8.29$ (17%)
16.59$ (17%)
12.42$ (17%)
25.47$ (15%)
33.17$ (17%)
17.75$ (11%)
24.87$ (17%)
20.72$ (17%)
29.02$ (17%)
4.95$ (17%)
8.27$ (17%)
16.97$ (15%)
13.25$ (17%)
16.57$ (17%)
16.57$ (17%)
13.34$ (11%)
19.97$ (20%)
13.02$ (13%)
24.87$ (17%)
0.90$ (90%)
16.57$ (17%)
24.87$ (17%)
GAMERSGATE

[ 1058 ]

0.85$ (91%)
0.43$ (91%)
2.55$ (79%)
1.53$ (87%)
1.28$ (87%)
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1.28$ (91%)
3.32$ (74%)
3.14$ (55%)
0.75$ (92%)
0.83$ (92%)
4.5$ (85%)
2.62$ (47%)
2.24$ (55%)
3.4$ (83%)
0.52$ (47%)
8.1$ (73%)
1.8$ (85%)
3.75$ (85%)
3.0$ (85%)
9.37$ (63%)
1.53$ (91%)
1.8$ (82%)
1.84$ (91%)
9.37$ (63%)
0.83$ (92%)
2.08$ (70%)
0.83$ (92%)
9.37$ (63%)
0.85$ (91%)
MacGamestore

[ 4238 ]

3.99$ (80%)
1.99$ (80%)
42.49$ (15%)
4.99$ (88%)
1.28$ (87%)
1.49$ (85%)
1.19$ (88%)
1.69$ (83%)
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2.49$ (83%)
1.19$ (88%)
1.19$ (88%)
5.99$ (85%)
1.39$ (90%)
2.49$ (75%)
1.79$ (91%)

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