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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
A while ago, we quietly created an Alpha Branch to the game and began QA testing of the early parts of the engine with a small group of invited volunteers. After a few months, we have gone Beta. This is a CLOSED BETA and INVITE ONLY at present, but we'd like to announce that we are at this stage in our development and that means we're closer and closer to a firm release!
QA is a giant part of any game's development, finding all of those little bugs that dampen the game experience, going over dialogue and finally seeing how it looks in finished areas and scene trailers, it's important to have that polished experience that makes a game memorable. Moreover, when we begin to show more public aspects of the game, we want players to only be finding those small errors our limited testing capabilities can't find considering the wide variety of devices to play on in the market.
We've always been uncomfortable with giving a release window because the project we started with has faced the best problem you could possibly have in any video game's development... we keep coming up with new ideas and implimenting more stuff into the game. Over the last few years we've showcased our new collectible system, merchant system, and colluseium stage with further ways to challenge our players. The story stages have been meticulously worked on during all this time as we correct physics issues and glitches and make those giant boss fights something to remember.
Over the next few months, expect more features on the game's development now that many stages are reaching their completion and we become more and more comfortable with showing off our final work. It's been a long road but we're starting to see the light at the end of the tunnel. We have an expansive story which easily dwarfs the original game and we hope everyone enjoys the final product!
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