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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello folks! It's been a while, hasn't it? Well, we, or rather I, owe you an update. It's been over three months since our last communication in the form of a rather depressing announcement that nobody asked for. Perhaps most importantly, yes, good news! I'm still alive and working on the project. This is what happens when you make the store page well before you even know what's going on with the game's framework. There's nothing quite embarrassing like having a game built and then suddenly realizing way too late into building your short pre-alpha that the framework you made intially is about as stable as a nuclear reactor built by a five-year-old. Which is to say, that it was not stable at all. It was basically glued together like an elementary schooler's first art project, because it was written a little over a year ago when I had no idea what I was doing. I've been working on the framework I mentioned at the end of the last update, trying to get that out and ready to go. In that year since I had duct-taped together the previous framework, I actually learned C++ and software structuring, and figured out everything I had done wrong. This new framework fixes all of those issues, and as I (believe I had) mentioned, this framework takes the form of a plugin for the engine, so it's reusable across multiple projects. Despite that, it's very abstract and low-level, so you're likely to not even notice we're using it. Don't worry, you won't be seeing any copy-pasting! So far it's actually coming along really well! I can't wait to show it off when I move to replace the current game build, which has basically sat stagnant since September, with this new framework. I'm sure you'll all love it! (Mainly because we'll actually be able to use it in a finished product...) Thanks for your patience and I'll see you all soon, Will Pimentel Rapidfire Computer Entertainment
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