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New Champion Modifiers!
New champion modifiers, a new spell that allows you to sell your unwanted spells for more SP, and lots of fixes and balancing. Changelog
[ 2024-11-11 15:05:38 CET ] [ Original post ]
Update v1.49.3
New champion modifiers, a new spell that allows you to sell your unwanted spells for more SP, and lots of fixes and balancing. Changelog
- New Content
- Add 3 new Champion modifiers: Curse Immunity, Unstable, and Double Damage Thanks Hex Obsidian for the "Displace" Champion Modifier idea Thanks Xulqulyat for "Curse Immunity"
- Add "Sell" spell which allows you to exchange spells for SP Thanks to @Vintage the skulldog, @Xulqelyat, and @Cake
- Balance Changes Remove random discount on Runes. Based on community feedback, discounts encouraged un-fun min-maxing where players would wait for the perfect discount, leading to regret when buying without one. Instead, we'll focus on providing more ways to earn extra SP.
- Optimizations
- Improve Siphon Spell (Bogiac's Spells mod) to not lag the game
- Community Servers now have a unit and pickup limit (1000 and 500 respectively) to prevent crashes affecting other players. If the limit is reached, dead bodies will decay to make room for new units; if there are no dead bodies, extra units beyond the limit will be merged. I believe this will result in a happy medium of non-crashing servers and also not affect the gameplay for players who want to push the game reeeeeeally hard. Self-hosted servers (LAN or otherwise) have no limit and you can push it to the absolute limit of your available CPU and memory :)
- User Experience (UX) Show mana cost for clones of taught spells Thanks @Brian for the suggestion
- User Interface (UI) Improve mana badge icon
- Major Fixes Determine rune cost on client Fixes "runes being undone" issue in multiplayer
- Bug Fixes
- Prevent Connect from targeting already targeted units (improves spell effectiveness)
- Dead units no longer block spawning
- Clones now use mana when casting
- Fix audio for Ancient
- Prevent Goru and Priest from resurrecting decoys, which confused players who assumed decoys were allies Thanks @Yasu
[ 2024-11-11 15:05:38 CET ] [ Original post ]
Spellmasons
Jordan O'Leary
Developer
Jordan O'leary
Publisher
Early 2023
Release
Game News Posts:
48
🎹🖱️Keyboard + Mouse
Very Positive
(434 reviews)
Spellmasons is a tactical, turn-based, roguelike where you and your friends play as mages who combine spells on-the-spot to address the unique challenges of each moment!
Conjure spells from an ever-growing repertoire of combinations in order to survive against the onslaught of enemies, save your friends, and ultimately devastate the great danger that opposes you. As you progress further, your spell collection grows, enabling even more chaotic and creative encounters.
Each level is procedurally generated, providing you with ample new means of cheating death just when it appeared that you had no escape. As you learn the many ways your spells interact with yourself, your enemies, your allies, and the environment you will become more resourceful and adept at handling the most difficult encounters.
Spellmasons supports online multiplayer so you can coordinate and strategize with your friends! Spellmasons uses innovative faction-based turns: You and your fellow mages can all move, cast and act simultaneously. Plan carefully, work together, execute your master plan, and overcome the challenges before you!
Unleash absurdly powerful endgame spell combinations where one small difference can mean the simultaneous death of every enemy on the map or the end of your run!
Conjure spells from an ever-growing repertoire of combinations in order to survive against the onslaught of enemies, save your friends, and ultimately devastate the great danger that opposes you. As you progress further, your spell collection grows, enabling even more chaotic and creative encounters.
Use the environment to your advantage!
Each level is procedurally generated, providing you with ample new means of cheating death just when it appeared that you had no escape. As you learn the many ways your spells interact with yourself, your enemies, your allies, and the environment you will become more resourceful and adept at handling the most difficult encounters.
Work Together!
Spellmasons supports online multiplayer so you can coordinate and strategize with your friends! Spellmasons uses innovative faction-based turns: You and your fellow mages can all move, cast and act simultaneously. Plan carefully, work together, execute your master plan, and overcome the challenges before you!
Grow into a formidable mage!
Unleash absurdly powerful endgame spell combinations where one small difference can mean the simultaneous death of every enemy on the map or the end of your run!
MINIMAL SETUP
- OS: Ubuntu 14.04. Fedora 24. Debian 8
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