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v1.54.1
[ 2025-01-10 11:53:03 CET ] [ Original post ]
Patch Notes - Version 1.54.0 Balance Changes
- Adjusted loop difficulty scaling. The rate at which the difficulty increases on loop levels (+1, +2, +3...) will now grow faster
- Ensured bosses continue to spawn on loop levels beyond +3.
- Fixed an issue where quicksaves labeled "Last Turn" would save at the beginning of a level before any enemies were placed.
- Prevented unspawned players from taking damage. Thanks to Piratesaur from the Steam forums and others who reported this!
- Fixed missing "Damage" text in trap descriptions.
- Corrected "Miniboss" to "Champion" in Blood Archer descriptions.
- Resolved an issue where targeting spells sometimes lacked the "Requires Following" text if no non-targeting spell followed.
- Fixed minion runes not working on automated summons. Also fixed quantity power scaling so that Sharp Teeth and Harden Minions effects now apply after quantity power from stacking summons. Thanks to @SquishyFishy!
- Updated player manaPerTurn when upgrading manaMax. This didn't affect players directly since their stat refresh logic doesn't consider manaPerTurn, but it did affect player clones. Thanks to @Tingora!
- Added a unit of measure to the Town Portal description. Thanks to @IVI and @Tingora!
- Added a "Give all runes" admin command for testing.
[ 2025-01-10 11:53:03 CET ] [ Original post ]
Spellmasons
Jordan O'Leary
Developer
Jordan O'leary
Publisher
Early 2023
Release
Game News Posts:
49
🎹🖱️Keyboard + Mouse
Very Positive
(434 reviews)
Spellmasons is a tactical, turn-based, roguelike where you and your friends play as mages who combine spells on-the-spot to address the unique challenges of each moment!
Conjure spells from an ever-growing repertoire of combinations in order to survive against the onslaught of enemies, save your friends, and ultimately devastate the great danger that opposes you. As you progress further, your spell collection grows, enabling even more chaotic and creative encounters.
Each level is procedurally generated, providing you with ample new means of cheating death just when it appeared that you had no escape. As you learn the many ways your spells interact with yourself, your enemies, your allies, and the environment you will become more resourceful and adept at handling the most difficult encounters.
Spellmasons supports online multiplayer so you can coordinate and strategize with your friends! Spellmasons uses innovative faction-based turns: You and your fellow mages can all move, cast and act simultaneously. Plan carefully, work together, execute your master plan, and overcome the challenges before you!
Unleash absurdly powerful endgame spell combinations where one small difference can mean the simultaneous death of every enemy on the map or the end of your run!
Conjure spells from an ever-growing repertoire of combinations in order to survive against the onslaught of enemies, save your friends, and ultimately devastate the great danger that opposes you. As you progress further, your spell collection grows, enabling even more chaotic and creative encounters.
Use the environment to your advantage!
Each level is procedurally generated, providing you with ample new means of cheating death just when it appeared that you had no escape. As you learn the many ways your spells interact with yourself, your enemies, your allies, and the environment you will become more resourceful and adept at handling the most difficult encounters.
Work Together!
Spellmasons supports online multiplayer so you can coordinate and strategize with your friends! Spellmasons uses innovative faction-based turns: You and your fellow mages can all move, cast and act simultaneously. Plan carefully, work together, execute your master plan, and overcome the challenges before you!
Grow into a formidable mage!
Unleash absurdly powerful endgame spell combinations where one small difference can mean the simultaneous death of every enemy on the map or the end of your run!
MINIMAL SETUP
- OS: Ubuntu 14.04. Fedora 24. Debian 8
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