





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Third time's the charm! I've been trying to implement a new multiplayer backend for the past few months and my first two attempts did not succeed. This time I tried using Steam's Lobby backend to connect players and it worked. What this means: If you use the new "Steam Lobby" option (still in Beta), you won't be sharing a Community Server with other players which means other players (not in your lobby) can't crash your game and the server is not sharing resources between everyone playing. The "Steam Lobby" option allows players to connect directly to each other. My initial testing looks really promising, however, I'm labeling this "Beta" because if history has taught me anything, no matter how hard I try I can't find all the edge cases that players do :D Please give the "Steam Lobby" multiplayer option and try and let me know how it works in Discord. This update is part 1 of a 2 part Major update with the second half planned in Late July. This update is mostly for stability and the second update is a content update that I'm really excited about. Here's the full changelog: -Network: Enable Steam Lobbies for improved multiplayer
-Balance: Restore "Undying" to Goru and modify Undying so it brings ressurrects with 50% health
-Quality of Life: F12 now takes Screenshots!
-Language: Pre-reform Russian
Thanks @nikitasss
-Menu: Redesign menu appearance
-fix: Remove redundant runPredictions which occurs in deselectCard() which is triggered on click
-fix: Prediction forceMoves from bloat (or any onDeath) simlulating on the NEXT call to runPredictions.
-fix: confirm discard hotkey label
-fix: bone shrapnel only select corpses
-fix: Overspend Rune upgrade bug
that resulted in negative SP
Thanks @BlackCobra22113 and others Since I launched Spellmasons, I've released over 50 free updates. If you're enjoying what I'm building, you can help support my work at Patreon or leave a candid review of the game on Steam!
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