Several players reported that the control system in the game was clunky and more suitable for mobile devices. So time has come to change the way controls works in Words Can Kill.
- Now you can click a tile -> click a destination point in addition to the old drag&drop system.
- You can insert a tile from your hand between the tiles on the board until any meaningful action (an attack, a block, the end of turn).
- You can undo your previous action by pressing the right mouse button (RMB).
- You can undo all your actions by pressing the "X" button.
Smoothness of the tile placement is one of the future tasks.
Fill free to leave your feedback in the comments or in the Community hub.
[ 2021-12-16 22:06:48 CET ] [ Original post ]
- N1L Content [840.65 M]
Features
- Indirect synergies. It's hard to consistently use a powerful weapon that requires 6+ letters for bonus activation with a deck full of rare letters and without additional draw sources.
- Plan your future turns. Are you ready for a strong enemy attack on the next turn? Don't use words now, place your letter tiles on the board and wait. This way you can make multiple blocks on the next turn and defend yourself.
- RNG management. Replace tiles in your hand any time you wish. But pay with your health.
- Upgrade your deck. That tile with 'Q' poisons your life. Remove it from the deck on your next visit to the forge.
- Easy to learn, hard to master. The game has simple mechanics but deep strategy. Only a true hero can save the princess!
- Dozens of random enemies, random maps, tons of unique items. And it's a roguelike, so yet another stupid death awaits.
- OS: Ubuntu 16.04+ (demo is Windows only)
- Processor: 2 core CPUMemory: 2 GB RAMStorage: 800 MB available space
- Memory: 2 GB RAMStorage: 800 MB available space
- Storage: 800 MB available space
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