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Endoparasitic 2 has released! Go get it: https://store.steampowered.com/app/2990640/Endoparasitic_2/
Endoparasitic VR is out now!
A complete remake of the original Endoparasitic in VR: Physically drag yourself with one arm, inject syringes into your chest, and use your mouth to grab bullets and load them into your guns.
You can find it on Steam here: https://store.steampowered.com/app/2634140/Endoparasitic_VR/
Mod Stuff:
Some fixes added on to the previous beta fixed two levels not being playable due to shadow errors improved gun tutorial level fixed bug where doors that start open still block light ----- This update is on the beta branch To switch to the branch in the Steam client, right-click on the game on the library page and select "Properties". Among the available tabs will be the "BETAS" tab. The beta branch should be listed in the dropdown menu under "Select the beta you would like to opt into:"
Published more bug fixes and improvements based on feedback:
Published more bug fixes and improvements based on feedback:
Just published a bunch of bug fixes and improvements based on feedback:
Patch notes Major Things:
Changed 'Hunter' achievement name to 'Medieval' on steam to match name in-game Changed launch path for mac on steam, fixing the double-click bug. (If you're a windows user setting up a mac build on steam, make sure you point the launch path at the bundle 'Game.app', not the executable in it lol)
Fixed save icons showing hard mode icon even on normal modes
added hard mode added achievement for completing hard mode added achievement for getting all inventory upgrades added controller support fixed macbook crash bug fixed green outlines on shadows on macs fixed enemies trying to move around corpse traps improved pipe audio proximity volume fixed pravi voice still playing if you skip and go to the next level increased grab area for revolver fixed Exterminator achievement not completing replaced toggle buttons with one-time buttons in a couple levels to make them less confusing NOTE FOR MAC USERS: There's a weird bug where you have to double-click to use the left mouse button. I've made a post on how to fix this: https://steamcommunity.com/app/2124780/discussions/0/4811561152911917218/
PATCH NOTES Made flares smaller (down from 14 to 10 slots) Made biomass nodes on fire set enemies they spawn on fire Made biomass boss lines take longer to grow in Made biomass lines not spawn on existing lines (this was resulting in hordes of enemies being spawned in the boss fight) Increased time between telehunter teleports from 3 to 5 seconds Fixed broken subtitles on dying guard scene Also I'm working on a hard mode, will be done by the end of the week for sure
PATCH NOTES Reworked final boss fight Added custom font support (for use with custom translations) Added skip cutscene popup to final boss fight Some tweaks to notes text Fixed achievement and inventory popup text being broken Fixed crossbow and flare pickup popups being swapped
Patch notes Added subtitles (can be toggled in settings) fixed bug where voice over kept playing after loading a save mid cutscene fixed bug where zombies would get stuck on a shot crossbow bolt Added fan translation support (guide here: https://steamcommunity.com/sharedfiles/filedetails/?id=2881137110) Also, a lot of people with macs have reported issues with not being able to run the game. I'm ordering a mac so I can debug this, but in the mean-time I'll try borrowing a friend's over the weekend to try getting this fixed, sorry about that.
added crosshairs (optional, enable in settings) added weapon holsters added more ammo pickups to levels made locks on revolver and health containers easier made monkeys follow flares fixed achievements not working on steam increased size of gun grab areas, made return gun area way bigger made zombies block muzzle flash light fixed bug where zombies try to walk around dead zombies (usually getting stuck) lowered default music volume fixed bug where a hover outline could appear on both an interactable and gun at the same time fixed being able to stick hand through zombies (resulted in a lot of missed shots) made zombies hitbox bigger fixed zombie swarm room door opening after one kill added a note to first cutscene that you can press space to skip cutscenes
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