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Weekly update notes
[ 2016-10-10 01:53:41 CET ] [ Original post ]
General
- Campaign scenarios 4 and 5 reworked to be more user friendly and smooth out learning curve
- Academies now grant 4xp per turn (up from 2) and cost 25g to upgrade into, rather than 30g
- Waygates now allow transport to any owned settlement, not just to other Waygates
- Cathedrals now restore units to life with full health, and heal all surrounding units at the start of the turn. Their upgrade cost has also been reduced from 40g to 30g
- Mounted and Foot move costs for various terrain types has been adjusted somewhat
- Prince and Alera's minor powers swapped
- Edit trigger in Map editor now properly shows current trigger settings
- Leaderboards should no longer occasionally show all rows stacked in same location
- Banshee aura once again visible
- Poison and Regen now tick for 3 health (up from 2)
- Alera's minor power "Mercy" cost updated to 3 (from 5) mana
- "Move Out" power for Elf leader cost increased to 5 (from 4)
- Empire Units
- Squire move increased to 12 (from 10)
- War Engine move increased to 5 (from 4) and regains Siege trait
- Seraph cost reduced from 75 to 65, gains Vengeance, loses Spite
- Frigate move increased from 5 to 6
- Galley move increased from 4 to 5, Health increased to 14 (from 12)
- Fae Units
- Sprite cost increased to 15, regains Haste
- Bladedancer, Ranger, and Druid move increased from 6 to 8
- Unicorn move increased from 9 to 10
- Treant move increased from 5 to 6, loses Siege, regains Sunder
- Gryphon move increased from 4 to 5, cost dropped to 70 (from 75), becomes slower as levels up, instead of health loss
- Destroyer move increased from 6 to 7, Health increased from 8 to 10
- Ark move increased from 5 to 6, Health increased from 12 to 14
- Undead Units
- Skeleton Poison level up trait changed to Spite
- Deathknight move increased form 8 to 9, replaces Vengeance with Overrun
- Necromancer speed increased from 5 to 6, Energy Overload now grants increased attack blessing
- Reaver move increased from 5 to 6 and attack from 3 to 4
- Ghost Ship move increased from 5 to 6, Health from 8 to 10
- United Units
- Lamia move increased from 6 to 8, Health increased from 12 to 14, now loses Max Health on level up, and gains Lifesteal at gold rank
[ 2016-10-10 01:53:41 CET ] [ Original post ]
Shattered Throne
Checkmark Games
Developer
Checkmark Games
Publisher
2016-11-28
Release
Game News Posts:
49
🎹🖱️Keyboard + Mouse
Positive
(25 reviews)
The Game includes VR Support
Public Linux Depots:
- Shattered Throne - LIN [221.76 M]
War has come to the once peaceful kingdom. Her brave knights turn on one another, while sylvan armies emerge from the wilds and necromantic magic commands forces of the dead. Test your tactics on the fields of battle. Master both steel and magic to secure victory.
Turn based strategy at its finest. Follow the story of the young prince as he leads his forces against dark forces that threaten to tear the realm apart. Direct powerful combo attacks to destroy the enemy and fuel game changing powers. Multiple play modes will challenge your ability as a general to the limit.
- Three unique armies, each with their own distinct play style
- Choose your general from a variety of characters, each with their own special powers and enhancements
- Strategy without the random, results are fully deterministic
- Unlimited undos to find the best method of attack
- Combo system makes each follow up attack against the same target stronger than the previous
- Upgrade villages to increase your economy and access special units and effects
- Battle the AI across a sprawling campaign with unique battles
- Units gain experience by defeating enemies, yielding powerful champions and heroes
- Challenge perfection with a variety of puzzle scenarios
- Battle others online with asynchronous game play
MINIMAL SETUP
- OS: Ubuntu Linux 12.04+
- Processor: 2.0 GHz+ IntelMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256 MB NVidia or ATI graphics card. Intel HD Graphics 3000 or better
- Storage: 500 MB available space
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