Shattered Throne
Checkmark Games Developer
Checkmark Games Publisher
2016-11-28 Release
🎹🖱️Keyboard + Mouse
Positive
(25 reviews)
The Game includes VR Support
Public Linux Depots:- Shattered Throne - LIN [221.76 M]
Weekly update notes
Gameplay
- Campaign scenarios 23-24 updated
- New Campaign end scenario 25
- New Victory condition type: Kill enemy warlords
- New Victory condition type: Win when flag is set
- New event actions: Create Settlement and Remove Settlement
- Sequential event actions of the same type on a triggered event now appear at the same time instead of one at a time
- On Kill event triggers now fire only on Banner kills, with description changed accordingly
Bug Fixes
- Fixed issue in which triggers with more than one space were not properly saving every space in the editor
- Fixed necromancer attack animation glitch
- Fixed issue where on Capture triggers with multiple locations would not properly fire if more than one location was captured at the same time
Balance Changes
- Empire
- General's Major power switched to Valor: Refreshes near death units
- Undead
- Skeleton Defy Death is now a base Trait, and Weakness is awarded at level up
- Necromancer: gains new Summoner trait on level up instead of ranged counter
- Ghost Ship: gains Resist on level up instead of Piercing
- Reaver: Plunder now generates 3g per enemy settlement in range (up from 2), Max health increased from 10 to 12, Defense increased from 1 to 2
- Spectre renamed to Mummy with new graphics and can be transported as normal for a foot unit
- Morghast: Major power no longer creates a zombie in villages, only towns
- Jezebelle: Minor power changed to grant regeneration blessing to damaged units, or heal those which already have it
- Lilith: Minor power now takes control of target units for 1 turn, and does not change their type. Targets with resist cannot be controlled
- Lilith: Major power switched to Bloodlust: Deals 2 damage to all enemies
- Fae
- Waygates no longer generate income
- Ark replaces Boarding Planks level up trait with new Regeneration trait
- Unified
- Banshee: Replaces Weaken trait with Silence, Torment damage increased from 2 to 3 damage per curse and affects surrounding rather than adjacent targets, Range increased from 3 to 4
- Banshee Queen updated
[ 2016-11-21 01:54:05 CET ] [ Original post ] Weekly update notes
Gameplay
- Campaign scenarios 23-24 updated
- New Campaign end scenario 25
- New Victory condition type: Kill enemy warlords
- New Victory condition type: Win when flag is set
- New event actions: Create Settlement and Remove Settlement
- Sequential event actions of the same type on a triggered event now appear at the same time instead of one at a time
- On Kill event triggers now fire only on Banner kills, with description changed accordingly
Bug Fixes
- Fixed issue in which triggers with more than one space were not properly saving every space in the editor
- Fixed necromancer attack animation glitch
- Fixed issue where on Capture triggers with multiple locations would not properly fire if more than one location was captured at the same time
Balance Changes
- Empire
- General's Major power switched to Valor: Refreshes near death units
- Undead
- Skeleton Defy Death is now a base Trait, and Weakness is awarded at level up
- Necromancer: gains new Summoner trait on level up instead of ranged counter
- Ghost Ship: gains Resist on level up instead of Piercing
- Reaver: Plunder now generates 3g per enemy settlement in range (up from 2), Max health increased from 10 to 12, Defense increased from 1 to 2
- Spectre renamed to Mummy with new graphics and can be transported as normal for a foot unit
- Morghast: Major power no longer creates a zombie in villages, only towns
- Jezebelle: Minor power changed to grant regeneration blessing to damaged units, or heal those which already have it
- Lilith: Minor power now takes control of target units for 1 turn, and does not change their type. Targets with resist cannot be controlled
- Lilith: Major power switched to Bloodlust: Deals 2 damage to all enemies
- Fae
- Waygates no longer generate income
- Ark replaces Boarding Planks level up trait with new Regeneration trait
- Unified
- Banshee: Replaces Weaken trait with Silence, Torment damage increased from 2 to 3 damage per curse and affects surrounding rather than adjacent targets, Range increased from 3 to 4
- Banshee Queen updated
[ 2016-11-21 01:54:05 CET ] [ Original post ]
War has come to the once peaceful kingdom. Her brave knights turn on one another, while sylvan armies emerge from the wilds and necromantic magic commands forces of the dead. Test your tactics on the fields of battle. Master both steel and magic to secure victory.
Turn based strategy at its finest. Follow the story of the young prince as he leads his forces against dark forces that threaten to tear the realm apart. Direct powerful combo attacks to destroy the enemy and fuel game changing powers. Multiple play modes will challenge your ability as a general to the limit.
- Three unique armies, each with their own distinct play style
- Choose your general from a variety of characters, each with their own special powers and enhancements
- Strategy without the random, results are fully deterministic
- Unlimited undos to find the best method of attack
- Combo system makes each follow up attack against the same target stronger than the previous
- Upgrade villages to increase your economy and access special units and effects
- Battle the AI across a sprawling campaign with unique battles
- Units gain experience by defeating enemies, yielding powerful champions and heroes
- Challenge perfection with a variety of puzzle scenarios
- Battle others online with asynchronous game play
MINIMAL SETUP- OS: Ubuntu Linux 12.04+
- Processor: 2.0 GHz+ IntelMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256 MB NVidia or ATI graphics card. Intel HD Graphics 3000 or better
- Storage: 500 MB available space
49.77$ (17%)
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