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Weekly update notes

Gameplay

  • All campaign and Skirmish maps tweaked and adjusted
  • New maps for every online division
  • Campaign scenario detail window now shows only 1 star available
  • Online screen now shows total record across all divisions in top bar
  • Access to Beginner division no longer allowed once a player has 5 or more wins across all divisions
  • Access to Expert division locked out until player has 10 total wins across all divisions
  • Size of ongoing games in online game scene decreased to allow more games to fit without scrolling
  • New Help tip added which lists game hotkeys
  • Various small graphical tweaks
  • Comment popup after playing a game is no longer shown
  • Librarian, Unified Faction, and cross Faction leaders are no longer unlocked now that play testing period has ended. These will become available for unlocking in a future content patch
Bug Fixes
  • Victory and Defeat displays now correct for Replays, only affects new replays saved from now on
  • Marionette power no longer can take over enemy banners
  • AI fixed in regards to units with Steady Shot (was gaining range bonus even when the unit moved)
  • Transports can now properly drop off transported units without moving
  • Death animation once again properly displayed when units are killed due to a leader power
  • Removed errant Battle icon appearing to lower left of campaign map when zoomed in this area
Balance Changes
  • Tradeposts now grant Haste blessing to occupying friendly units at start of turn
  • Empire
    • Seraph price increased from 65 to 70
    • Alera's Respite power cost increased from 6 to 7
    • General's Disruption power cost increased from 4 to 5, and damage increased from 1 to 2 per combo point
  • Undead
  • Fae
    • Archdruid's Fog power increased from 3 to 4
  • Unified
    • Mana Capacitor changed to now award gold when leader powers are used, and remove from opponent when they use theirs
This marks the final weekly update for Early Access. I am proud to announce that Shattered Throne has now entered full release with this build. Thank you everyone for your support and feedback. The journey does not end here. Several planned features have been moved to a post release content patch. This includes in game unlocks for stars, additional Skirmish maps, Hard and Challenge modes for Campaign maps, and Puzzle and Challenge Skirmish maps. This patch is planned to be available Q1 2017.


[ 2016-11-28 04:09:48 CET ] [ Original post ]

Weekly update notes

Gameplay

  • All campaign and Skirmish maps tweaked and adjusted
  • New maps for every online division
  • Campaign scenario detail window now shows only 1 star available
  • Online screen now shows total record across all divisions in top bar
  • Access to Beginner division no longer allowed once a player has 5 or more wins across all divisions
  • Access to Expert division locked out until player has 10 total wins across all divisions
  • Size of ongoing games in online game scene decreased to allow more games to fit without scrolling
  • New Help tip added which lists game hotkeys
  • Various small graphical tweaks
  • Comment popup after playing a game is no longer shown
  • Librarian, Unified Faction, and cross Faction leaders are no longer unlocked now that play testing period has ended. These will become available for unlocking in a future content patch
Bug Fixes
  • Victory and Defeat displays now correct for Replays, only affects new replays saved from now on
  • Marionette power no longer can take over enemy banners
  • AI fixed in regards to units with Steady Shot (was gaining range bonus even when the unit moved)
  • Transports can now properly drop off transported units without moving
  • Death animation once again properly displayed when units are killed due to a leader power
  • Removed errant Battle icon appearing to lower left of campaign map when zoomed in this area
Balance Changes
  • Tradeposts now grant Haste blessing to occupying friendly units at start of turn
  • Empire
    • Seraph price increased from 65 to 70
    • Alera's Respite power cost increased from 6 to 7
    • General's Disruption power cost increased from 4 to 5, and damage increased from 1 to 2 per combo point
  • Undead
  • Fae
    • Archdruid's Fog power increased from 3 to 4
  • Unified
    • Mana Capacitor changed to now award gold when leader powers are used, and remove from opponent when they use theirs
This marks the final weekly update for Early Access. I am proud to announce that Shattered Throne has now entered full release with this build. Thank you everyone for your support and feedback. The journey does not end here. Several planned features have been moved to a post release content patch. This includes in game unlocks for stars, additional Skirmish maps, Hard and Challenge modes for Campaign maps, and Puzzle and Challenge Skirmish maps. This patch is planned to be available Q1 2017.


[ 2016-11-28 04:09:48 CET ] [ Original post ]

Shattered Throne
Checkmark Games Developer
Checkmark Games Publisher
2016-11-28 Release
Game News Posts: 49
🎹🖱️Keyboard + Mouse
Positive (25 reviews)
The Game includes VR Support
Public Linux Depots:
  • Shattered Throne - LIN [221.76 M]

War has come to the once peaceful kingdom. Her brave knights turn on one another, while sylvan armies emerge from the wilds and necromantic magic commands forces of the dead. Test your tactics on the fields of battle. Master both steel and magic to secure victory.


Turn based strategy at its finest. Follow the story of the young prince as he leads his forces against dark forces that threaten to tear the realm apart. Direct powerful combo attacks to destroy the enemy and fuel game changing powers. Multiple play modes will challenge your ability as a general to the limit.


  • Three unique armies, each with their own distinct play style
  • Choose your general from a variety of characters, each with their own special powers and enhancements
  • Strategy without the random, results are fully deterministic
  • Unlimited undos to find the best method of attack
  • Combo system makes each follow up attack against the same target stronger than the previous
  • Upgrade villages to increase your economy and access special units and effects
  • Battle the AI across a sprawling campaign with unique battles
  • Units gain experience by defeating enemies, yielding powerful champions and heroes
  • Challenge perfection with a variety of puzzle scenarios
  • Battle others online with asynchronous game play

MINIMAL SETUP
  • OS: Ubuntu Linux 12.04+
  • Processor: 2.0 GHz+ IntelMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 256 MB NVidia or ATI graphics card. Intel HD Graphics 3000 or better
  • Storage: 500 MB available space
GAMEBILLET

[ 6140 ]

12.71$ (15%)
4.47$ (78%)
37.29$ (25%)
17.79$ (11%)
33.59$ (16%)
4.19$ (16%)
849.15$ (15%)
6.09$ (70%)
5.76$ (81%)
18.86$ (69%)
11.04$ (-38%)
16.97$ (15%)
13.39$ (33%)
8.29$ (17%)
21.99$ (27%)
1.63$ (18%)
20.65$ (17%)
4.00$ (80%)
0.60$ (70%)
16.52$ (17%)
8.25$ (17%)
25.19$ (16%)
33.29$ (33%)
19.59$ (22%)
1.67$ (83%)
3.00$ (80%)
17.19$ (14%)
4.95$ (67%)
41.99$ (16%)
19.79$ (1%)
GAMERSGATE

[ 1688 ]

4.5$ (77%)
13.59$ (32%)
1.8$ (85%)
7.92$ (74%)
11.24$ (63%)
13.5$ (77%)
1.5$ (75%)
8.5$ (66%)
3.28$ (78%)
0.58$ (92%)
21.59$ (28%)
1.88$ (62%)
1.5$ (75%)
4.8$ (70%)
10.79$ (10%)
0.94$ (81%)
5.4$ (82%)
4.0$ (80%)
3.75$ (62%)
4.05$ (73%)
0.18$ (91%)
2.63$ (62%)
12.49$ (50%)
8.39$ (30%)
2.0$ (80%)
20.0$ (50%)
9.99$ (50%)
11.99$ (40%)
4.5$ (70%)
11.62$ (54%)

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