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Greetings friendly folks!
Spring has arrived! We know this season's lovely weather is great for hanging out with your beloved one, but storming the dungeon doesn't make it easy!
We've decided to make your journey through the dungeon smoother, so you can focus on the princess or prince you're rescuing! Scattered across the dungeon there are 15 easter eggs, that contain experience and tokens to level up your knight easier.
Most of these eggs are in the Castle area, so they will be accessible for new players too! And remember, if you like it you can consider leaving a positive review on Steam, and adding your suggestions or feedback for the next updates!
Thanks a lot! steamhappy
PD: You can enable and disable this feature from the Options menu!
Hi Knights, The Steam Awards Nomination has started, and wed like to ask you to vote for Tower Princess in the Best Game You Suck At category! Despite its cartoonish and cute visuals, Tower Princess is tough, just as an old school action platforming adventure should be, so we believe it fits perfectly. Thanks in advance, and have a great week!
Hi Knights, we continue working with your feedback and here is the list of this update:
Hi Knights, we heard your feedback and we made some requested changes + improvements, here are some of their :
Hey friendly folks!
Before anything else, thank you so much to all those knights who entered the dungeon at the Knight's Trial! It's been really heartwarming to receive so much support from the community, but even most importantly, we've received lots of feedback too!
So we've heard that feedback, and implemented as much as we could in the game!
MAJOR CHANGES
steamthis We've added difficulty levels! Easy mode will be perfect for those who just want to enjoy a casual experience in the dungeon, and know the princesses! Medium is thought for those that want a challenging experience but haven't played before, or that don't have experience with platformers or roguelites. And Hard mode is intended for experienced players that look for a true challenge, as the game was originally meant to be!
steamthis Right now the gameplay of the knights should feel much more swift, with faster transitions between animations and an increased responsivity from the player input!
steamthis Keybinding! If you didn't find the default set of controls comfortable, now you can make your own from the Options menu!
steamthis You can change between princesses at the Entry Hall. You didn't feel ready to rescue a certain princess? Don't worry, ask out another one to enter the dungeon!
MINOR CHANGES
- Now jumps interrupt basic attacks!
- Increased the length of some princesses' power
- Nerfed the Mimic Crab's damage
- Given a different colour for each princess crown in the HUD
- Given more space between princess and knight
- Fixed some issues when using the Kobold power during the tutorial
- Added options for motion blur and FPS settings
- Each boss specific mechanic changes according to the difficulty level!
- And many details more!
If you already played Tower Princess alpha or beta, and felt it needed any of these things, we're waiting for your feedback to keep improving the game! It's really great to be able to push Tower Princess even further thanks to the community!
Greetings friendly folks! Beating the dungeon and rescuing the princess (or prince) of your dreams might be a difficult feat, especially if it's your first time at the Dragon's Castle. But fear not, fellow knights, as we have some valuable tips to learn how to improve your skills and find some decent loot!
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