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Demo Out Now! An Update on the Release Date


Hey everybody,


Matt here, and Ive got some development news about Streets of Rogue 2.
  • The Streets of Rogue 2 Island Alpha Demo is OUT NOW, just in time for Steam Next Fest!


    [quote]

    Download it from the game's Steam page


    [/quote]
  • Streets of Rogue 2s Early Access release is moving from October 22 to some other point in the near future. Keyword near, we dont intend for this to be an enormous wait. The exact date will be announced closer to launch.
We had previously announced a large-scale playtest of the game. The demo release will essentially be replacing that since it includes the same content that I was planning for the playtest. So first off, why the delays? Well, the TL;DR is Big Open-Ended Game + Solo Programmer = Unpredictable Timeline. October 22 seemed like a viable date back in July, but ultimately despite my best efforts, I felt the game needed a bit more time in the oven. My sincere apologies for the delays, I fully understand how annoying it can be to look forward to something only to have the rug pulled. Thats why we wont be announcing any more specific dates until its a 100% lock. All that said, you can play the alpha demo right now! Heres what to expect from it:
  • The demo includes a small chunk of the game world featuring content that may or may not be included in the full release. Youll be playing on an island away from the main landmass where the game takes place.
  • The goal of the demo is to take down the Mayor or otherwise gain their favor. However, youre free to pursue other goals if you please.
  • Youll have access to a small selection of character classes, allowing you to tackle the content from multiple angles.
  • The world is randomly generated, though the key features of the island will be similar on each playthrough.
  • I will try to slip in some mutators before release or shortly after.
  • The demo doesn't have controller support, but it will be added to the demo later.
  • Local co-op support is also not in the demo initially but will be added after release.
  • Online multiplayer is also not available in this demo.
  • Ill continue updating the demo up to the Early Access release based on feedback from players and other changes that Im making to the full game.
Prior to the Early Access launch of the original Streets of Rogue, the game had been available for free, which allowed me to take in community feedback and launch the game in a state that I felt very confident about. Ive long felt the absence of this back-and-forth during SOR2s development, but given how much larger and more complex of a game SOR2 is, I feel like much of the feedback would have been something to the effect of I launched the game and was immediately sucked into a black void where I was eaten by Cannibals who are missing their eyeball textures. Then my graphics card blew up, and you owe me for my ER visit. In essence, it wouldnt have been much fun for anybody. At this point in development, Id consider the game to be a lot closer to being Early Access-ready, as the games foundations are pretty solid. However, polish is still needed in order to bring the core game loop and progression system to where they need to be, and bugs are still a little too prevalent for my liking. For me, thats a very exciting place to be. There are just enough not-super-well-defined elements in the game that I feel like pre-release community feedback would be very beneficial. So basically, consider this demo to be a fairly rough (but hopefully pretty fun) taste of whats to come that will give you a sense of the systemic/gameplay possibilities of SOR2. But also, dont be surprised if the initial questgiver gets mauled by a bear before you can get your bearings (no pun intended) because they decided to spawn on the beach where you start the game for some reason. (To be fair, I fixed that one last night, but you get the idea!) Thanks again for your patience, and stay tuned! Matt D [hr][/hr]
REDDIT TWITTER (X) TIKTOK


[ 2024-10-14 13:54:16 CET ] [ Original post ]



Streets of Rogue 2
Matt Dabrowski
  • Developer

  • tinyBuild
  • Publisher

  • 2023
  • Release

  • Indie RPG Adventure Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 21  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • No user reviews

    (0 reviews)


  • Review Score

  • http://streetsofrogue.com/
  • Website

  • https://store.steampowered.com/app/2165810 
  • Steam Store

  • Streets of Rogue 2 is a procedurally generated open-world game about player choice, freedom, and anarchic fun. The game takes inspiration from open-world and crafting/survival titles ranging from Skyrim to GTA to Valheim to Stardew Valley, with an emphasis on streamlined and fast-paced gameplay. It also adds the free-form, experimentation-driven, emergent elements of RPGs like Deus Ex to create a true sandbox experience.

    The game is set in a huge and seamless randomly generated world filled with cities, forests, islands, caves, and the occasional cannibal outpost. You are free to explore and create your own story as you please, whether that means gaining fame and glory through your good deeds throughout the land, forming a small-but-loyal army of miscreants who stage a government takeover, or getting rich with a farming empire.

    Streets of Rogue 2 is a game where anything can happen, and probably will!




    Features


    • Play the game YOUR way!
      Don’t want to kill anybody? That’s cool! Want to hack computers? Got ya covered! In the mood for some laid-back mineral grinding or carrot farming? Go for it!

    • Endless replayability!
      Whether you want to pick up and play for an hour or sit down and binge for nine, Streets of Rogue 2’s randomly generated worlds and massive gameplay variety will quickly make it one of your go-to “forever games”.

    • Easy to learn, tough to master!
      Streets of Rogue 2 is user-friendly enough for anyone to jump in and play, and has enough complexity and depth to satiate the hardcore among us.

    • Online and local cooperative modes!
      Build your empire together, or make your own unique marks on opposite sides of the game world!

    • Play as a large number of wildly different character classes!
      Scientist, hacker, vampire, thief, wrestler, gorilla… or some oddball combination of all of these!

    • Super-advanced artificial intelligence!
      Remember that your actions have consequences for your reputation as you gain the favor or ire of these virtual humans.

    • Stupidly huge variety of items!
      Shrink rays, hypnotizing devices, boomboxes, bear traps, banana peels... Oh, and lots of guns, too.

    • Build your dream home!
      Or dream fortress! Or dream cave! Or dream shack! Or steal someone else’s home! Or sleep under the stars, the game just doesn’t care!

    • Vehicles!
      Load up your posse of ne’er-do-wells into a van, drive solo in a souped-up coupe, glide across the water in your very own speedboat, or tinker around and create your own personal fantasy ride.

    • Extreme customization!
      Whether you want an ultra-challenging permadeath experience or a chilled-out good time, a quick jaunt or a world you can play in for dozens of hours, the game lets you tailor the experience to your exact liking.
    MINIMAL SETUP
    • OS: Ubuntu 12.04+
    • Processor: Intel Dual Core
    RECOMMENDED SETUP
    • OS: Ubuntu 22.04
    • Processor: Quad-core Intel / AMD processor. 4 GHzMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: 2 GB
    • Storage: 16 MB available space
    GAMEBILLET

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