At this point, most of the substantial bugs present in the demo have been dealt with. In future updates, I'll be pushing forward with features like full gamepad support and local co-op. I've been reading all your feedback, and rest assured that the game will be going through some pretty hefty gameplay and balance changes in the near future. The demo needed to be released on a particular timeline for Steam Next Fest, which unfortunately didn't give me the opportunity to implement a big chunk of my planned designs, or do any sort of balance pass. I've been focusing on bug fixes since the demo launch, but that focus will shift soon. Stay tuned, as I'm planning to release a detailed roadmap pretty soon, which should hopefully clear up any confusion about the state of the game!
v27h
- New Textures for various objects depending on the type of building they were spawned in. Internally a whole bunch of new objects were added that won't yet be visible in the game world.
- Fix for timing-based potential crash in load sequence at 92%
- Fixed a soft lock error relating to object spawns
- Fix for soft-lock attempting to spawn certain types of roadside buildings
- Fix for player faction starting locations not always appearing on the map if they were too far from the player's initial starting point
- Improvements to help ensure NPCs not get stuck between chairs/bed and wall
- Fix for further cases of cars driven by NPCs getting stuck and facing the wrong angle
- Fixed a couple of city-to-nature texture transitions where city pavement edges were shown at inappropriate spots.
- Fix for doors inside apartment buildings not always being locked from the correct side
- Fix for effects of Confused carrying over when loading a saved game
- Well Rested carries over when loading a saved game
- Fix for water explosion particle effects not appearing
- Internally made several key map generation fixes, which you'll see in a future build. I'll be releasing all this at once, as this will likely screw up existing saved worlds.
[ 2024-11-05 22:02:34 CET ] [ Original post ]
🎮 Full Controller Support
The game is set in a huge and seamless randomly generated world filled with cities, forests, islands, caves, and the occasional cannibal outpost. You are free to explore and create your own story as you please, whether that means gaining fame and glory through your good deeds throughout the land, forming a small-but-loyal army of miscreants who stage a government takeover, or getting rich with a farming empire.
Streets of Rogue 2 is a game where anything can happen, and probably will!
Features
- Play the game YOUR way!
Don’t want to kill anybody? That’s cool! Want to hack computers? Got ya covered! In the mood for some laid-back mineral grinding or carrot farming? Go for it! - Endless replayability!
Whether you want to pick up and play for an hour or sit down and binge for nine, Streets of Rogue 2’s randomly generated worlds and massive gameplay variety will quickly make it one of your go-to “forever games”. - Easy to learn, tough to master!
Streets of Rogue 2 is user-friendly enough for anyone to jump in and play, and has enough complexity and depth to satiate the hardcore among us. - Online and local cooperative modes!
Build your empire together, or make your own unique marks on opposite sides of the game world! - Play as a large number of wildly different character classes!
Scientist, hacker, vampire, thief, wrestler, gorilla… or some oddball combination of all of these! - Super-advanced artificial intelligence!
Remember that your actions have consequences for your reputation as you gain the favor or ire of these virtual humans. - Stupidly huge variety of items!
Shrink rays, hypnotizing devices, boomboxes, bear traps, banana peels... Oh, and lots of guns, too. - Build your dream home!
Or dream fortress! Or dream cave! Or dream shack! Or steal someone else’s home! Or sleep under the stars, the game just doesn’t care! - Vehicles!
Load up your posse of ne’er-do-wells into a van, drive solo in a souped-up coupe, glide across the water in your very own speedboat, or tinker around and create your own personal fantasy ride. - Extreme customization!
Whether you want an ultra-challenging permadeath experience or a chilled-out good time, a quick jaunt or a world you can play in for dozens of hours, the game lets you tailor the experience to your exact liking.
- OS: Ubuntu 12.04+
- Processor: Intel Dual Core
- OS: Ubuntu 22.04
- Processor: Quad-core Intel / AMD processor. 4 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 2 GB
- Storage: 16 MB available space
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