Some news about the game's progress-
At the Wholesome Direct this year I announced that
A Walk With Yiayia would release on August 20th, 2022.
But alas, I'm just one guy making this game part-time and I made the announcement with only a medium amount of expectation that I might actually finish by that date.
What I was mostly hoping for was that it would force me to work on the game faster,
and it definitely has!
So, is it done yet?
Almost! But most likely I will
NOT be finished with the game by August 20th (next week) unless I become superhuman. More likely it will be ready for a mid-September release date.
In fact, Steam doesn't let you release your game on weekends, so August 20th was never even possible, which I found out only
after I announced the release date.
Whoops. Again, it's just me figuring out all of this so I'm kind of scrambled. Here, have a couple of tantalizing new screenshots as consolation:
Anyway, the game's main content is complete but there is still work to do with final polishing, bug-fixing, playtesting and boring stuff like finishing the settings menus and testing various gamepads.
The initial release will be on Steam only, with the Nintendo Switch port to be released in the coming months. The Windows release is the highest priority but hopefully I can release day one on Mac and Linux as well if I get enough playtesting done on those operating systems.
One last important bit of news
The game will unfortunately only be available in English upon initial release.
However I have been in contact with translation services to get at least the most common languages translated with some of the money I make from sales, or with the help of a publishing company. Fingers crossed.
That all said, I'm still almost to the finish line and the positive responses to the game are really keeping me going.
Thank you all for your continuing support!
-Trent
[ 2022-08-13 19:46:44 CET ] [ Original post ]