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Hello, adventurers!
We are happy to announce the release of a minor update for Sharded World! This update will fix bugs and add new Elements and features
Content of the update
In this update, we will be adding several new features to the game:
Double-clicking on the left mouse button now buys a temporary buff from the shaman and the right mouse button turns it on and off.
We also fixed a lot of bugs and dorblvlenie elements that were found in the game. The fixes will include:
Dear players!
We are glad to announce that ANSWENARIUM will be taking part in the Ukrainian Game Festival! This is the largest Ukrainian game festival, which will be held from August 18 to 24.
The festival will feature hundreds of new games from developers from Ukraine. You will be able to get acquainted with new games, both from our studio and from other Ukrainian studios, you will find pleasant discounts and immersion in the world of Ukrainian game development.
This update includes the following features:
We have been working hard for the last 2 months. We are pleased to present you the fruits of our work. To take design to the next level and improve gamepad compatibility. Also, to keep you motivated to play, we have added a bunch of items that can be put into different slots (head, chest, arms, feet, legs, etc.). Now you can build a super cool character using the whole range of improvements.
Update
As promised in the latest update status, everything is now available to you. Complete UI redesign, equippable items, NPC skins, character renaming!
Learn more: link
What's next?
We plan to add the following features:
- button rebinding
- support for multiple languages
- a couple of starting weapons
- a couple of random weapons
- pets (they will perform utilitarian functions). For example, we want to add a boar that will bring items in itself and give it to you. But be careful, he can also bring dynamite.
you can chat in our Discord channel!
Follow us on Twitter as well!
While we've been working on creating and developing the world, we haven't noticed how many monsters have already been defeated by you! As many as 28 million monsters, your prowess is to be commended! In gratitude for your valor, the guild of heroes was able to get nine keys for you from the farthest caches. Three keys for every 10 million monsters defeated, each of them opens a new door for new adventurers into the wonderful world of "Sharded World". But that's not all! The Oracle blesses you with his wisdom and gives you another key. 10 lucky winners will receive keys to enter the world of "Sharded World", they will be raffled between the participants on a magical platform Twitter, in a place where thoughts and images flow with an endless stream. To take part in the share challenge you need to complete a few tasks from the guild, you can see them here Giveaway The drawing will be held at the broadcast of YouTube Channel "Sharded world" on May 15! Status update! We continue to work on improving the "Sharded World" project and right now we are working on a big update to the game. It will include:
- fix a bug related to frozen enemies in which they continued to walk - fixed a bug in leaderboards related to translations - fixed a bug in leaderboards related to loading optimization - fixed a bug in the leaderboards related to showing the result if the player has a position greater than those shown. -fixed a bug related to weapons axes, in which they were the size of the whole screen - rebalanced leveling of the lightning weapon - fixed a bug related to the spawning of monsters in the field of view - fixed a bug related to the weapon fire explosion in which the sounds did not subordinate the overall volume - fixed a bug related to the fact that some weapons could not break the boxes. Now Dragon blast, quick axes and ice staff break them. -fixed a lot of places with localization - optimized Fire Blast weapon - added display of explosion radius for mines - added dispersion to the hunting crossbow - added dispersion to the to ice staff - rebalanced the stats of all starting weapons of the first tier
We are pleased to announce a new update to our game, which brings some interesting new features and improvements. Here are the highlights we have in store for you:
Updated Weapons: We've redesigned several weapons, specifically their rendering, balance, and updated attacks for:
Swift Axes
Ancient scythe
Dragon blast.
New levels of difficulty: We added new levels of difficulty so that players could test their skills and abilities in more extreme conditions as well as the game became friendlier for new players.
Multi-language: We have added support for two new languages - Ukrainian and Russian, so that even more users can enjoy the game in their native language.In the future we will add as many different languages
Major Rebalance: We did a major rebalance of the game to make it more balanced and engaging.
We hope you will appreciate our new update and continue to enjoy the game.
Dual Stick Controls: We added a new dual stick control feature for direction and gaze.
Small fixes: We also made small fixes and improvements to the game to improve its stability and gameplay quality.
We hope that you will appreciate our new update and continue to enjoy the game. If you have any feedback or suggestions, please leave them in our steam community.
As well as on the Discord server
Our Twitter account.
Dear players, today we have a small celebration, a year as we develop the game and we want to share with you a little story about the creation of the project.
This year for our team was productive and very hard. It all started with a small idea which grew into a plan and began to acquire the original outline which has remained to this day as the basic skeleton of the project.
Every day we gained more and more diverse people in the project who brought something new and interesting, everyone was from different cities and have never crossed paths in life but still managed to become a small family.
We invented and began to implement the main idea of the lore and build the story component of the game, gradually building more and more details and stories, wrote scenarios for the comics and then began to bring them to life.
Each day we faced a different challenge, both technically, visually, and narratively, but each obstacle we passed made the game better and better, puzzle by puzzle we created the demo version.
After creating the demo version the decision was made to massively expand the functionality of the game and a plan was made to develop the game and content for the long term ahead, the first big change was the creation of the guild, with NPC's and the addition of the rpg component; the player now had a small island of peace where he could pump his weapons and equipment, discover new species and just relax from the battle.
After adding the guild we redesigned the entire interface, because the old version did not fit the current course of development, have also been redesigned almost all weapons, most of the mechanics and balance. The game began to grow into a big project with great opportunities.
At this stage we have already made 2 unique chapters and (3 very soon) with its own unique landscape history, mechanics, mobs, etc. Every day we are working on creating new content as well as with the old, optimizing and improving it.
Every day for you, we try to make the game better in spite of all the difficulties and the war in our country. Because every player is dear to us! And we are grateful that we have you!
If you want to support our project, you can share this post with social networks, or just tell your friends, because the more players the more motivation for our team!
Discuss and propose new changes you can in our community steam.
As well as on the Discord server
Our Twitter account.
Greetings players, our development team has prepared for you a big technical and narrative update, more content and features for our favorite players!
More content!
The second chapter is already here, sharpen your blades, learn new spells, draw the bowstring and go to battle! New horrible monsters are waiting for you, just eager to take a piece of your flesh! Secret traps and lifeless desert will squeeze everything out of you, and most importantly a new mad boss! Are you ready to take on this challenge?
made unity loading faster!
For your comfort, we made changes in the structure of the game, because of the large amount of content, you might have problems waiting for the game to start, we fixed this problem and everything should load faster!
Gamepad support!
By popular demand we are adding gamepad support to the up-game menu, but this is only the beginning, we plan to completely rethink the use of a gamepad in the game and make it support the whole game so that it would be the most comfortable for you.
More platforms!
We have added support for the game on the operating system Linux, we plan to expand the support on other platforms such as MacOs, so that the players did not have unnecessary obstacles to interact with the game.
More Comfortable Game Play!
For better interaction with the game we have introduced a large number of small bugs related to various mechanics and gameplay, it should make the game easier and get the most out of the game!
you can chat in our Discord channel!
Follow us on Twitter as well!
Greetings, forks, our developers have not slept for days and nights (literally), and prepared for you a list of changes in the game for more convenience. Faster than the wind! We changed the characteristics of the speed of the character in the guild, now he runs much faster to make you more comfortable to move around. Controller support. Based on player requests, we are gradually optimizing controller support for better interaction with the interface and the game.
Happy New Year and Merry Christmas! The team of our game wishes you all the best for the new year 2023, for us this year was especially difficult because the team that develops the game being in Ukraine, because of the war we had to go through a lot of difficulties, but in the new year we hope that all will be well, everyone will be happy and healthy and we wish you the same! The best gift for the new year will be your support and repost!
What will the new game be about?
The main point of this game is fun and enjoyable, you can play with your friends or find new ones. During the game, participants answer questions of varying value, trying to get ahead of the opponent and collect points, who has more points and he won.
- How does it work?
Questions can be a variety of formats: Video, photo, text, music. The game consists of at least several main rounds and a final round. Each of the main rounds contains questions on a theme of different format.
-Themes and categories for every taste!
You can choose the theme of the game questions (such as music, movies, books, etc.) you can find by category filters in our browser for every taste and color. These packages work via the Steam trading platform, which means that all the functionality of the marketplace is at your disposal.
-Show Your Uniqueness!
If you can not find the theme that suits you, we have developed for you a convenient and detailed designer! You will be able to design your own unique rounds, questions and themes.
Today is an important day for all of us!
After such a short time, joint efforts you were able to destroy 2 000 000 monsters, which means that we have crossed another line, we hasten to remind you that as soon as the number of monsters killed reaches 10 000 000, we will give away the keys to the main game on our Discord server!
Invite your friends and acquaintances and together you will definitely be able to overcome this line, because the more heroes the less minions of the king of lich!
We thank you for your time to our project, only for you we wake up every day and bring all our ideas to life!
You can see the count of monsters killed at Web site
you can chat in our Discord channel!
Follow us on Twitter as well!
Greetings hero!
We've prepared a lot of content for you on the game's universe, and to begin with we want to tell you about our universe. Short stories in the form of a comic book puzzle by puzzle we will reveal to you interesting details of the world. About his creatures, history, enemies, friends, and of course about the hero himself!
You can dive into this world page by page and become even closer to this story that we work on day by day. Unbelievable adventures, plot twists, new heroes and villains, and of course a bit of humor await you.
The first part of the comic book is a little story that opens the curtain and sheds light on the events of the world! In it the main character battles one of the King Lich's subordinates in a dynamic battle, thanks to his attention and cunning he is... but read on and you'll find out!
For you, my dear friend! It's very important for our team to give as many players as possible a taste of the world of Sharded World, which we have worked so hard to create. You will be able to try all the basic gameplay elements for free:
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