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Balancing changes Golem, Gorilla, and fox familiar damage increased. Onions now make you confused faster Lightning dash movement speed reduced Quality of life changes stage 3 item description updated essence of the wind speel icon changed Bug Fixes Fixed a bug with level 1 music Fixed moat not opening on level 1 Fixed well sound effects Death screen sound fixed Fixed moat not showing water Fixed a bug where playing the bard would crash the game on level 2 Fixed a bug where certain UV maps won't load Fixed Mage sounds not loading sometimes Fixed Archer sound effect playing too many times
Gameplay changes: Increased player speed greatly Increased enemy movement speed greatly Increased familiar movement speed greatly Added status bar for some spells Added visual effect when using Healing well Added particle system to some spells Added sound effects to various spells, enemies, healing wells, and the death screen. Added more time for artifact description window Removed pixel shader (can be activated from cheat menu) Updated some sounds to some spells Added Visual when picking up "note" Balancing changes: All bosses' HP increased Disabled level-up during boss fights reduced enemy spawn during boss fights All perk prices doubled Increased enemy spawn rate Goblin fire trail shortened Bug fixes: Fixed skeleton hitbox Fixed problem where goblins don't explode on you Fixed visual bug with Rain of Arrows' shadows Fixed Pig boss attacking too fast Fixed audio bug where crow fire sound persists after the level ends Fixed bug where skeleton animation got stuck Fixed bug with dialogue windows stage 1 Fixed bug where UV map won't load when playing the bard Fixed bug that made the player fly when getting hit too many times Morrow is now on sale 90% off!
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