Season #3 starts on July 1
It's a parallel world where all players start on equal terms. Everyone has GCL/GPL 1, equal 100 CPU from the start (which does not scale with GCL). The world will last until September 1, 2021. Then the season end and we will distribute valuable rewards among participants.
In order to spawn in the Season World and start playing there, you have to get access to this particular season. You can obtain Access Keys at the official store, in-game market or Steam Community Market. Season #3 access costs according to the following schedule:
Every season will have different rules. Season #3 rules are described below: [quote]A new empty world is created (very swampy!). Every player has 100 CPU. Power banks do not hit the attacker creep back. Power spawns can be built starting from RCL5, and their construction costs 10000 energy. Power processing cost reduced to 10 energy per 1 power. Spawns count reduced to 1 spawn per room regardless of the room control level. Energy source capacity is doubled in every room with a single energy source. Players with the most processed power win the season rewards. Other game changes: power is enabled by default (and can't be disabled) on all controllers, the market is not available, terminal structures can send resources only to your own terminals.[/quote] API documentation for the season is already available.
[ 2021-06-28 17:41:52 CET ] [ Original post ]
Season #3 is open! Join now and place your spawn in the new seasonal event. The game will start on July 1 at 18:00 UTC. This season will last for 2 months, till September 1.
What is Season World?
It's a parallel world where all players start on equal terms. Everyone has GCL/GPL 1, equal 100 CPU from the start (which does not scale with GCL). The world will last until September 1, 2021. Then the season end and we will distribute valuable rewards among participants.
How to join the season?
In order to spawn in the Season World and start playing there, you have to get access to this particular season. You can obtain Access Keys at the official store, in-game market or Steam Community Market. Season #3 access costs according to the following schedule:
- 3 Access Keys - June 28
- 2 Access Keys - July 15
- 1 Access Key - August 1
What are season rules?
Every season will have different rules. Season #3 rules are described below: [quote]A new empty world is created (very swampy!). Every player has 100 CPU. Power banks do not hit the attacker creep back. Power spawns can be built starting from RCL5, and their construction costs 10000 energy. Power processing cost reduced to 10 energy per 1 power. Spawns count reduced to 1 spawn per room regardless of the room control level. Energy source capacity is doubled in every room with a single energy source. Players with the most processed power win the season rewards. Other game changes: power is enabled by default (and can't be disabled) on all controllers, the market is not available, terminal structures can send resources only to your own terminals.[/quote] API documentation for the season is already available.
Screeps
Screeps
Screeps
2016-11-16
Strategy MMO
Game News Posts 83
🎹🖱️Keyboard + Mouse
Very Positive
(1768 reviews)
https://screeps.com
https://store.steampowered.com/app/464350 
The Game includes VR Support
Screeps Linux 32 [154.08 M]Screeps Linux 64 [144.51 M]Screeps Server Linux 32 [269.47 M]Screeps Server Linux 64 [261.48 M]
Screeps - CPU Subscription
Screeps is about scripting your creeps.
It is a MMO RTS sandbox game for programmers, wherein the core mechanic is programming your units AI. With all the attributes of a full-fledged strategy game, you control your colony by writing real JavaScript which operate 24/7 in the single persistent world filled by other players on par with you.
Your colony can harvest resources, build units, conquer territory, trade with another colonies. As you conquer more territory, your influence in the game world grows, as well as your abilities to expand your footprint. However, it requires a lot of effort on your part, since multiple players may aim at the same territory.
Screeps is developed for people with programming skills. Unlike some other RTS games, your units in Screeps can react to events without your participation – provided that you have programmed them properly. And, unlike other MMO, you do not have to play Screeps constantly to play well. It is quite enough just to check once in a while to see if everything goes well.
Features:
It is a MMO RTS sandbox game for programmers, wherein the core mechanic is programming your units AI. With all the attributes of a full-fledged strategy game, you control your colony by writing real JavaScript which operate 24/7 in the single persistent world filled by other players on par with you.
Your colony can harvest resources, build units, conquer territory, trade with another colonies. As you conquer more territory, your influence in the game world grows, as well as your abilities to expand your footprint. However, it requires a lot of effort on your part, since multiple players may aim at the same territory.
Screeps is developed for people with programming skills. Unlike some other RTS games, your units in Screeps can react to events without your participation – provided that you have programmed them properly. And, unlike other MMO, you do not have to play Screeps constantly to play well. It is quite enough just to check once in a while to see if everything goes well.
Features:
- You play by writing JavaScript AI which controls your units 24/7 even while you're offline.
- No shards, game realms and session match-ups: units of all players coexist in the same real-time persistent world and obey the same rules.
- Units, base, mining resources, territory control, economy, manufacturing, transporting, logistics, trading – all the attributes of a real strategy game which you need to program!
- The better your scripts, the better your game — irrespective of the time played. Your creeps will mine, build, defend, and conquer as you just work, sleep, or walk your dog.
- Only basic programming skills are required. However, if you are a pro developer, now is the chance to put your skills to the limit!
- Edit your scripts from the in-game editor, or using your favorite external IDE.
- Lifetime MMO access with 10 CPU limit included in the starter package. Raise your CPU limit to the point depending on your game level by purchasing a CPU subscription plan or via in-game items called Gametime Tokens. The subscription cost is the same for all players, there is no way to pay more to gain more advantages.
- Open source game server engine, and an option to create your own local world and play with friends without limits or subscriptions (not available yet, please read the Early Access notes).
MINIMAL SETUP
- Storage: 500 MB available space
- Storage: 500 MB available space
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