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Your human workers can use the casino for recreation (own wallet, doesn't affect player credits). Made some adjustments to the casino, so now visitors/workers can actually win some credits, depending on your house advantage setting. Morale also now affected with losses/wins, and visitors will also use morale to determine if they should return to their ship. Improvements to traders and when they turn up. Using the trader activity setting, and taking into account storms and pirates. Patch notes:-
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