





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
The scenario 'Trading' has been renamed to 'Economic' and has been expanded with new win conditions. So earning credits and attracting visitors has been added along with resource selling. Winning a scenario now also gives you the option to continue playing, rather than exiting the game (any high scores are stored till you are ready to end the game). I also had feedback on building rooms via dragging when wall tile is selected. Previously your start/end point could be on a built wall (so your rooms are separated by 1 wall). However you couldn't do the same when walls are in construction. So i've now implemented that, so should make your construction plans quicker. Do let me know if anything appears odd with this change though. Full patch notes.
[ 6279 ]
[ 2227 ]
[ 1927 ]