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Lots of improvements with contracts. Visitors and workers have been added to possible requirements, so you can now receive (visitors) or hire (workers) as a contract. Lots of adjustments and uses of faction standing (credit rewards now depends on standing, cancel penalty amount depending on contract type). Contract stats have also been included on end game screen, and some contract info added to help. Have also altered some window behaviour, so if you open trading from the ship comms window, when you exit, the ship comms window remains open. This makes it much easier to switch between multiple docked traders when checking prices and doing deals. Patch notes:-
- Visitors and Workers added to possible contract requirements (receive and hire).
- Contract stats added (accepted/success/fail).
- Contract info added to help.
- Improve: Credit rewards now based on faction standing.
- Improve: Accepting a contract improves faction standing slightly.
- Improve: Cancelling a contract penalty depends on contract duration/reward.
- Improve: Ship comms window remains open, if trading window opened from there, then closed.
- Improve: Currently only setting days for contract length, so only show that in contract description.
- Improve: Number of incoming contracts traders limited to one.
- Fix: Trader activity setting not being used correctly in chance of contract traders.
[ 2025-01-15 11:07:14 CET ] [ Original post ]
- [30.66 M]
Deep Space Outpost is a sci-fi base builder with resource gathering and base management. Create your space station, mine asteroids for resources and make your mission a success.
Features:-
- Build your own space station tile by tile. Start with a small startup craft and expand to achieve your mission.
- Current game modes:- sandbox, several scenarios and station builder.
- Gather resources by mining asteroids or capturing passing meteoroids/scrap. Refine into building materials, water, fuel and oxygen.
- Manage your power production and usage. Watch out for solar storms and electrical damage.
- Build defense turrets to protect your station from space threats such as pirates and meteoroids.
- Trade resources by bartering with passing trader ships.
- Job management - Prioritize worker droids to repair, build, transport or deal with emergencies.
We want to expand this list greatly, take a look at the Early Access section for details of our roadmap and Steam discussions to see what we're currently working on.
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