When starting a new scenario or sandbox game, there is now a new button next to the seed field. Clicking this will give you the area information of the current seed. On this screen you'll notice a map, clicking on this will give you the chance to choose a new location on the sector map, generating a new seed, with updated area info.
Been meaning to improve this area for a while, so now can start with settings you'd prefer. Rather than starting a game, and then checking area info. As previously you can select custom difficulty to fine tune the seed setting. I've also removed sandbox difficulty settings of easy/normal/hard, as these can be set via custom setting.
Patch notes:-
New map selection screen in main menu - Seed can be set via map location.
Display area info from seed.
Remove easy/normal/hard setting for sandbox difficulty. Replace with 'default' as scenarios.
Fix: Steam screenshot not working in menus.
Fix: Sabatier reactor character slowdown footprint was incorrect.
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
"Welcome commander to your first non simulated mission. You are in control of our mining startup station, which has just reached our licensed territory in this sector. Mission begins now."
Deep Space Outpost is a sci-fi base builder with resource gathering and base management. Create your space station, mine asteroids for resources and make your mission a success.
Features:-
Build your own space station tile by tile. Start with a small startup craft and expand to achieve your mission.
Current game modes:- sandbox, several scenarios and station builder.
Gather resources by mining asteroids or capturing passing meteoroids/scrap. Refine into building materials, water, fuel and oxygen.
Manage your power production and usage. Watch out for solar storms and electrical damage.
Build defense turrets to protect your station from space threats such as pirates and meteoroids.
Trade resources by bartering with passing trader ships.
Job management - Prioritize worker droids to repair, build, transport or deal with emergencies.
We want to expand this list greatly, take a look at the Early Access section for details of our roadmap and Steam discussions to see what we're currently working on.