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Version 0.815 Update
[ 2022-06-23 13:59:46 CET ] [ Original post ]
Demo Extended
- The game's demo will remain available for free forever, and continue to receive updates.
- Versus mode was planned to partially lock after Next Fest. Instead, it will remain fully unlocked until Early Access releases in July. Challenge your friends!
- Greenville Streets (Nick Beardguy's stage)
- Greenville Meadow (M.M. Lewis' stage)
- Greenville Forest (Mahogany Marv's stage)
- Greenville Fields (Doctor Flatskin's stage)
- Greenville Bridge (Big Billy's stage)
- Greenville Desert (Training/Tutorial stage)
- Paul will continue to use Greenville State Park as his stage.
- Stages are determined by P2's character. Stage selection will come in a future update.
- New animated title text for KO and match end.
- New "KO" voice clip.
- For many characters, sprite colors have been adjusted when the Flat Color art style is active. These colors should be brighter and easier to see.
- Color selection will come in a future update.
- The AI will now block more often after a knockdown.
- In Arcade mode, the final opponent has more health.
- Health reduced in the "block punish" tutorial exercise. This is to get you to the "retry" menu more easily if you mess it up.
- There is now a box around each player's displayed inputs, to improve visibility.
- Fixed some UI elements getting cut off when the resolution is 16:10.
- Revised some character tooltips in Versus mode.
- Edited end-of-Arcade mode title card for the demo.
- Fixed an issue where the character colors would flicker between stages in Arcade or Surivival, when using the flat colors art style.
- Fixed an issue where the music would stutter when Billy is the next opponent in Arcade or Survival modes.
[ 2022-06-23 13:59:46 CET ] [ Original post ]
Mega Knockdown
dhamster
Developer
Counter Hit Studios
Publisher
2022-07-29
Release
Game News Posts:
70
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Positive
(25 reviews)
Public Linux Depots:
- [796.53 M]
The 2D Fighting Game With a Twist: It's Turn-Based!
Mega Knockdown's simultaneous turn-based gameplay system makes it a unique, beginner-friendly fighting game experience that is easy to learn, but hard to master.
Fighting game veterans and newbies alike can jump right in to advanced level mindgames without spending a lot of time learning execution or complex inputs. Learn fighting games, or teach them to your friends!
Gameplay Highlights
- Simple controls with no timing requirement
- Experience classic fighting game archetypes: the fireball-throwing martial artist, the grappler, the long-limbed poke specialist, and more!
- Jockey for position and weave in and out of range of attacks. Are you a true master of fighting game footsies? Prove it!
- Get the upper hand on your opponents with a knockdown, and press the advantage with a 'meaty attack' on their wakeup!
- Enrage and astound your friends with a well placed 'tick throw'!
- Express yourself! Do you carefully block and punish your way to victory, or do you assert dominance with a wild and aggressive gameplan?
How does it work?
Each turn, players choose a combat action and a movement action in secret. Then, both players' actions resolve simultaneously over the course of a few seconds. Predicting the opponent's actions and choosing the right counterplay is the key to victory.The basic actions are attacks, blocks and throws:
- Attacks can beat out other moves through superior range or speed. Some attacks also knock players down, restricting that player's movement and slowing their attacks next turn. This emulates the "wakeup game" seen in most fighting games.
- Blocking prevents damage from attacks, and usually puts the defender at an advantage next turn, or grants a free counter-attack ("punish") against the opponent.
- Throws can break an opponent's guard, but have short range.
The game's six characters also have unique special moves which change how they play the game.
Want to give it a try? Scroll up to check out the free demo!
Modes and Features:
- Arcade Mode (with story scenes)
- Local Versus
- Online Versus (via Steam Remote Play)
- Interactive Tutorial
- Survival Mode
- Blitz speed variants
- Training Mode with frame data display
- Controller Support
- Accessible difficulty settings
- 6 Playable Characters
- 2 Selectable Art Styles
Fun fact: Mega Knockdown was originally developed as a card game for the 2017 season of the CUDO Plays design competition.
MINIMAL SETUP
- OS: Linux
- Processor: Intel i5-6300HQMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel(R) HD Graphics 530
- Storage: 300 MB available space
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