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Online Lobbies now in open beta

Update 11/1: Beta has ended! Online will be coming soon to the main branch. Since launch, I have been working on an online lobby system to allow players to play online multiplayer without relying on Steam Remote Play or Parsec. I'm pleased to report that it is now available for a public test. To play this beta, follow these instructions:
Instructions for playing the beta [olist]

  • Right-click Mega Knockdown in your library and click Properties
  • Navigate to the Betas tab. Select the Online Lobbies Beta Test beta.
  • Launch the game. Navigate to the Globe icon and select it.
  • You can now create a room, or join an open room. Pinging the @Netplay role in Discord can help you find an opponent if you have a lobby open and are waiting for a match. [/olist] I strongly recommend joining the discord if you want to play online: https://discord.com/invite/bGVftKK. This will make finding and organizing online matches much easier. Online mode features:
    • Up to 4 players can currently be in the lobby at once (Players beyond the second can spectate).
    • "Level up" your bravery rating by winning, losing or spectating online matches.
    • Player rotation. The loser of a set goes back to the end of the line, and the next spectator in line gets to play. Set length (First to X, unlimited rematch, etc) can be customized by the host. Players can also pass their turn and go back to the end of the line, if they want.
    • Steam Invite support
    • Double blind character select.
    • Mid-match lobby joining.
    • Chat system for lobby. Press Enter in lobby to chat/send chat messages.
    • In-game chat.
    Planned features:
    • Timed variants and Strife Mode toggles (Not enabled yet for lobby)
    • Option to keep spectating/stay at the end of the line
    • Private lobbies
    *** If you have problems, please press F8 to notify the dev. Your feedback will ensure that this feature will launch as smoothly as possible.


  • [ 2022-10-13 16:42:36 CET ] [ Original post ]



    Mega Knockdown
    dhamster
  • Developer

  • Counter Hit Studios
  • Publisher

  • 2022-07-29
  • Release

  • Indie Strategy Singleplayer Multiplayer EA
  • Tags

  • Game News Posts 68  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Positive

    (25 reviews)


  • Review Score

  • https://megaknockdown.com/
  • Website

  • https://store.steampowered.com/app/1492750 
  • Steam Store



  • [796.53 M]

  • Public Linux depots

  • The 2D Fighting Game With a Twist: It's Turn-Based!



    Mega Knockdown's simultaneous turn-based gameplay system makes it a unique, beginner-friendly fighting game experience that is easy to learn, but hard to master.

    Fighting game veterans and newbies alike can jump right in to advanced level mindgames without spending a lot of time learning execution or complex inputs. Learn fighting games, or teach them to your friends!

    Gameplay Highlights
    • Simple controls with no timing requirement
    • Experience classic fighting game archetypes: the fireball-throwing martial artist, the grappler, the long-limbed poke specialist, and more!
    • Jockey for position and weave in and out of range of attacks. Are you a true master of fighting game footsies? Prove it!
    • Get the upper hand on your opponents with a knockdown, and press the advantage with a 'meaty attack' on their wakeup!
    • Enrage and astound your friends with a well placed 'tick throw'!
    • Express yourself! Do you carefully block and punish your way to victory, or do you assert dominance with a wild and aggressive gameplan?

    How does it work?

    Each turn, players choose a combat action and a movement action in secret. Then, both players' actions resolve simultaneously over the course of a few seconds. Predicting the opponent's actions and choosing the right counterplay is the key to victory.

    The basic actions are attacks, blocks and throws:


    • Attacks can beat out other moves through superior range or speed. Some attacks also knock players down, restricting that player's movement and slowing their attacks next turn. This emulates the "wakeup game" seen in most fighting games.
    • Blocking prevents damage from attacks, and usually puts the defender at an advantage next turn, or grants a free counter-attack ("punish") against the opponent.
    • Throws can break an opponent's guard, but have short range.

    The game's six characters also have unique special moves which change how they play the game.



    Want to give it a try? Scroll up to check out the free demo!

    Modes and Features:

    • Arcade Mode (with story scenes)
    • Local Versus
    • Online Versus (via Steam Remote Play)
    • Interactive Tutorial
    • Survival Mode
    • Blitz speed variants
    • Training Mode with frame data display
    • Controller Support
    • Accessible difficulty settings
    • 6 Playable Characters
    • 2 Selectable Art Styles



    Fun fact: Mega Knockdown was originally developed as a card game for the 2017 season of the CUDO Plays design competition.
    MINIMAL SETUP
    • OS: Linux
    • Processor: Intel i5-6300HQMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Intel(R) HD Graphics 530
    • Storage: 300 MB available space
    GAMEBILLET

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