Mega Knockdown
dhamster Developer
Counter Hit Studios Publisher
2022-07-29 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(27 reviews)
Version 0.931 UpdateBalance Changes
- Firepaul damage reduced from 300->250.
- This change is intended to bring the damage done by Firepaul more in line with other zoning moves.
- Billy Stomp damage increased from 300->350 at range 2. It still does 400 damage at range 1.
- Generally, Stomp is used at range 2. This change is intended to increase the reward for using Stomp at its most effective range.
Netcode Fixes
- Created a new internal variable to help keep track of when players will need to start listening for remote inputs. This will hopefully reduce the occurrence of desyncs.
- Improved the internal logging of Commands/RCP's sent back and forth between players. These logs are automatically attached to bug reports sent to the developer by pressing F8, when problems are found.
- Fixed a common 'null reference exception' in the matchmaker code.
===
As always, if you have comments or encounter any issues, please press F8 in-game to notify the dev. You can also hop on the discord (https://discord.com/invite/bGVftKK) to find matches and discuss the new update.
[ 2023-06-09 19:37:15 CET ] [ Original post ] The 2D Fighting Game With a Twist: It's Turn-Based!

Mega Knockdown's
simultaneous turn-based gameplay system makes it a
unique, beginner-friendly fighting game experience that is easy to learn, but hard to master.
Fighting game veterans and newbies alike can jump right in to advanced level mindgames without spending a lot of time learning execution or complex inputs.
Learn fighting games, or teach them to your friends!Gameplay Highlights- Simple controls with no timing requirement
- Experience classic fighting game archetypes: the fireball-throwing martial artist, the grappler, the long-limbed poke specialist, and more!
- Jockey for position and weave in and out of range of attacks. Are you a true master of fighting game footsies? Prove it!
- Get the upper hand on your opponents with a knockdown, and press the advantage with a 'meaty attack' on their wakeup!
- Enrage and astound your friends with a well placed 'tick throw'!
- Express yourself! Do you carefully block and punish your way to victory, or do you assert dominance with a wild and aggressive gameplan?
How does it work?
Each turn, players choose a combat action and a movement action in secret. Then, both players' actions resolve simultaneously over the course of a few seconds. Predicting the opponent's actions and choosing the right counterplay is the key to victory.
The basic actions are
attacks,
blocks and
throws:

- Attacks can beat out other moves through superior range or speed. Some attacks also knock players down, restricting that player's movement and slowing their attacks next turn. This emulates the "wakeup game" seen in most fighting games.
- Blocking prevents damage from attacks, and usually puts the defender at an advantage next turn, or grants a free counter-attack ("punish") against the opponent.
- Throws can break an opponent's guard, but have short range.
The game's six characters also have unique special moves which change how they play the game.

Want to give it a try? Scroll up to check out the free demo!
Modes and Features:
- Arcade Mode (with story scenes)
- Local Versus
- Online Versus (via Steam Remote Play)
- Interactive Tutorial
- Survival Mode
- Blitz speed variants
- Training Mode with frame data display
- Controller Support
- Accessible difficulty settings
- 6 Playable Characters
- 2 Selectable Art Styles
Fun fact: Mega Knockdown was originally developed as a card game for the 2017 season of the CUDO Plays design competition.MINIMAL SETUP- OS: Linux
- Processor: Intel i5-6300HQMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel(R) HD Graphics 530
- Storage: 300 MB available space
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