Mega Knockdown
dhamster Developer
Counter Hit Studios Publisher
2022-07-29 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(26 reviews)
Marv & Jayne UpdateFor much of the early access period we have been overhauling the in-game character sprites with hand drawn art. This patch marks an important milestone, as we have now upgraded almost all sketch-quality character sprites to finished quality, and we can shift our efforts to elements like backgrounds, endings, and final polish.
New Sprites for Marv, Jayne & Nils!

- Marv and Jayne's animations are now in full color. A few animations are likely to get improvements, such as his air throw.
- Nils, an in-development charge character, now has finished quality sprites as well. You can fight him at the end of Nick's arcade mode, or if you want to help test out Nils, join the Mega Knockdown discord for details: https://discord.gg/WDPduQM8Eh
Expanded Steam Timeline support

- The game now uses the Steam Timeline API to mark up your Steam Game Recordings (such as the one that appears in your Post-Game Summary). A label now indicates the start of each match so that you can more easily clip out highlights and share them with your friends.
- Facepunch.Steamworks has been updated to the newest release version (2.4.1) to interface with this new Steam feature.
Bug fixes
- Paulcano now has the same hitstop on P1/P2 side. Nils Void Cutter now has the same hitstop as Paulcano, including the combo version.
- Fixed an issue where the wrong "delay" sprite would sometimes appear after whiffing an air throw that moves forward 1 space vs a blocking character
MacOS support now in testing
- Mega Knockdown is now playable on Mac, but more testing is needed before we can say it is officially supported.
- If you want to join the Mac test, join the Mega Knockdown discord for details: https://discord.gg/WDPduQM8Eh
[ 2025-04-03 15:30:11 CET ] [ Original post ] The 2D Fighting Game With a Twist: It's Turn-Based!

Mega Knockdown's
simultaneous turn-based gameplay system makes it a
unique, beginner-friendly fighting game experience that is easy to learn, but hard to master.
Fighting game veterans and newbies alike can jump right in to advanced level mindgames without spending a lot of time learning execution or complex inputs.
Learn fighting games, or teach them to your friends!Gameplay Highlights- Simple controls with no timing requirement
- Experience classic fighting game archetypes: the fireball-throwing martial artist, the grappler, the long-limbed poke specialist, and more!
- Jockey for position and weave in and out of range of attacks. Are you a true master of fighting game footsies? Prove it!
- Get the upper hand on your opponents with a knockdown, and press the advantage with a 'meaty attack' on their wakeup!
- Enrage and astound your friends with a well placed 'tick throw'!
- Express yourself! Do you carefully block and punish your way to victory, or do you assert dominance with a wild and aggressive gameplan?
How does it work?
Each turn, players choose a combat action and a movement action in secret. Then, both players' actions resolve simultaneously over the course of a few seconds. Predicting the opponent's actions and choosing the right counterplay is the key to victory.
The basic actions are
attacks,
blocks and
throws:

- Attacks can beat out other moves through superior range or speed. Some attacks also knock players down, restricting that player's movement and slowing their attacks next turn. This emulates the "wakeup game" seen in most fighting games.
- Blocking prevents damage from attacks, and usually puts the defender at an advantage next turn, or grants a free counter-attack ("punish") against the opponent.
- Throws can break an opponent's guard, but have short range.
The game's six characters also have unique special moves which change how they play the game.

Want to give it a try? Scroll up to check out the free demo!
Modes and Features:
- Arcade Mode (with story scenes)
- Local Versus
- Online Versus (via Steam Remote Play)
- Interactive Tutorial
- Survival Mode
- Blitz speed variants
- Training Mode with frame data display
- Controller Support
- Accessible difficulty settings
- 6 Playable Characters
- 2 Selectable Art Styles
Fun fact: Mega Knockdown was originally developed as a card game for the 2017 season of the CUDO Plays design competition.MINIMAL SETUP- OS: Linux
- Processor: Intel i5-6300HQMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel(R) HD Graphics 530
- Storage: 300 MB available space
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