





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
- Fixed a bug that did not consider repeat achievements when calculating AP. Retroactively awards the missing points.
UI: - Cleaned up achievements panel some more, added spent AP value. Music: - Added a new track by Ed Tremblay for Combat Training. - improved the music timing at the beginning of stages. - Fixed the wrong music playing sometimes in the first stages of some loops in replays. Misc: - Removed debug info that was briefly displaying during stage loading. - Made the title scroll even slower :D - Various small bug fixes.
Gameplay/Graphics: - Added some different VFX to bottom portals (you will know when you see them) to make them stand out from the regular portals. - Improved contrast/visibility on corrupted projectiles and AOEs. Localization: - Fixed some formatting issues. - Adapted the title scroll and ending texts speeds to the length of the localized texts and generally made them slower. - Updated some texts. UI: - Removed some superfluous buttons that snuck into the leaderboard entry details. - Improved color contrast/readability on achievements. - Fixed not being able to close windows when a scrollbar is selected. Saving: - Added triggering a save immediately after unlocking a new mode, added some safeguards against parallel file access. Misc: - Preparing some backend systems for merging with the old leaderboards on itch.
Localization: - Added a missing string (on the Steam login button of all places).
Gameplay: - Fixed Tutorial length (dragged on for too long).
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