FEATURES:
- Added a setting to activate in-game keyboard, in case the player wants to play mouse-only, or has no english keyboard, or has some keyboard-layout related issue I have not been able to code around.
- Improved the visual quality of some scaled UI assets.
- Compressed audio slightly to reduce build size in disk by a lot.
- Progress on gamepad support: Settings menu and dailies should be usable with gamepad
BUGS:
- Level editor properly loads arrows checkbox, clouds checkbox, and completion seal
- Fix monument pieces sorting issues.
- Keyboard input should behave nicer with strange keyboard layouts.
- Fixed the generator rarely being able to generate an unsolvable level.
- Some fixes related to LOKBOY's power button being triggerable with gamepad from outside of its world.
LOK Digital is an adaptation (with tons of new content) of LOK, a puzzle book made by Letibus Design.
LOK is a game full of mind-bending word-search puzzles.
The goal of each puzzle is to find Lok keywords and use their special effects to black out all cells in a grid. On top of that, you must also figure out most of the rules by yourself, deducing them from the carefully crafted sequence of more than 90 puzzles, contained in the main storyline, 2 expansions and many off-page enigmas. The result is a deep and rewarding experience with surprising twists and insights.
more than 90 carefully hand-crafted puzzles
an ever-growing vocabulary of Lok words with special effects
surprising mechanics taught through experimentation