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0.1.0 - We added Cargo hauling to Iron Roads!

This is our biggest update yet, and the first to introduce a new map and scenario! Rather than carrying passengers to and from work, this time you will haul cargo across the Santa Maria desert. We changed a lot about Iron Roads when adding cargo, so we'd love to hear how you get on as we will be iterating on this scenario with feedback! Screenshots of late game layouts would be particularly useful as we have changed the size of this map a few times during development, and we want to see how it is working out Graphs and statistics were a common request in #feature-voting, and in this update you'll see the new graphs mode at the bottom of the screen. Our favourite tasks with Iron Roads tend to be optimisation type tasks, and graphs help visualise progress with those. Again we'll be iterating on these, so let us know your thoughts Other than that, there are the many enhancements and bugfixes

  • We've moved the tutorial elements of Forgotten Valley to the tutorial itself, and we've reworked Forgotten Valley's tasks. The infamously unpopular 1* waiting passengers task is gone, and been replaced with a longer, more graduated, series of tasks
  • We've rotated out Horseshoe Isle as we can't put everything in the demo! It will return in revised form for Early Access. We plan to continue rotating scenarios like this during development
  • We worked a lot on performance, so you should now be able to run more trains, on larger maps. Thanks a lot to all who sent save games for our debugging
  • We've greatly expanded the tutorial
  • We fixed an issue where trains would route improperly over crossroads
  • We added a button to max out train length on the buy screen
  • We fixed more bugs with zooming than I am comfortable admitting to!
  • The task button is badged now when it is hidden and there are completed tasks to be collected
  • We fixed a bug where it wouldn't allow you to set orders on a track when waypoints were selected in the construction menu
  • We fixed a bug where you wouldn't be fully refunded when selling a bridge or tunnel
  • We fixed the menu button so that it closes the menu when open
  • We fixed an issue reported the wrong tooltip would show in some cases


[ 2023-09-07 11:47:49 CET ] [ Original post ]



Iron Roads
Cowleyfornia Studios
  • Developer

  • Cowleyfornia Studios
  • Publisher

  • 2023
  • Release

  • Singleplayer EA
  • Tags

  • Game News Posts 36  
    🎹🖱️Keyboard + Mouse
  • Controls

  • No user reviews

    (0 reviews)


  • Review Score

  • https://cowleyforniastudios.com/paris
  • Website

  • https://store.steampowered.com/app/2171550 
  • Steam Store

  • Build train networks to connect people to the towns and places they need to go to. Turn remote wilderness into a thriving metropolis brimming with colour and life as you set up routes to link tourists to resorts, grapes to wineries, and aspiring sleuths to detectiving conventions, among others. See the fruits of your efforts reflected in your burgeoning bank balance while making sure your reputation stays intact.

    Iron Roads is a game where you set up train networks connecting your towns and industries. Build infrastructure, buy trains, and fine-tune their routes and timetables to optimise your network. But don't get complacent! As you progress, further towns, industries, events, opportunities, and natural disasters may come your way and threaten to upheave the little train utopia you've just built.

    A whimsical top down 2D indie offering for players looking for a streamlined interface and a touch of offbeat humour.
    MINIMAL SETUP
    • OS: Ubuntu 20.04. 22.04
    • Processor: 1 GHzMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: Open GL 3.1+
    • Storage: 128 MB available space
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