Despite the innocuous version number increase, in this update weve changed the way towns grow. It is a big change to how the game is balanced, and wed love to hear thoughts on it. The new system sets a clear target for on-time arrivals, and when the target is met, the town grows. We hope this gives clarity on what needs to be done for a town to grow, and adds an incentive to not keep passengers waiting too long. While doing this we also reworked the town information screens to make them easier to read with large numbers of towns. There is more detail about on this on our blog.
Other than the growth system work we have:
Added images for the scenario chooser
Added buttons to the town screens so you can cycle between them
Added icons to the town screen to show what cargo is accepted by that stop
Split the town screen and route information windows
Sped up the mouse wheel on Windows
Added icons to the contract window to make it clear when there is money to be collected
Fix for mouse with scaled displays under Wayland
Smoothed out the volume changes on background notes
Fixed an issue where houses would spawn on stations far from a town centre
Were currently doing a lot of work on the generated scenarios for Endless Mode and Challenge Mode. We hope to have the new map generator out in an update next week.
Build train networks to connect people to the towns and places they need to go to. Turn remote wilderness into a thriving metropolis brimming with colour and life as you set up routes to link tourists to resorts, grapes to wineries, and aspiring sleuths to detectiving conventions, among others. See the fruits of your efforts reflected in your burgeoning bank balance while making sure your reputation stays intact.
Iron Roads is a game where you set up train networks connecting your towns and industries. Build infrastructure, buy trains, and fine-tune their routes and timetables to optimise your network. But don't get complacent! As you progress, further towns, industries, events, opportunities, and natural disasters may come your way and threaten to upheave the little train utopia you've just built.
A whimsical top down 2D indie offering for players looking for a streamlined interface and a touch of offbeat humour.