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This update feels like we have taken the game apart and put it all back together again. One big change is that towns now have badges that show how happy the passengers are with their train service. We hope this acts as another motivator (alongside contracts) for players to design increasingly efficient networks. As always wed love to hear your thoughts on how this has gone! The Forgotten Valley scenario in the demo has also been greatly expanded. The map is 4x the size of the original, unlocking in 3 stages as you complete contracts. There are also now some cargo chains in that scenario. For example certain trains now require power, for which youll need to haul fuel to the power station on the new eastern landmass. From this version on, you can play in Chinese, both Traditional and Simplified. Thanks to our Chinese publisher, Hawthorn games, for making that happen! On top of that there are many smaller changes Certain features are now researchable, and you need to unlock them as you play New town, train and route windows with far more data available on them The tutorial has been merged with Forgotten Valley so you play on once the tutorial is over Clearer, and hopefully less annoying, messages when trains are stuck or platforms are too short Many bugfixes, including
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