This update feels like we have taken the game apart and put it all back together again. One big change is that towns now have badges that show how happy the passengers are with their train service. We hope this acts as another motivator (alongside contracts) for players to design increasingly efficient networks. As always wed love to hear your thoughts on how this has gone!
The Forgotten Valley scenario in the demo has also been greatly expanded. The map is 4x the size of the original, unlocking in 3 stages as you complete contracts. There are also now some cargo chains in that scenario. For example certain trains now require power, for which youll need to haul fuel to the power station on the new eastern landmass.
From this version on, you can play in Chinese, both Traditional and Simplified. Thanks to our Chinese publisher, Hawthorn games, for making that happen!
On top of that there are many smaller changes
Certain features are now researchable, and you need to unlock them as you play
New town, train and route windows with far more data available on them
The tutorial has been merged with Forgotten Valley so you play on once the tutorial is over
Clearer, and hopefully less annoying, messages when trains are stuck or platforms are too short
Many bugfixes, including
Services that carry no trains are now ignored by the routefinder
Unstoppable scrolling on boot should be fixed
We fixed a surprising number of bugs with the continue button
The game windows title and icon are set
The escape key on the title screen works the same as it does elsewhere in the game
There is a notice when there are unselected contracts and the window is open
A number of crash fixes, and a fix for the layout on the menu screen
Thanks to you all for your feedback, but for this update Id particularly like to thank the playtesters who played early (and really rather rough) versions of these changes and politely nudged us in a (hopefully) better direction!
Also, with this update we've enabled Steam's new demo store page, so if you enjoyed it, please review!
Build train networks to connect people to the towns and places they need to go to. Turn remote wilderness into a thriving metropolis brimming with colour and life as you set up routes to link tourists to resorts, grapes to wineries, and aspiring sleuths to detectiving conventions, among others. See the fruits of your efforts reflected in your burgeoning bank balance while making sure your reputation stays intact.
Iron Roads is a game where you set up train networks connecting your towns and industries. Build infrastructure, buy trains, and fine-tune their routes and timetables to optimise your network. But don't get complacent! As you progress, further towns, industries, events, opportunities, and natural disasters may come your way and threaten to upheave the little train utopia you've just built.
A whimsical top down 2D indie offering for players looking for a streamlined interface and a touch of offbeat humour.