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(Update: small start-menu fixes had to be made- be sure to update fully) Difficulty Update Posted! I've changed the physics menu to a Game Difficulty menu, with the option to select between the three physics modes AND three difficulty levels- Easy: Rotor-strike detection is turned off, dying merely resets you to the FARP (except in the end-game scenario), and you have 20 seconds to stop zombies beyond the trigger perimeter. Medium: Rotor-strike detection is turned off, you have two additional backup aircraft, and you have 15 seconds to stop zombies beyond the trigger perimeter. Hard: Rotor-strike detection is on, you have no additional backup aircraft, and you have 10 seconds to stop zombies beyond the trigger perimeter. Have fun, and thanks for your support!
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