Hey there everyone! Just wanted to give you all a roadmap for what's to come with MH-Zombie: I've completed additional (still to be published) changes to the difficulty modes. The Final Countdown has been further scaled, and weapon unlocks and total enemies now scale from Easy to Hard. In addition, I've added attitude limits to the Easy physics mode; no more accidentally inverting and crashing (although you'll need to switch to Medium or Hard to enable inversion to get a couple of the achievements). In the coming month(s) I will also complete an additional new game mode and map, and make the secret cheat menu a little less secret, and a little less broken. Finally, I have successfully completed a development build to iOS, so after all of the above is complete, I will publish the iOS port of the game to the App Store. After that, aside from general bugfixing, I plan to move on to development of my next game, an as-yet untitled open world game with a similar premise. Thanks for all your support, and stay tuned! -Raulrusboy
[ 2023-02-07 16:27:51 CET ] [ Original post ]
🎮 Full Controller Support
- 18hell Depot [2.36 G]
THE SCENARIO:
The National Laboratory has been studying all kinds of crazy biological "tools", and now it's under invasion. If any of that research gets captured, or worse, some sort of vector gets out, it could be the start of a happy new world. For zombies. For us, it would be quite inconvenient.
Perform aerial interdiction against the relentless Commies, using an increasingly sophisticated arsenal of weaponry from your Multi-Role Helicopter (MH), callsign Zombie 26. If zombies were to somehow result from your failure to fight off the invasion, and the zombies were to escape, all hope of containment would be lost, so fly like your life depends on it (SPOILER: It does).
Two maps and game modes, and 31 achievements will keep you coming back to fly the most realistic arcade helicopter game on Steam.
KNOWN ISSUES:
Keyboard bindings are for English Language layout; some bindings will not work correctly with other-than English keyboard layouts.
NOTE FROM THE DEVELOPER:
As any honest Attack Pilot will tell you, probably less than 1% of the flying includes pulling triggers. 99% of the flying IRL is incredibly boring, and yet also incredibly stressful. If you're looking for the entire Attack Pilot experience, to include the aforementioned, this isn't the game you're looking for. Maybe get the AH-64D expansion for DCS World.
BUT-
If you want to multiply that 1% of awesomeness by 100, with no radio calls to make, no permission to engage to ask for, no pesky aircraft limitations and failures, no deadly quirks of aerodynamics, lightning fast battle-damage repairs, and a whole lot of ammunition to rain down on the enemy, you need look no further.
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