Happy Friday team! I didn't want to wait until I've completed the new map to get all these awesome changes to you, and they're finally (somewhat) bug-tested, so I hope you enjoy! The following list isn't exhaustive, because I've made A LOT of updates. Easy physics now has an attitude limit. GPU Instanced plants (and the attitude indicator with them) can be turned off/on in quality settings. Game difficulty changes max amount of enemies, amount of enemies to kill before upgrades, amount of time in nuke countdown, total amount of enemies possible, rotor collision dynamics, amount of civilians possible for friendly fire, the effective radius of the 30mm, and the effective radius of the 7.62 canon. It also changes the times available to you in the evacuation/marathon modes. New game mode; Civilian Evacuation. Evacuate all civilians and eliminate the enemy scouts. On easy game difficulty and medium to hard physics difficulty, aircraft will reset if you get stuck upside down for more than a given amount of seconds. Semi-new game mode: "Marathon Mode" combines the evacuation and survival modes, with a new achievement if you win in this mode. The new "MH-Master" achievement is earned by beating every mode on hard game difficulty (physics isn't taken into account) AND getting the requisite badges for them (You Won, Freeman, Fast & Furious, Ultra-Marathon). I discovered a super frustrating collider that wrecked me several times in Race mode until I looked into it; I apologize for that as it must have been annoying for you all too haha... But it's fixed now. "Code Entry" menu in the in-game options menu. The "secret" codes are all realllllly obvious, and there's even a code to tell you what most of the other helpful codes are. I think there's a six or seven character limit, so keep that in mind. As always, please let me know if something doesn't work or is broken so I can fix it, and many thanks for your support! -Raulrusboy
[ 2023-03-17 22:57:27 CET ] [ Original post ]
🎮 Full Controller Support
- 18hell Depot [2.36 G]
THE SCENARIO:
The National Laboratory has been studying all kinds of crazy biological "tools", and now it's under invasion. If any of that research gets captured, or worse, some sort of vector gets out, it could be the start of a happy new world. For zombies. For us, it would be quite inconvenient.
Perform aerial interdiction against the relentless Commies, using an increasingly sophisticated arsenal of weaponry from your Multi-Role Helicopter (MH), callsign Zombie 26. If zombies were to somehow result from your failure to fight off the invasion, and the zombies were to escape, all hope of containment would be lost, so fly like your life depends on it (SPOILER: It does).
Two maps and game modes, and 31 achievements will keep you coming back to fly the most realistic arcade helicopter game on Steam.
KNOWN ISSUES:
Keyboard bindings are for English Language layout; some bindings will not work correctly with other-than English keyboard layouts.
NOTE FROM THE DEVELOPER:
As any honest Attack Pilot will tell you, probably less than 1% of the flying includes pulling triggers. 99% of the flying IRL is incredibly boring, and yet also incredibly stressful. If you're looking for the entire Attack Pilot experience, to include the aforementioned, this isn't the game you're looking for. Maybe get the AH-64D expansion for DCS World.
BUT-
If you want to multiply that 1% of awesomeness by 100, with no radio calls to make, no permission to engage to ask for, no pesky aircraft limitations and failures, no deadly quirks of aerodynamics, lightning fast battle-damage repairs, and a whole lot of ammunition to rain down on the enemy, you need look no further.
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