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Hey team, I hope the new year is going well for you! User Kidney Airlines pointed out an issue with the input axes sensitivity a couple months ago, and I've just realized while testing the in-progress VR version, what he was talking about. So this update fixes that [with a caveat; see below] , along with a couple other minor fixes. Changelog: o Input axes were scaled to 2, meaning they maxed out at half-travel on input devices. Default scaling is now changed to 1. CAVEAT: THIS FIX REQUIRES ACTION ON YOUR PART IF YOU'RE A CURRENT PLAYER: In the rebind menu, third button down from the top left is a new button, "Sensitivity". This is a top-level, all-axis "sensitivity" menu. Press the button, and either press "return to default", or move the slider right and then back fully to the left. Minimum sensitivity is 1, max is 1.2 (axes will max out at 80% deflection at 1.2). o Default HUD reticle color changed to cyan (will only affect new players, or players who reset all settings). o Civilian offload point moved back out from underneath the helicopter. o Tooltips now turn off appropriately when using the bound 'back' input button rather than navigating to the UI 'back' button. Thanks for your continued support! -Joe
[ 2025-02-28 23:54:59 CET ] [ Original post ]
🎮 Full Controller Support
- 18hell Depot [2.36 G]
THE SCENARIO:
The National Laboratory has been studying all kinds of crazy biological "tools", and now it's under invasion. If any of that research gets captured, or worse, some sort of vector gets out, it could be the start of a happy new world. For zombies. For us, it would be quite inconvenient.
Perform aerial interdiction against the relentless Commies, using an increasingly sophisticated arsenal of weaponry from your Multi-Role Helicopter (MH), callsign Zombie 26. If zombies were to somehow result from your failure to fight off the invasion, and the zombies were to escape, all hope of containment would be lost, so fly like your life depends on it (SPOILER: It does).
Two maps and game modes, and 31 achievements will keep you coming back to fly the most realistic arcade helicopter game on Steam.
KNOWN ISSUES:
Keyboard bindings are for English Language layout; some bindings will not work correctly with other-than English keyboard layouts.
NOTE FROM THE DEVELOPER:
As any honest Attack Pilot will tell you, probably less than 1% of the flying includes pulling triggers. 99% of the flying IRL is incredibly boring, and yet also incredibly stressful. If you're looking for the entire Attack Pilot experience, to include the aforementioned, this isn't the game you're looking for. Maybe get the AH-64D expansion for DCS World.
BUT-
If you want to multiply that 1% of awesomeness by 100, with no radio calls to make, no permission to engage to ask for, no pesky aircraft limitations and failures, no deadly quirks of aerodynamics, lightning fast battle-damage repairs, and a whole lot of ammunition to rain down on the enemy, you need look no further.
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