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Patch Notes 1.0.1.2

1.0.1.2 December 29, 2022

  • Added a 60 FPS frame rate target to help reduce GPU use.
  • Added better detection for wireless controllers.
  • Added images for controller face button prompts.
  • Reduced difficulty spike in the ascending green ball room shortly after the Dash Bounce upgrade room.
  • Fixed bug where scissors would attack a very short distance when moving slowly with a controller.
  • Increased Dash Bounce hitbox.
  • Fixed bug where the indicators on The Great Pin would not change until you entered a new room.
  • Fixed bug where very few Great Pin indicators were the mirror of what they should have been.
  • Added seconds to save profiles time section.


[ 2022-12-30 00:26:53 CET ] [ Original post ]

Patch Notes 1.0.1.1

1.0.1.1 December 23, 2022

  • Fixed bug where pause menu UI was appearing overtop of the options menu when opening the options while playing the game.
  • Fixed the clipping of the right most letters in some lore textboxes.


[ 2022-12-23 23:43:03 CET ] [ Original post ]

Patch Notes 1.0.1.0

1.0.1.0 December 21, 2022

  • Added support for controllers.
  • Updated to Godot Engine 3.5.1 from 3.4.4.
  • Bugs
  • Fixed issue where keybinds would be automatically set to left click when clicking on the keybind button.
  • Fixed visual bug where the player could sometimes be seen behind through the back of room transition pipes.
  • Fixed bug where buttons hanging on threads would be longer than intended sometimes.
  • Fixed map legend to show the correct key to press to place a pin even if it has been re-mapped from its default.
  • Fixed bug where the hud would be invisible when returning to the first room of the game.
  • Fixed bug where the pause menu UI couldnt be seen during parts of cutscenes.


[ 2022-12-21 23:41:09 CET ] [ Original post ]

Hi, I'm Medow

Hi! I'm Matthew (Medow), a Canadian solo developer who wants to make good games. It's been a week since Thread released on Steam and my life has been a whirlwind of fixing things, marketing, and doing all the other little things I didn't know came with releasing your first game ever on Steam. I hope to continue to work on Thread to make it the best it can be. So please, leave me a review and let me know what you like and dislike about the game! Your help is so important to me and I really appreciate all your support and critiques. A massive thank you to my wonderful composer Lou Beau for making some incredible music for Thread! And a big thanks to all my awesome play testers! This game wouldn't have been so good without you! As a solo developer I'm hoping to use this experience to bootstrap my own game making company and fill the world with more and more great games for everyone to play! If you're interesting in supporting or following my game development journey, there's a few things you can do: Add yourself to my emailing list to get updates on my current and future projects: https://matthewdawsonhome.wixsite.com/medow Follow me on twitter: https://twitter.com/Medow31 Check out my smaller game projects on itch.io: https://medow.itch.io/ Subscribe to me on YouTube: https://www.youtube.com/channel/UCVZ0PxLpHzn78zCSZXmsS_g Thanks so much!


[ 2022-10-26 04:54:15 CET ] [ Original post ]

Patch Notes 1.0.0.1

1.0.0.0 October 18, 2022

  • Initial steam release version.
1.0.0.1 October 19, 2022
  • Fixed bug where cutting the string of a button you already cut down gave you another button.
  • Fixed bug where the player's hud would disappear when returning to the first room of the game.
  • Fixed typo in the castle entrance rock lore textbox.
  • Fixed typo in the Carving of the Heros description.
  • Fixed typo in 2 playtesters last names.
  • Fixed issue where vsync said it was on by default but actually wasnt.


[ 2022-10-20 02:45:41 CET ] [ Original post ]

Thread
Medow Developer
Medow Publisher
2022-10-18 Release
Game News Posts: 5
🎹🖱️Keyboard + Mouse
Positive (20 reviews)
Public Linux Depots:
  • Tiger Paint (Falcon) (1084192) Depot [133.69 M]
A puppet themed platformer metroidvania with a focus on platforming rather than combat. Throw your crystal scissors into walls to create your own platforms, explore a twisting and mysterious land, and solve puzzles on a worldwide scale.

Explore a World of Puppets

In this game you will uncover the forgotten lands of Terrastage. A once bustling place with puppets and marionettes all playing their part. But now, the world has fallen into rot and decay. The residents of the world have lost their will and now simply wander in aimless desperation.

Solve Area Wide Puzzles

In the age of prosperity, great structures were built in the world. Now these mechanisms block your path. Use your map to plan a way through the world and reach your goal.




Cut the Threads of Your Enemies

Use your magic scissors to cut the strings of your foes and clear your path. As you progress, find upgrades that enhance your platforming and combat abilities to become unstoppable.


MINIMAL SETUP
  • OS: Linux (64-bit or 32-bit x86)
  • Processor: 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel Corporation TigerLake-LP GT2 [Iris Xe Graphics] (rev 01)
  • Storage: 1 GB available space
GAMEBILLET

[ 6107 ]

15.90$ (20%)
13.19$ (12%)
4.22$ (15%)
34.61$ (12%)
42.46$ (15%)
16.79$ (16%)
12.74$ (15%)
29.74$ (15%)
5.33$ (11%)
12.71$ (15%)
12.44$ (17%)
42.76$ (14%)
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20.89$ (16%)
11.04$ (15%)
49.79$ (17%)
22.24$ (11%)
22.24$ (11%)
16.59$ (17%)
7.55$ (16%)
16.57$ (17%)
16.97$ (15%)
16.99$ (15%)
11.30$ (13%)
17.99$ (28%)
16.79$ (16%)
33.99$ (-70%)
5.03$ (16%)
32.47$ (19%)
16.57$ (17%)
GAMERSGATE

[ 575 ]

0.68$ (83%)
0.85$ (83%)
2.4$ (70%)
0.9$ (92%)
0.68$ (83%)
11.69$ (10%)
0.85$ (83%)
3.75$ (62%)
14.62$ (41%)
1.32$ (91%)
0.64$ (87%)
0.64$ (87%)
1.28$ (87%)
4.5$ (70%)
2.0$ (90%)
3.5$ (90%)
0.85$ (83%)
6.8$ (66%)
8.5$ (79%)
7.49$ (63%)
1.0$ (80%)
24.85$ (45%)
1.95$ (90%)
0.68$ (83%)
3.38$ (77%)
0.51$ (74%)
10.58$ (47%)
1.88$ (62%)
11.69$ (42%)
2.13$ (96%)

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