Amazing Frog? Update #7 (f0.2.1) Dingy?
http://youtu.be/hpB7S_PB2_Q So you can fart in a Sharks mouth to escape it, its just a bit of fun since you will probably land in another sharks mouth any way, but it does give you a bit of an edge. I think we got a little over excited with the buoyancy Update (f0.2.0). To be honest we were never intending to put floating stuff into Amazing Frog? so soon, but I just kind of ran with it. Hal made a Shark we rigged it and laughed our asses off, so much that we just couldn't help focusing on buoyancy sooner than planned. Now we are pretty pleased that we have buoyancy in Amazing Frog? as it allows us to move onto the Lab and spend more time on The sewer, shooting and switches. Also it has opened up a whole new way to play. Buoyancy involved a lot of fundamental changes to the physics and it caused some problems. Many of you have been drawing my attention in the discussions. Thank you so much. Since 0.2.0 we have been working like crazy looking at why the cars were broken, for example, also there are a lot of fixes in this update not listed here.
I felt under a lot of pressure to get 0.2.0 out and as a result overlooked somethings. Although thanks, I like the pressure, I think it makes me work harder, especially when I know people want more Amazing Frog? which is great. Also, as always, we love checking out the screenshots page. Some times an image can really inspire the hell out of us and show us scenarios we hadn't thought of.
Culling has been reworked and it should give a performance boost on slower machines. We are aware that the Swindon world demands loads more processing power than the other worlds. There is just so much in there and optimisation is an ongoing concern there. We will get there I mean we managed to build a 3D game on OUYA. You will see some huge performance boosts soon…. We will support lower spec machines more with the Swindon World, but while we are adding so much new content Its very hard to strike a balance between rapidly adding the new content and fierce optimisation. Those of you that have been experiencing problems, if you have time, play (f0.2.1) and let us know if it is any better or not. There are further steps I can implement for a bigger performance boost in future. Part of my week is always focused on Optimisation. This week the pick up of weapons is better, easier to stand when holding a one, culling improved so when you are outside the "WALL" the fps doesn't dip as much when you look back at Swindon. Mattresses Fixed, A bug where if you get on a players shoulders and then that player gets in a car it goes crazy, fixed, Blimps can be entered properly, the life ring settles around you when rag doll, the boats are less likely to fly off into the air. These are just the ones I can remember right now.
We encourage you to explore the island, we don't know all the great locations on it yet, its pretty big. We are looking at a big Civil Engineering Update, Hal is focused on a Road Network, bit by bit we will start enabling better transportation and access.
We have been having a lot of fun in the new test room for sharks so we added another.. Still no scoring but when we add it it will be added everywhere at once. This room was inspired by a video sent to us on twitter.
[ 2015-02-13 22:07:04 CET ] [ Original post ]
We just Made Amazing Frog? Buoyancy (f0.2.1) Dingy Live, our 7th Amazing Frog? update on Steam Early Access
http://youtu.be/hpB7S_PB2_Q So you can fart in a Sharks mouth to escape it, its just a bit of fun since you will probably land in another sharks mouth any way, but it does give you a bit of an edge. I think we got a little over excited with the buoyancy Update (f0.2.0). To be honest we were never intending to put floating stuff into Amazing Frog? so soon, but I just kind of ran with it. Hal made a Shark we rigged it and laughed our asses off, so much that we just couldn't help focusing on buoyancy sooner than planned. Now we are pretty pleased that we have buoyancy in Amazing Frog? as it allows us to move onto the Lab and spend more time on The sewer, shooting and switches. Also it has opened up a whole new way to play. Buoyancy involved a lot of fundamental changes to the physics and it caused some problems. Many of you have been drawing my attention in the discussions. Thank you so much. Since 0.2.0 we have been working like crazy looking at why the cars were broken, for example, also there are a lot of fixes in this update not listed here.
I felt under a lot of pressure to get 0.2.0 out and as a result overlooked somethings. Although thanks, I like the pressure, I think it makes me work harder, especially when I know people want more Amazing Frog? which is great. Also, as always, we love checking out the screenshots page. Some times an image can really inspire the hell out of us and show us scenarios we hadn't thought of.
A Note on Slower Machines and Optimization-
Culling has been reworked and it should give a performance boost on slower machines. We are aware that the Swindon world demands loads more processing power than the other worlds. There is just so much in there and optimisation is an ongoing concern there. We will get there I mean we managed to build a 3D game on OUYA. You will see some huge performance boosts soon…. We will support lower spec machines more with the Swindon World, but while we are adding so much new content Its very hard to strike a balance between rapidly adding the new content and fierce optimisation. Those of you that have been experiencing problems, if you have time, play (f0.2.1) and let us know if it is any better or not. There are further steps I can implement for a bigger performance boost in future. Part of my week is always focused on Optimisation. This week the pick up of weapons is better, easier to stand when holding a one, culling improved so when you are outside the "WALL" the fps doesn't dip as much when you look back at Swindon. Mattresses Fixed, A bug where if you get on a players shoulders and then that player gets in a car it goes crazy, fixed, Blimps can be entered properly, the life ring settles around you when rag doll, the boats are less likely to fly off into the air. These are just the ones I can remember right now.
Exploration of Swindon Shire
We encourage you to explore the island, we don't know all the great locations on it yet, its pretty big. We are looking at a big Civil Engineering Update, Hal is focused on a Road Network, bit by bit we will start enabling better transportation and access.
A New Test Room
We have been having a lot of fun in the new test room for sharks so we added another.. Still no scoring but when we add it it will be added everywhere at once. This room was inspired by a video sent to us on twitter.
Amazing Frog?
Fayju
Fayju
2014-11-21
Indie Singleplayer EA
Game News Posts 89
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(9647 reviews)
http://www.amazingfrog.com
https://store.steampowered.com/app/332570 
The Game includes VR Support
Amazing Frog? Depot Linux [1.19 G]
Amazing Frog? is a Hardcore Parkour openworld buffet of bonkers physics sandbox gameplay.
Welcome to the town of Swindon, UK. Home to flatulant super hero, Amazing Frog?
play together.
Welcome to the town of Swindon, UK. Home to flatulant super hero, Amazing Frog?
The Hideout
Start in hideout, play on your own or split screen with your friendsSwindon
Enter Swindon where you can drive cars, buses and mobility scooters, jump on trampolines, fire yourself out of cannons, into explosions, search for trophies and Tvs and reach the heights and a whole lot more. Its your Swindon do as you please.Swindon Local Attractions
Take a quiet trip to the Swindon fArt Gallery if it pleases you…. Feeling aggressive ? find a crossbow, machine gun or laser and shoot the hell out of each other. Visit the Fart Gyms for a workout or discover the Zombie filled underground Sewers.SwindonShire
Plan your escape of Swindon to explore Greater SwindonShire (a 20KM island) where you can go offloading, ride pigs, discover secrets, go for a swim or drive boat in the surrounding Ocean and LakesSHARKS
... but watch our for the relentless sharks… cos they huuuuungry.The Swindon Town Planning Office
Remember to always The Swindon Town Planning Office after an Update. This is where Gaz and Hal from Fayju will notify you in game of updates and additions.Frogulus Rift
Play in VR if you want to get super dizzy. Comfort not guaranteed. I mean if you like being hurled way up in the sky by an explosion or driving a car of a building in VR… then this mode is for you. Currently supports Oculus.Test Rooms
There is also a bunch of test Rooms to play around in. For testing out vehicles, trampolines , weapon testing facilities, playing with sharks… basically seeing what your frog can do. Many mechanics are built in these test rooms.Amazing Frog? Key features:
- a 20Km Landscape
- A whole bunch of vehicles
- 4 player split screen
- Oculus VR support.
- Pigging backs… and pigs
- ridiculous ragdolls, trampolines, cannons and explosions
- Weapons like crossbows lasers and machine-guns
- Vicious Sharks
- Swimmming ish and Boats in the ocean
- Fully fitted Fart Gym
- Underground Zombie Frogs in the Sewers
- A Giant chessboard
- A bunch of test rooms
- and a whole lot of mystery...
play together.
MINIMAL SETUP
- Processor: i5 2 GHZ quad CoreMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: 2GB
- Storage: 6 GB available space
- Processor: i7 quad CoreMemory: 16 MB RAM
- Memory: 16 MB RAM
- Graphics: 4GB
- Storage: 6 GB available space
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