Amazing Frog? Devlog 001
One of the major parts of the next update f0.2.8c (The Frog Milk Coffee Co.) is the restructuring of the fPhones operating system. Generally at the end of a few weeks attacking the code I like to see some kind of output, you know, something poetic or artistic like an instantaneous "cough fart” in a crowd of frogs. It doesn’t always play out like that. Sometimes you’ve just got to roll up your sleeves and tackle the boring sh*t. These past few weeks it was necessary to rebuild the way the operating system of the fPhone (fOS) saves data. We had to think ahead and prepare the system for what we know is coming up in later versions. This has meant that I have completely changed the way data is saved. So at this point I would like to ask. How do you guys feel about losing your saved data in the next Update? I started a thread about it Click here:
Originally 0.2.8b was going to be our last Unity 4 version, so that we could focus completely on the Unity 5 version. We didn’t want to make you wait, so we have brought a piece of Unity 5 into Unity 4. That piece is Swindon’s first high street Coffee shop. There has been a lot of talk about currency and we have always intended to involve currency into the gameplay of Amazing Frog? The Frog Milk Coffee Co. is a good way for us to prototype this with you guys. There’s a shop, an app, coffee and rewards. Its a good way to prototype how currency can work in AF? We are only looking at using currency as a game play mechanic, like the good Ol’ days. But this also ties to the previous point about rebooting the fOS.
We know Amazing Frog? is not the most demanding game for your hardware compared to many modern games, but we do know that often there are people that play Amazing Frog on lower spec machines and run into problems in Swindon. So we have made a switch in settings called pocket mode. Basically this mode removes the 20km landscape, but allows you to just play in Swindon. Hopefully that will make a better experience for some of you on lower spec machines, especially while player split screen.
Are you kidding? There’s no way we could spend all that time just messing about with boring systems!! But we’ll let you find out when check the Swindon Town Planning Change Log App . Also, I know I have not been great letting everyone know when its going to be ready , but we do put updates out as soon as they are ready. We don't sit on them.
So, f0.2.9 is the Unity 5 version and we have been putting a lot of work into this one. Its a big change in a lot of ways. We really see this as a massive, positive step. I mean sure… a lot of the physics has changed and needed rewriting in places, every material had to be recreated, a ton of code was invalidated and most of the models needed remaking…. but we are really proud of how its looking. Problem is that there are so many changes we are having to pull things out to add them back in and we don’t like making you wait on that. So we are going to create a public Beta Branch very soon for the unity 5 version. For many months now Hal has been creating and recreating assets to be Unity 5 ready . we have to then downgrade them for use in the unity 4 version. For example, have a look at the the Frog Milk Coffee Shop below from the Unity 5 editor window and the one above from f0.2.8c
Also here are a couple of screenshots from around Swindon in f0.2.9. If you are familiar where these are from then you'll be able to see how things are changing and thats the level of detail we are now working towards.
[ 2016-05-06 15:12:39 CET ] [ Original post ]
We noticed that other developers write DevLogs so we thought you would appreciate it if we did the same from time to time. So here is Devlog 001.
Its been a while since you have heard anything from us. So I thought it would be best to update you on what has been going on with Amazing Frog? since f0.2.8b -Who Let The Frogs Out?. We haven’t stopped, we are still developing like crazy and loving it. Thank you!
Reboot fOS?
One of the major parts of the next update f0.2.8c (The Frog Milk Coffee Co.) is the restructuring of the fPhones operating system. Generally at the end of a few weeks attacking the code I like to see some kind of output, you know, something poetic or artistic like an instantaneous "cough fart” in a crowd of frogs. It doesn’t always play out like that. Sometimes you’ve just got to roll up your sleeves and tackle the boring sh*t. These past few weeks it was necessary to rebuild the way the operating system of the fPhone (fOS) saves data. We had to think ahead and prepare the system for what we know is coming up in later versions. This has meant that I have completely changed the way data is saved. So at this point I would like to ask. How do you guys feel about losing your saved data in the next Update? I started a thread about it Click here:
f0.2.8c - Frog Milk Coffee Co.
Originally 0.2.8b was going to be our last Unity 4 version, so that we could focus completely on the Unity 5 version. We didn’t want to make you wait, so we have brought a piece of Unity 5 into Unity 4. That piece is Swindon’s first high street Coffee shop. There has been a lot of talk about currency and we have always intended to involve currency into the gameplay of Amazing Frog? The Frog Milk Coffee Co. is a good way for us to prototype this with you guys. There’s a shop, an app, coffee and rewards. Its a good way to prototype how currency can work in AF? We are only looking at using currency as a game play mechanic, like the good Ol’ days. But this also ties to the previous point about rebooting the fOS.
Pocket Mode
We know Amazing Frog? is not the most demanding game for your hardware compared to many modern games, but we do know that often there are people that play Amazing Frog on lower spec machines and run into problems in Swindon. So we have made a switch in settings called pocket mode. Basically this mode removes the 20km landscape, but allows you to just play in Swindon. Hopefully that will make a better experience for some of you on lower spec machines, especially while player split screen.
Is there other stuff in the next update ?
Are you kidding? There’s no way we could spend all that time just messing about with boring systems!! But we’ll let you find out when check the Swindon Town Planning Change Log App . Also, I know I have not been great letting everyone know when its going to be ready , but we do put updates out as soon as they are ready. We don't sit on them.
To follow that - The Unity 5 Beta Branch
So, f0.2.9 is the Unity 5 version and we have been putting a lot of work into this one. Its a big change in a lot of ways. We really see this as a massive, positive step. I mean sure… a lot of the physics has changed and needed rewriting in places, every material had to be recreated, a ton of code was invalidated and most of the models needed remaking…. but we are really proud of how its looking. Problem is that there are so many changes we are having to pull things out to add them back in and we don’t like making you wait on that. So we are going to create a public Beta Branch very soon for the unity 5 version. For many months now Hal has been creating and recreating assets to be Unity 5 ready . we have to then downgrade them for use in the unity 4 version. For example, have a look at the the Frog Milk Coffee Shop below from the Unity 5 editor window and the one above from f0.2.8c
Also here are a couple of screenshots from around Swindon in f0.2.9. If you are familiar where these are from then you'll be able to see how things are changing and thats the level of detail we are now working towards.
Amazing Frog?
Fayju
Fayju
2014-11-21
Indie Singleplayer EA
Game News Posts 89
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(9647 reviews)
http://www.amazingfrog.com
https://store.steampowered.com/app/332570 
The Game includes VR Support
Amazing Frog? Depot Linux [1.19 G]
Amazing Frog? is a Hardcore Parkour openworld buffet of bonkers physics sandbox gameplay.
Welcome to the town of Swindon, UK. Home to flatulant super hero, Amazing Frog?
play together.
Welcome to the town of Swindon, UK. Home to flatulant super hero, Amazing Frog?
The Hideout
Start in hideout, play on your own or split screen with your friendsSwindon
Enter Swindon where you can drive cars, buses and mobility scooters, jump on trampolines, fire yourself out of cannons, into explosions, search for trophies and Tvs and reach the heights and a whole lot more. Its your Swindon do as you please.Swindon Local Attractions
Take a quiet trip to the Swindon fArt Gallery if it pleases you…. Feeling aggressive ? find a crossbow, machine gun or laser and shoot the hell out of each other. Visit the Fart Gyms for a workout or discover the Zombie filled underground Sewers.SwindonShire
Plan your escape of Swindon to explore Greater SwindonShire (a 20KM island) where you can go offloading, ride pigs, discover secrets, go for a swim or drive boat in the surrounding Ocean and LakesSHARKS
... but watch our for the relentless sharks… cos they huuuuungry.The Swindon Town Planning Office
Remember to always The Swindon Town Planning Office after an Update. This is where Gaz and Hal from Fayju will notify you in game of updates and additions.Frogulus Rift
Play in VR if you want to get super dizzy. Comfort not guaranteed. I mean if you like being hurled way up in the sky by an explosion or driving a car of a building in VR… then this mode is for you. Currently supports Oculus.Test Rooms
There is also a bunch of test Rooms to play around in. For testing out vehicles, trampolines , weapon testing facilities, playing with sharks… basically seeing what your frog can do. Many mechanics are built in these test rooms.Amazing Frog? Key features:
- a 20Km Landscape
- A whole bunch of vehicles
- 4 player split screen
- Oculus VR support.
- Pigging backs… and pigs
- ridiculous ragdolls, trampolines, cannons and explosions
- Weapons like crossbows lasers and machine-guns
- Vicious Sharks
- Swimmming ish and Boats in the ocean
- Fully fitted Fart Gym
- Underground Zombie Frogs in the Sewers
- A Giant chessboard
- A bunch of test rooms
- and a whole lot of mystery...
play together.
MINIMAL SETUP
- Processor: i5 2 GHZ quad CoreMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: 2GB
- Storage: 6 GB available space
- Processor: i7 quad CoreMemory: 16 MB RAM
- Memory: 16 MB RAM
- Graphics: 4GB
- Storage: 6 GB available space
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